mirror of
https://github.com/wesnoth/wesnoth
synced 2025-05-16 10:20:30 +00:00
1099 lines
15 KiB
INI
1099 lines
15 KiB
INI
{themes}
|
|
|
|
{utils.cfg}
|
|
|
|
{utils}
|
|
{~utils}
|
|
|
|
{schedules.cfg}
|
|
|
|
[+units]
|
|
{names.cfg}
|
|
[/units]
|
|
|
|
|
|
{multiplayer.cfg}
|
|
|
|
{terrain.cfg}
|
|
|
|
{terrain-graphics.cfg}
|
|
|
|
{items.cfg}
|
|
|
|
{terrain_generator.cfg}
|
|
|
|
{~scenarios}
|
|
{campaigns}
|
|
{~campaigns}
|
|
|
|
{help.cfg}
|
|
|
|
[game_config]
|
|
base_income=2
|
|
village_income=1
|
|
heal_amount=4
|
|
healer_heals_per_turn=8
|
|
cure_amount=8
|
|
curer_heals_per_turn=18
|
|
rest_heal_amount=2
|
|
recall_cost=20
|
|
kill_experience=8
|
|
|
|
title="misc/title.png"
|
|
logo="misc/logo.png"
|
|
icon="wesnoth-icon.png"
|
|
title_music="wesnoth-1.ogg"
|
|
|
|
buttons_x=690
|
|
buttons_y=320
|
|
buttons_padding=25
|
|
logo_x=532
|
|
logo_y=60
|
|
tip_x=100
|
|
tip_y=500
|
|
tip_width=500
|
|
tip_padding=25
|
|
|
|
map_image="misc/map.png"
|
|
sidebar_image="misc/rightside.png"
|
|
sidebar_image_bottom="misc/rightside-bottom.png"
|
|
|
|
moved_energy_image="moved-energy.png"
|
|
unmoved_energy_image="unmoved-energy.png"
|
|
partmoved_energy_image="partmoved-energy.png"
|
|
enemy_energy_image="enemy-energy.png"
|
|
ally_energy_image="ally-energy.png"
|
|
|
|
cross_image="misc/cross.png"
|
|
dot_image="misc/dot.png"
|
|
|
|
footprint_left_nw=misc/foot-left-nw.png
|
|
footprint_left_n=misc/foot-left-n.png
|
|
footprint_right_nw=misc/foot-right-nw.png
|
|
footprint_right_n=misc/foot-right-n.png
|
|
|
|
missile_n_image=missile-n.png
|
|
missile_ne_image=missile-ne.png
|
|
|
|
terrain_mask_image=terrain/alphamask.png
|
|
|
|
observer_image=misc/eye.png
|
|
|
|
[/game_config]
|
|
|
|
[campaign]
|
|
id=heir_throne
|
|
icon=konrad-commander.png
|
|
name=Heir to the Throne
|
|
define=CAMPAIGN_HEIR_TO_THE_THRONE
|
|
first_scenario=The_Elves_Besieged
|
|
difficulties=EASY,NORMAL,HARD
|
|
difficulty_descriptions=&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-champion.png,Champion,(hardest)
|
|
[/campaign]
|
|
|
|
[campaign]
|
|
id=dark_hordes
|
|
icon=undead-initiate.png
|
|
name=The Dark Hordes
|
|
define=CAMPAIGN_THE_DARK_HORDES
|
|
first_scenario=A_New_Chance
|
|
difficulties=EASY,NORMAL,HARD
|
|
difficulty_descriptions=&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;&undead-lich.png,Dark Lord,(hardest)
|
|
[/campaign]
|
|
|
|
[campaign]
|
|
id=son_of_the_black_eye
|
|
name=Son of the Black Eye (chapter I)
|
|
define=CAMPAIGN_SON_OF_THE_BLACK_EYE
|
|
first_scenario=End_Of_Peace
|
|
difficulties=EASY,NORMAL,HARD
|
|
difficulty_descriptions=&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-warlord.png,Warlord,(hardest)
|
|
icon=orcish-ruler.png
|
|
[/campaign]
|
|
|
|
[campaign]
|
|
id=eastern_invasion
|
|
