wesnoth/data
ForestDragon 93509c8499
Implement Reachmap Color and Opacity Options (#9877)
Co-authored-by: Descacharrado <Luis_koopa@hotmail.com>
Co-authored-by: Gunter Labes <soliton@wesnoth.org>
Co-authored-by: Charles Dang <exodia339@gmail.com>
2025-02-14 23:39:49 -05:00
..
ai Convert hex to new format, closes #9799 (#9801) 2025-01-28 12:47:08 -06:00
campaigns TDG: allow the levitate spell to improve cave movement 2025-02-14 13:53:19 -06:00
core Implement Reachmap Color and Opacity Options (#9877) 2025-02-14 23:39:49 -05:00
gui Implement Reachmap Color and Opacity Options (#9877) 2025-02-14 23:39:49 -05:00
hardwired
internal Remove duplicate textdomain declarations 2025-01-26 22:24:18 +01:00
languages pot-update and regenerate doc files 2025-01-19 11:51:22 -06:00
lua Expose [fire_event][data] values to WML variable $data 2025-01-24 21:57:06 +01:00
modifications/pick_advance
multiplayer
schema Implement Reachmap Color and Opacity Options (#9877) 2025-02-14 23:39:49 -05:00
test Have [filter_attack/weapon]type= pick the type which does more damage (#8936) 2025-02-01 10:36:55 -06:00
themes
tools DM -> TDG translations cleanup (#9779) 2025-02-09 07:48:36 -06:00
_main.cfg Map Editor: load Urban_Jungle terrain 2025-02-06 08:36:49 -06:00
achievements.cfg DM -> TDG translations cleanup (#9779) 2025-02-09 07:48:36 -06:00
advanced_preferences.cfg Implement Reachmap Color and Opacity Options (#9877) 2025-02-14 23:39:49 -05:00
COPYING.txt
cores.cfg
english.cfg
game_config.cfg Implement Reachmap Color and Opacity Options (#9877) 2025-02-14 23:39:49 -05:00
lan_server.cfg
modifications.cfg
tips.cfg