韦诺之战
Go to file
2008-03-30 21:42:16 +00:00
attic Moving utils/wesnoth-pngcrush to the attic in case anyone wants it;... 2008-03-19 15:47:13 +00:00
config Ignore py-compile in config/ 2007-05-10 07:19:49 +00:00
data add new distance functions to formula AI, patch 1033 by Alesis Novik 2008-03-30 21:13:49 +00:00
doc Add new command line options, change by lao 2008-03-30 12:31:02 +00:00
fonts font update 2008-03-10 13:01:15 +00:00
graphincludes/project
icons updated hungarian text 2008-03-03 16:31:53 +00:00
images New icon for music, minor tweaks to general icon. 2008-03-25 03:29:29 +00:00
m4 Remove spurious -R command line switch from generated C++ linker step 2008-03-24 13:47:35 +00:00
misc/fortunes * New fortune 2008-03-13 18:48:11 +00:00
packaging/windows Update the old logo image used in the windows installer. 2008-03-24 12:43:59 +00:00
po updated German translation 2008-03-30 13:28:07 +00:00
resources add croatian to g.w.o 2008-03-12 22:27:33 +00:00
sounds A new sound for when a player takes a slot in a game. 2008-02-07 10:46:46 +00:00
src add new distance functions to formula AI, patch 1033 by Alesis Novik 2008-03-30 21:13:49 +00:00
utils turn library checks off in scons... 2008-03-29 01:12:29 +00:00
website/start/1.4 fixed typos in italian translation reported by PauLoX 2008-03-12 18:10:35 +00:00
.gitignore Apply patch #954 by Vladimir Slavik : svn:ignore tweaks 2008-02-17 20:54:17 +00:00
ABOUT-NLS
autogen.sh Deal with setups where . is not on $PATH. 2007-05-11 13:33:30 +00:00
campaign_server.dsp Update the Visual Studio project files 2007-04-21 20:50:42 +00:00
changelog add a history to all in-game commands, patch 1034 by rujasu 2008-03-30 20:37:54 +00:00
config.h.dummy post-1.4 version bump, trunk now open for changes 2008-03-02 22:46:30 +00:00
configure.ac No, we *don't* need pngmeta. It's not used anywhere. 2008-03-28 19:44:46 +00:00
COPYING
copyright Updated legalese text file to match the source code. 2007-11-07 14:45:11 +00:00
Doxyfile Changed the buildin SDL_ttf to a dependency on the library version >= 2.0.8. 2008-03-04 18:24:15 +00:00
editor_gcc4.dev Revised editor project for compilation usage with gcc4. 2008-03-20 10:26:40 +00:00
editor.dev updated not to compile everything out there 2008-01-15 12:12:53 +00:00
INSTALL Improved documentation for scons usage. 2008-03-28 15:18:17 +00:00
Makefile.am Implement making of Mac tarballs in the scons recipe (untested). 2008-03-29 15:28:01 +00:00
map_editor.dsp updated project files for MSVC 2007-12-02 20:43:45 +00:00
players_changelog updated Greek translation 2008-03-15 22:38:27 +00:00
py-compile Factor the macroscope cross-reference generator into a re-usable module... 2007-05-07 14:18:20 +00:00
README Thie ISSUES file is gone, so README should not refer to it. 2007-06-15 20:42:05 +00:00
RELEASE_NOTES Add zlib version requirement too 2008-03-17 16:35:42 +00:00
SConstruct Guard the catalog combination so install won't blow up igf gmsgfmt is missing. 2008-03-30 21:42:16 +00:00
server.dev
server.dsp Windows packaging stuff 2007-12-30 11:18:09 +00:00
setup.iss
unit_test.dev Fixed boost configure not to add iostreams to global varaibles 2008-01-22 09:28:36 +00:00
wesnoth_gcc4.dev Thinned down and revised game project file for compilation with gcc4. 2008-03-21 11:51:00 +00:00
wesnoth.dev An update of wesnoth.dev project file. Applying patch #929 2008-01-09 22:31:57 +00:00
wesnoth.dsp revert 2007-12-22T11:38:26Z!koraq@xs4all.nl 2007-12-22 21:25:08 +00:00
wesnoth.dsw Windows packaging stuff 2007-12-30 11:18:09 +00:00
wesnoth.kdevelop Fix usage of system-specific paths. 2007-11-09 16:17:04 +00:00
wesnothd_gcc4.dev Commit revised server project file for compilation with gcc4. 2008-03-20 11:46:41 +00:00
wesnothd.dev windows project for wenothd brought back from the brink of oblivion. 2008-01-22 07:32:24 +00:00

The game's license is described in COPYING.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

To be notified of new releases, go to
    http://freshmeat.net/projects/wesnoth
and 'subscribe to new releases'.

Wesnoth User and Developer Forums (with over 100,000 posts from more
than 2,800 registered members) can be found at
    http://forum.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>