name=The Eastern Invasion (beta release)
|
|
define=CAMPAIGN_EASTERN_INVASION
|
|
first_scenario=The_Outpost
|
|
difficulties=EASY,NORMAL,HARD
|
|
difficulty_descriptions=&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-royalguard.png,Royal Guard,(hardest)
|
|
icon=human-general.png
|
|
[/campaign]
|
|
|
|
|
|
[+units]
|
|
{units}
|
|
{~units}
|
|
|
|
[race]
|
|
name=elf
|
|
num_traits=2
|
|
markov_chain_size=2
|
|
{ELVISH_NAMES}
|
|
[/race]
|
|
[race]
|
|
name=wose
|
|
num_traits=0
|
|
[/race]
|
|
[race]
|
|
name=human
|
|
num_traits=2
|
|
{HUMAN_NAMES}
|
|
[/race]
|
|
[race]
|
|
name=dwarf
|
|
num_traits=2
|
|
{DWARVISH_NAMES}
|
|
[/race]
|
|
[race]
|
|
name=orc
|
|
num_traits=2
|
|
{ORCISH_NAMES}
|
|
[/race]
|
|
[race]
|
|
name=goblin
|
|
num_traits=2
|
|
{ORCISH_NAMES}
|
|
[/race]
|
|
[race]
|
|
name=undead
|
|
not_living=yes
|
|
num_traits=0
|
|
[/race]
|
|
[race]
|
|
name=ogre
|
|
num_traits=2
|
|
[/race]
|
|
[race]
|
|
name=merman
|
|
num_traits=2
|
|
{MERMAN_NAMES}
|
|
[/race]
|
|
[race]
|
|
name=naga
|
|
num_traits=2
|
|
{NAGA_NAMES}
|
|
[/race]
|
|
[race]
|
|
name=monster
|
|
num_traits=0
|
|
[/race]
|
|
[race]
|
|
name=troll
|
|
num_traits=2
|
|
[/race]
|
|
|
|
[trait]
|
|
id=loyal
|
|
name=loyal
|
|
[effect]
|
|
apply_to=loyal
|
|
[/effect]
|
|
[/trait]
|
|
|
|
[trait]
|
|
id=strong
|
|
name=strong
|
|
[effect]
|
|
apply_to=attack
|
|
range=short
|
|
increase_damage=1
|
|
[/effect]
|
|
[effect]
|
|
apply_to=hitpoints
|
|
increase_total=2
|
|
heal_full=yes
|
|
[/effect]
|
|
[/trait]
|
|
|
|
[trait]
|
|
id=quick
|
|
name=quick
|
|
[effect]
|
|
apply_to=movement
|
|
increase=1
|
|
[/effect]
|
|
[effect]
|
|
apply_to=hitpoints
|
|
increase_total=-10%
|
|
heal_full=yes
|
|
[/effect]
|
|
[/trait]
|
|
|
|
[trait]
|
|
id=intelligent
|
|
name=intelligent
|
|
[effect]
|
|
apply_to=max_experience
|
|
increase=-20%
|
|
[/effect]
|
|
[/trait]
|
|
|
|
[trait]
|
|
id=resilient
|
|
name=resilient
|
|
[effect]
|
|
apply_to=hitpoints
|
|
increase_total=7
|
|
#make sure the unit starts at full health
|
|
heal_full=yes
|
|
[/effect]
|
|
[/trait]
|
|
|
|
[movetype]
|
|
name=smallfoot
|
|
[movement costs]
|
|
deep water=100
|
|
shallow water=3
|
|
swamp water=3
|
|
grassland=1
|
|
sand=2
|
|
forest=2
|
|
hills=2
|
|
mountains=3
|
|
village=1
|
|
castle=1
|
|
cave=2
|
|
tundra=3
|
|
cavewall=100
|
|
[/movement costs]
|
|
|
|
[defense]
|
|
deep water=80
|
|
shallow water=80
|
|
swamp water=80
|
|
grassland=60
|
|
sand=70
|
|
forest=50
|
|
hills=50
|
|
mountains=40
|
|
village=40
|
|
castle=40
|
|
cave=60
|
|
tundra=80
|
|
cavewall=10
|
|
[/defense]
|
|
|
|
[resistance]
|
|
blade=100
|
|
pierce=100
|
|
impact=100
|
|
fire=100
|
|
cold=100
|
|
holy=80
|
|
[/resistance]
|
|
[/movetype]
|
|
|
|
[movetype]
|
|
name=orcishfoot
|
|
[movement costs]
|
|
deep water=100
|
|
shallow water=3
