wesnoth/data/units/Peasant.cfg
Dominic Bolin 9174c22738 Cleanup
2006-01-15 02:52:02 +00:00

68 lines
1.4 KiB
INI

[unit]
id=Peasant
name= _ "Peasant"
race=human
gender=male
image="units/human-loyalists/neutral-peasant.png"
[defend]
[frame]
begin=-150
end=150
image="units/human-loyalists/neutral-peasant-defend.png"
[/frame]
[/defend]
profile="portraits/core/Jason_Lutes/human-peasant.png"
hitpoints=18
movement_type=smallfoot
movement=5
experience=23
level=0
alignment=lawful
advanceto=Spearman,Bowman
cost=8
usage=fighter
unit_description= _ "Peasants are the backbone of the rural economy, and the soldiers of last resort. While not fearsome by nature, they will stubbornly defend their homes. However, if you're hurling peasants at your foes, you're clearly out of superior forces."
get_hit_sound=groan.wav
[attack]
name=pitchfork
type=pierce
range=melee
damage=5
number=2
icon=attacks/pitchfork.png
[animation]
[frame]
begin=-100
end=100
image="units/human-loyalists/neutral-peasant-attack.png"
[/frame]
[/animation]
[/attack]
[attack]
name=pitchfork
type=pierce
range=ranged
damage=4
number=1
icon=attacks/pitchfork.png
[animation]
[sound]
time=-100
sound=spear.wav
[/sound]
#XXX animation needed
[frame]
begin=-100
end=100
image="units/human-loyalists/neutral-peasant.png"
[/frame]
[missile_frame]
begin=-100
end=0
image="projectiles/pitchfork-n.png"
image_diagonal="projectiles/pitchfork-ne.png"
[/missile_frame]
[/animation]
[/attack]
[/unit]