wesnoth/src/preferences_display.hpp
Nils Kneuper 94db27b43a "real" removal of the gamma slider leftovers...
...(slightly related to the fix for bug #33148 since the mess is
getting cleaned up now...)
2009-02-28 16:12:49 +00:00

53 lines
1.5 KiB
C++

/* $Id$ */
/*
Copyright (C) 2003 - 2009 by David White <dave@whitevine.net>
Part of the Battle for Wesnoth Project http://www.wesnoth.org/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2
or at your option any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY.
See the COPYING file for more details.
*/
/** @file preferences_display.hpp */
#ifndef PREFERENCES_DISPLAY_HPP_INCLUDED
#define PREFERENCES_DISPLAY_HPP_INCLUDED
#include "game_preferences.hpp"
namespace preferences {
struct display_manager
{
display_manager(display* disp);
~display_manager();
};
void set_fullscreen(bool ison);
void set_scroll_to_action(bool ison);
void set_resolution(const std::pair<int,int>& res);
void set_turbo(bool ison);
void set_grid(bool ison);
void set_turbo_speed(double speed);
void set_colour_cursors(bool value);
// Control unit idle animations
void set_idle_anim(bool ison);
void set_idle_anim_rate(int rate);
std::string show_wesnothd_server_search(display&);
void show_preferences_dialog(display& disp, const config& game_cfg);
bool show_video_mode_dialog(display& disp);
bool show_theme_dialog(display& disp);
// If prefs is non-null, save the hotkeys in that config
// instead of the default.
void show_hotkeys_dialog (display & disp, config *prefs=NULL);
} // end namespace preferences
#endif