|
|
swamp water=3
|
|
grassland=1
|
|
sand=2
|
|
forest=2
|
|
hills=1
|
|
mountains=2
|
|
village=1
|
|
castle=1
|
|
cave=2
|
|
tundra=3
|
|
cavewall=100
|
|
[/movement costs]
|
|
|
|
[defense]
|
|
deep water=80
|
|
shallow water=80
|
|
swamp water=70
|
|
grassland=60
|
|
sand=70
|
|
forest=50
|
|
hills=50
|
|
mountains=40
|
|
village=40
|
|
castle=40
|
|
cave=60
|
|
tundra=80
|
|
cavewall=10
|
|
[/defense]
|
|
|
|
[resistance]
|
|
blade=100
|
|
pierce=100
|
|
impact=100
|
|
fire=100
|
|
cold=100
|
|
holy=80
|
|
[/resistance]
|
|
[/movetype]
|
|
|
|
[movetype]
|
|
name=largefoot
|
|
[movement costs]
|
|
deep water=100
|
|
shallow water=2
|
|
swamp water=2
|
|
grassland=1
|
|
sand=2
|
|
forest=2
|
|
hills=1
|
|
mountains=2
|
|
village=1
|
|
castle=1
|
|
cave=1
|
|
cavewall=100
|
|
tundra=2
|
|
[/movement costs]
|
|
|
|
[defense]
|
|
deep water=80
|
|
shallow water=80
|
|
swamp water=80
|
|
grassland=70
|
|
sand=70
|
|
forest=60
|
|
hills=50
|
|
mountains=40
|
|
village=60
|
|
castle=60
|
|
cave=60
|
|
tundra=80
|
|
[/defense]
|
|
|
|
[resistance]
|
|
blade=80
|
|
pierce=80
|
|
impact=100
|
|
fire=100
|
|
cold=100
|
|
holy=80
|
|
[/resistance]
|
|
[/movetype]
|
|
|
|
[movetype]
|
|
name=armoredfoot
|
|
[movement costs]
|
|
deep water=100
|
|
shallow water=4
|
|
swamp water=4
|
|
grassland=1
|
|
sand=2
|
|
forest=2
|
|
hills=3
|
|
mountains=100
|
|
village=1
|
|
castle=1
|
|
cave=2
|
|
cavewall=100
|
|
tundra=4
|
|
[/movement costs]
|
|
|
|
[defense]
|
|
deep water=80
|
|
shallow water=90
|
|
swamp water=90
|
|
grassland=70
|
|
sand=80
|
|
forest=60
|
|
hills=60
|
|
mountains=80
|
|
village=60
|
|
castle=50
|
|
cave=60
|
|
tundra=80
|
|
[/defense]
|
|
|
|
[resistance]
|
|
blade=50
|
|
pierce=60
|
|
impact=70
|
|
fire=110
|
|
cold=120
|
|
holy=80
|
|
[/resistance]
|
|
[/movetype]
|
|
|
|
[movetype]
|
|
name=elusivefoot
|
|
[movement costs]
|
|
deep water=100
|
|
shallow water=2
|
|
swamp water=2
|
|
grassland=1
|
|
sand=2
|
|
forest=2
|
|
hills=2
|
|
mountains=3
|
|
village=1
|
|
castle=1
|
|
cave=2
|
|
cavewall=100
|
|
tundra=2
|
|
[/movement costs]
|
|
|
|
[defense]
|
|
deep water=70
|
|
shallow water=60
|
|
swamp water=60
|
|
grassland=40
|
|
sand=60
|
|
forest=30
|
|
hills=30
|
|
mountains=30
|
|
village=30
|
|
castle=30
|
|
cave=50
|
|
tundra=60
|
|
[/defense]
|
|
|
|
[resistance]
|
|
blade=130
|
|
pierce=120
|
|
impact=120
|
|
fire=100
|
|
cold=100
|
|
holy=80
|
|
[/resistance]
|
|
|
|
[/movetype]
|
|
|
|
[movetype]
|
|
name=mounted
|
|
[movement costs]
|
|
deep water=100
|
|
shallow water=4
|
|
swamp water=4
|
|
grassland=1
|
|
sand=2
|
|
forest=3
|
|
hills=3
|
|
mountains=100
|
|
village=1
|
|
castle=1
|
|
cave=4
|
|
cavewall=100
|
|
tundra=2
|
|
[/movement costs]
|
|
|
|
[defense]
|
|
deep water=80
|
|
shallow water=80
|
|
swamp water=80
|
|
grassland=60
