wesnoth/data/units/Ghoul.cfg
Dominic Bolin 9174c22738 Cleanup
2006-01-15 02:52:02 +00:00

61 lines
1.5 KiB
INI

[unit]
id=Ghoul
name= _ "Ghoul"
race=undead
image="units/undead/undead-ghoul.png"
[defend]
[frame]
begin=-150
end=150
image="units/undead/undead-ghoul-defend.png"
[/frame]
[/defend]
profile=portraits/core/Alex_Jarocha-Ernst/ghoul.png
hitpoints=33
movement_type=undeadfoot
movement=5
experience=35
level=1
alignment=chaotic
advanceto=Necrophage
cost=16
usage=fighter
unit_description= _ "Only those who have delved into the circles of necromancy know what must be done to turn a person into a ghoul, and it is a secret they are not telling. Whatever unspeakable rites they have performed, the result is a beast that knows nothing of its days as a human being, a creature that shambles about as naked as the day it was born, and gorges itself on the flesh of the dead.
It is because of such things that necromancy is condemned with an almost primal hatred.
Special Notes: A ghoul's claws are covered in poison, and victims of this poison will continually take damage until they can be cured in town or by a healer."
get_hit_sound=ghoul-hit.wav
[movement_costs]
deep_water=100
shallow_water=3
[/movement_costs]
[resistance]
impact=100
fire=90
cold=60
[/resistance]
[attack]
name=claws
type=blade
range=melee
damage=4
number=3
special=poison
[animation]
[frame]
begin=-300
end=50
image="units/undead/undead-ghoul-attack.png"
[/frame]
[sound]
time=-200
sound=ghoul-swish.wav
[/sound]
[/animation]
[/attack]
[/unit]