mirror of
https://github.com/wesnoth/wesnoth
synced 2025-05-16 18:31:32 +00:00

* changed the ambush macro to take a terrain letter as an argument * made all undeadfoot units that can move on deep water have ambush there * decreased the melee attack of the Orcish Slayer from 12-2 to 10-2 * decreased the XP requirement for the Footpad from 42 to 36 * increased the ranged attack of the Cavalier and Master at Arms from 17-1 to 20-1 * increased the melee attack of the Gryphon Master from 14-2 to 15-2
106 lines
2.3 KiB
INI
106 lines
2.3 KiB
INI
[unit]
|
|
id=Footpad
|
|
name= _ "Footpad"
|
|
race=human
|
|
gender=male,female
|
|
image="units/human-outlaws/neutral-footpad.png"
|
|
[defend]
|
|
[frame]
|
|
begin=-150
|
|
end=150
|
|
image="units/human-outlaws/neutral-footpad-defend.png"
|
|
[/frame]
|
|
[/defend]
|
|
hitpoints=28
|
|
movement_type=elusivefoot
|
|
movement=7
|
|
experience=36
|
|
level=1
|
|
alignment=chaotic
|
|
advanceto=Outlaw
|
|
cost=14
|
|
usage=scout
|
|
unit_description= _ "These petty criminals are often derisively called 'footpads' by their superiors, for they are tasked with any job that requires a great deal of running around, often being employed as couriers, or scouts. The endurance and skill on their feet that comes of this serves them well in combat, and despite their pitiable weaponry, they are quite good at harrying their enemies, especially under cover of darkness."
|
|
get_hit_sound=groan.wav
|
|
[attack]
|
|
name=club
|
|
type=impact
|
|
range=melee
|
|
damage=4
|
|
number=2
|
|
|
|
[animation]
|
|
[frame]
|
|
begin=-100
|
|
end=100
|
|
image="units/human-outlaws/neutral-footpad-attack.png"
|
|
[/frame]
|
|
|
|
[sound]
|
|
time=-100
|
|
sound=staff.wav
|
|
[/sound]
|
|
[/animation]
|
|
[/attack]
|
|
[attack]
|
|
name=sling
|
|
type=impact
|
|
range=ranged
|
|
damage=4
|
|
number=2
|
|
[animation]
|
|
[sound]
|
|
time=-100
|
|
sound=firearrow.wav
|
|
[/sound]
|
|
|
|
[frame]
|
|
begin=-250
|
|
end=-50
|
|
image="units/human-outlaws/neutral-footpad-attack1.png"
|
|
[/frame]
|
|
[frame]
|
|
begin=-50
|
|
end=50
|
|
image="units/human-outlaws/neutral-footpad-attack2.png"
|
|
[/frame]
|
|
|
|
[missile_frame]
|
|
begin=-100
|
|
end=0
|
|
image="projectiles/stone.png"
|
|
image_diagonal="projectiles/stone.png"
|
|
[/missile_frame]
|
|
[/animation]
|
|
[/attack]
|
|
|
|
[female]
|
|
name= _ "female^Footpad"
|
|
gender=female
|
|
image="units/human-outlaws/neutral-footpad+female.png"
|
|
[defend]
|
|
[frame]
|
|
image="units/human-outlaws/neutral-footpad+female-defend.png"
|
|
[/frame]
|
|
[/defend]
|
|
get_hit_sound=female-hit.wav
|
|
[attack]
|
|
[animation]
|
|
[frame]
|
|
image="units/human-outlaws/neutral-footpad+female-attack.png"
|
|
[/frame]
|
|
[/animation]
|
|
[/attack]
|
|
[attack]
|
|
[animation]
|
|
[frame]
|
|
image="units/human-outlaws/neutral-footpad+female-attack1.png"
|
|
[/frame]
|
|
[frame]
|
|
image="units/human-outlaws/neutral-footpad+female-attack2.png"
|
|
[/frame]
|
|
[/animation]
|
|
[/attack]
|
|
[/female]
|
|
[/unit]
|