|
|
sand=70
|
|
forest=70
|
|
hills=60
|
|
mountains=80
|
|
village=60
|
|
castle=60
|
|
cave=80
|
|
tundra=70
|
|
[/defense]
|
|
|
|
[resistance]
|
|
blade=80
|
|
pierce=120
|
|
impact=70
|
|
fire=100
|
|
cold=100
|
|
holy=80
|
|
[/resistance]
|
|
[/movetype]
|
|
|
|
[movetype]
|
|
name=woodland
|
|
[movement costs]
|
|
deep water=100
|
|
shallow water=3
|
|
swamp water=2
|
|
grassland=1
|
|
sand=2
|
|
forest=1
|
|
hills=2
|
|
mountains=3
|
|
village=1
|
|
castle=1
|
|
cave=3
|
|
cavewall=100
|
|
tundra=2
|
|
[/movement costs]
|
|
|
|
[defense]
|
|
deep water=80
|
|
shallow water=80
|
|
swamp water=60
|
|
grassland=60
|
|
sand=70
|
|
forest=30
|
|
hills=50
|
|
mountains=40
|
|
village=40
|
|
castle=40
|
|
cave=70
|
|
tundra=70
|
|
[/defense]
|
|
|
|
[resistance]
|
|
blade=100
|
|
pierce=100
|
|
impact=100
|
|
fire=100
|
|
cold=100
|
|
holy=80
|
|
[/resistance]
|
|
[/movetype]
|
|
|
|
[movetype]
|
|
name=woodlandfloat
|
|
flies=true
|
|
[movement costs]
|
|
deep water=2
|
|
shallow water=1
|
|
swamp water=1
|
|
grassland=1
|
|
sand=1
|
|
forest=1
|
|
hills=1
|
|
mountains=2
|
|
village=1
|
|
castle=1
|
|
tundra=2
|
|
cave=2
|
|
cavewall=100
|
|
[/movement costs]
|
|
|
|
[defense]
|
|
deep water=70
|
|
shallow water=60
|
|
swamp water=60
|
|
grassland=50
|
|
sand=60
|
|
forest=30
|
|
hills=50
|
|
mountains=40
|
|
village=40
|
|
castle=40
|
|
tundra=60
|
|
cave=70
|
|
[/defense]
|
|
|
|
[resistance]
|
|
blade=100
|
|
pierce=100
|
|
impact=110
|
|
fire=100
|
|
cold=100
|
|
holy=80
|
|
[/resistance]
|
|
[/movetype]
|
|
|
|
[movetype]
|
|
name=treefolk
|
|
[movement costs]
|
|
deep water=100
|
|
shallow water=2
|
|
swamp water=2
|
|
grassland=1
|
|
sand=2
|
|
forest=1
|
|
hills=2
|
|
mountains=3
|
|
village=1
|
|
castle=1
|
|
cave=3
|
|
cavewall=100
|
|
tundra=2
|
|
[/movement costs]
|
|
|
|
[defense]
|
|
deep water=90
|
|
shallow water=80
|
|
swamp water=70
|
|
grassland=80
|
|
sand=80
|
|
forest=60
|
|
hills=70
|
|
mountains=70
|
|
village=80
|
|
castle=80
|
|
cave=80
|
|
tundra=80
|
|
[/defense]
|
|
|
|
[resistance]
|
|
blade=100
|
|
pierce=30
|
|
impact=50
|
|
fire=150
|
|
cold=50
|
|
holy=80
|
|
[/resistance]
|
|
[/movetype]
|
|
|
|
[movetype]
|
|
name=fly
|
|
flies=true
|
|
[movement costs]
|
|
deep water=1
|
|
shallow water=1
|
|
swamp water=1
|
|
grassland=1
|
|
sand=1
|
|
forest=1
|
|
hills=1
|
|
mountains=1
|
|
village=1
|
|
castle=1
|
|
cave=2
|
|
cavewall=100
|
|
tundra=1
|
|
[/movement costs]
|
|
|
|
[defense]
|
|
deep water=50
|
|
shallow water=50
|
|
swamp water=50
|
|
grassland=50
|
|
sand=50
|
|
forest=50
|
|
hills=50
|
|
mountains=50
|
|
village=50
|
|
castle=50
|
|
tundra=50
|
|
cave=80
|
|
[/defense]
|
|
|
|
[resistance]
|
|
blade=100
|
|
pierce=100
|
|
impact=120
|
|
fire=100
|
|
cold=100
|
|
holy=80
|
|
[/resistance]
|
|
[/movetype]
|
|
|
|
