mirror of
https://github.com/wesnoth/wesnoth
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147 lines
2.6 KiB
INI
147 lines
2.6 KiB
INI
#macro to define most of Walking Corpse
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#define UNIT_BODY_SOULLESS BASE_IMAGE MOVETYPE MOVES HP
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id=Soulless
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name= _ "Soulless"
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race=undead
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image="units/undead/{BASE_IMAGE}.png"
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[defend]
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[frame]
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begin=-150
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end=150
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image="units/undead/{BASE_IMAGE}-defend.png"
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[/frame]
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[/defend]
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hitpoints={HP}
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movement_type={MOVETYPE}
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[resistance]
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holy=200
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[/resistance]
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movement={MOVES}
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experience=100
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level=1
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alignment=chaotic
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advanceto=null
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{AMLA_TOUGH 3}
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cost=11
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usage=fighter
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unit_description= _ "These animated walking corpses have become strong from long experience fighting the living."
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get_hit_sound=zombie-hit.wav
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[death]
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[frame]
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begin=0
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end=200
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image="units/undead/{BASE_IMAGE}-die-1.png"
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[/frame]
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[frame]
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begin=200
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end=400
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image="units/undead/{BASE_IMAGE}-die-2.png"
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[/frame]
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[frame]
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begin=400
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end=600
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image="units/undead/{BASE_IMAGE}-die-3.png"
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[/frame]
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[/death]
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[attack]
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name=fist
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type=impact
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range=melee
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damage=7
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number=3
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special=plague(Walking Corpse)
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[animation]
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direction=se,sw,ne,nw
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[frame]
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begin=-200
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end=100
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image="units/undead/{BASE_IMAGE}-attack.png"
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[/frame]
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[sound]
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time=-200
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sound=zombie-attack.wav
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[/sound]
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[/animation]
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[animation]
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direction=n
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[frame]
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begin=-200
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end=100
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image="units/undead/{BASE_IMAGE}-attack-n.png"
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[/frame]
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[sound]
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time=-200
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sound=zombie-attack.wav
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[/sound]
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[/animation]
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[animation]
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direction=s
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[frame]
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begin=-200
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end=100
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image="units/undead/{BASE_IMAGE}-attack-s.png"
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[/frame]
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[sound]
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time=-200
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sound=zombie-attack.wav
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[/sound]
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[/animation]
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[/attack]
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#enddef
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[unit]
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{UNIT_BODY_SOULLESS undead-soulless smallfoot 4 28}
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[movement_costs]
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deep_water=4
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[/movement_costs]
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[variation]
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variation_name=drake
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[movement_costs]
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deep_water=4
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[/movement_costs]
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{UNIT_BODY_SOULLESS undead-soulless-drake drakefoot 4 36}
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[/variation]
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[variation]
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variation_name=swimmer
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{UNIT_BODY_SOULLESS undead-soulless-swimmer swimmer 4 28}
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[/variation]
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[variation]
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variation_name=troll
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[movement_costs]
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deep_water=4
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[/movement_costs]
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{UNIT_BODY_SOULLESS undead-soulless-troll largefoot 4 33}
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[/variation]
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[variation]
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variation_name=wose
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[movement_costs]
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deep_water=3
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[/movement_costs]
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{UNIT_BODY_SOULLESS undead-soulless-wose treefolk 3 40}
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[/variation]
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[variation]
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variation_name=saurian
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[movement_costs]
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deep_water=4
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[/movement_costs]
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{UNIT_BODY_SOULLESS undead-soulless-saurian lizard 4 25}
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[/variation]
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[variation]
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variation_name=mounted
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[movement_costs]
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deep_water=4
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[/movement_costs]
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{UNIT_BODY_SOULLESS undead-soulless-mounted mounted 5 33}
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[/variation]
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[/unit]
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#undef UNIT_BODY_SOULLESS
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