[movetype]
|
|
name=swimmer
|
|
[movement costs]
|
|
deep water=1
|
|
shallow water=1
|
|
swamp water=1
|
|
grassland=2
|
|
sand=2
|
|
forest=5
|
|
hills=5
|
|
mountains=100
|
|
village=1
|
|
castle=1
|
|
cave=3
|
|
tundra=2
|
|
cavewall=100
|
|
[/movement costs]
|
|
|
|
[defense]
|
|
deep water=40
|
|
shallow water=30
|
|
swamp water=30
|
|
grassland=70
|
|
sand=70
|
|
forest=70
|
|
hills=70
|
|
mountains=80
|
|
village=60
|
|
castle=60
|
|
tundra=70
|
|
cave=80
|
|
[/defense]
|
|
|
|
[resistance]
|
|
blade=100
|
|
pierce=100
|
|
impact=100
|
|
fire=100
|
|
cold=40
|
|
holy=80
|
|
[/resistance]
|
|
[/movetype]
|
|
|
|
[movetype]
|
|
name=mountainfoot
|
|
[movement costs]
|
|
deep water=100
|
|
shallow water=4
|
|
swamp water=4
|
|
grassland=1
|
|
sand=2
|
|
forest=2
|
|
hills=1
|
|
mountains=1
|
|
village=1
|
|
castle=1
|
|
tundra=2
|
|
cave=1
|
|
cavewall=100
|
|
[/movement costs]
|
|
|
|
[defense]
|
|
deep water=80
|
|
shallow water=80
|
|
swamp water=80
|
|
grassland=70
|
|
sand=70
|
|
forest=70
|
|
hills=40
|
|
mountains=30
|
|
village=50
|
|
tundra=60
|
|
castle=40
|
|
cave=50
|
|
[/defense]
|
|
|
|
[resistance]
|
|
blade=100
|
|
pierce=100
|
|
impact=100
|
|
fire=100
|
|
cold=100
|
|
holy=80
|
|
[/resistance]
|
|
[/movetype]
|
|
|
|
[movetype]
|
|
name=undeadfoot
|
|
[movement costs]
|
|
deep water=100
|
|
shallow water=3
|
|
swamp water=2
|
|
grassland=1
|
|
sand=2
|
|
forest=2
|
|
hills=3
|
|
mountains=4
|
|
village=1
|
|
castle=1
|
|
cave=2
|
|
cavewall=100
|
|
tundra=2
|
|
[/movement costs]
|
|
|
|
[defense]
|
|
deep water=80
|
|
shallow water=80
|
|
swamp water=70
|
|
grassland=60
|
|
sand=70
|
|
forest=50
|
|
hills=50
|
|
mountains=40
|
|
village=40
|
|
castle=40
|
|
cave=60
|
|
tundra=60
|
|
[/defense]
|
|
|
|
[resistance]
|
|
blade=90
|
|
pierce=70
|
|
impact=110
|
|
fire=120
|
|
cold=40
|
|
holy=200
|
|
[/resistance]
|
|
[/movetype]
|
|
|
|
[movetype]
|
|
name=undeadfly
|
|
flies=true
|
|
[movement costs]
|
|
deep water=1
|
|
shallow water=1
|
|
swamp water=1
|
|
grassland=1
|
|
sand=1
|
|
forest=1
|
|
hills=1
|
|
mountains=1
|
|
village=1
|
|
castle=1
|
|
cave=1
|
|
cavewall=100
|
|
tundra=1
|
|
[/movement costs]
|
|
|
|
[defense]
|
|
deep water=50
|
|
shallow water=50
|
|
swamp water=50
|
|
grassland=50
|
|
sand=50
|
|
forest=50
|
|
hills=50
|
|
mountains=50
|
|
village=50
|
|
castle=50
|
|
cave=60
|
|
tundra=50
|
|
[/defense]
|
|
|
|
[resistance]
|
|
blade=90
|
|
pierce=80
|
|
impact=110
|
|
fire=120
|
|
cold=40
|
|
holy=200
|
|
[/resistance]
|
|
[/movetype]
|
|
[movetype]
|
|
name=lizard
|
|
flies=false
|
|
[movement costs]
|
|
deep water=100
|
|
shallow water=3
|
|
swamp water=1
|
|
grassland=1
|
|
sand=1
|
|
forest=2
|
|
hills=1
|
|
mountains=2
|
|
village=1
|
|
castle=1
|
|
cave=1
|
|
cavewall=100
|
|
tundra=4
|
|
[/movement costs]
|
|
|
|
[defense]
|
|
deep water=100
|
|
shallow water=60
|
|
swamp water=40
|
|
grassland=60
|
|
sand=40
|
|
forest=40
|
|
hills=40
|
|
mountains=40
|
|
village=50
|
|
castle=40
|
|
cave=40
|
|
tundra=70
|
|
[/defense]
|
|
|
|
[resistance]
|
|
blade=100
|
|
pierce=90
|
|
impact=100
|
|
fire=110
|
|
cold=120
|
|
holy=80
|
|
[/resistance]
|
|
[/movetype]
|
|
|
|
[movetype]
|
|
name=none
|
|
flies=false
|
|
[movement costs]
|
|
deep water=200
|
|
shallow water=200
|
|
swamp water=200
|
|
grassland=200
|
|
sand=200
|
|
forest=200
|
|
hills=200
|
|
mountains=200
|
|
village=200
|
|
castle=200
|
|
tundra=200
|
|
cave=200
|
|
cavewall=200
|
|
[/movement costs]
|
|
|
|
[defense]
|
|
deep water=200
|
|
shallow water=200
|
|
swamp water=200
|
|
grassland=50
|
|
sand=50
|
|
forest=50
|
|
hills=50
|
|
mountains=50
|
|
village=50
|
|
castle=50
|
|
tundra=50
|
|
cave=50
|
|
[/defense]
|
|
|
|
[resistance]
|
|
blade=80
|
|
pierce=80
|
|
impact=120
|
|
fire=120
|
|
cold=100
|
|
holy=100
|
|
[/resistance]
|
|
|
|
[/movetype]
|
|
|
|
[movetype]
|
|
name=scorpionfoot
|
|
flies=false
|
|
[movement costs]
|
|
deep water=100
|
|
shallow water=3
|
|
swamp water=2
|
|
grassland=1
|
|
sand=2
|
|
forest=2
|
|
hills=3
|
|
mountains=4
|
|
village=1
|
|
castle=1
|
|
cave=2
|
|
cavewall=100
|
|
tundra=2
|
|
[/movement costs]
|
|
|
|
[defense]
|
|
deep water=80
|
|
shallow water=70
|
|
swamp water=60
|
|
grassland=60
|
|
sand=60
|
|
forest=50
|
|
hills=50
|
|
mountains=40
|
|
village=40
|
|
castle=40
|
|
cave=60
|
|
tundra=60
|
|
[/defense]
|
|
|
|
[resistance]
|
|
blade=90
|
|
pierce=90
|
|
impact=30
|
|
fire=200
|
|
cold=120
|
|
holy=100
|
|
[/resistance]
|
|
[/movetype]
|
|
|
|
[movetype]
|
|
name=drakefly
|
|
flies=true
|
|
# Drakes are huge (easy targets) flying beast, but are different
|
|
# from the classical flying unit: to fight they have to land
|
|
# They love caves and mountains, and above all: warmth
|
|
[movement costs]
|
|
deep water=1
|
|
shallow water=1
|
|
swamp water=1
|
|
grassland=1
|
|
sand=1
|
|
forest=1
|
|
hills=1
|
|
mountains=1
|
|
village=1
|
|
castle=1
|
|
cave=1
|
|
cavewall=100
|
|
tundra=1
|
|
[/movement costs]
|
|
|
|
[defense]
|
|
deep water=90
|
|
shallow water=80
|
|
swamp water=80
|
|
grassland=70
|
|
sand=80
|
|
forest=80
|
|
hills=60
|
|
mountains=60
|
|
village=70
|
|
castle=60
|
|
cave=60
|
|
tundra=80
|
|
[/defense]
|
|
|
|
[resistance]
|
|
blade=90
|
|
pierce=110
|
|
impact=80
|
|
fire=50
|
|
cold=150
|
|
holy=80
|
|
[/resistance]
|
|
[/movetype]
|
|
|
|
[movetype]
|
|
name=drakefoot
|
|
# These Drakes have crippled wings - they don't fly
|
|
[movement costs]
|
|
deep water=100
|
|
shallow water=3
|
|
swamp water=3
|
|
grassland=1
|
|
sand=2
|
|
forest=2
|
|
hills=1
|
|
mountains=1
|
|
village=1
|
|
castle=1
|
|
cave=1
|
|
cavewall=100
|
|
tundra=3
|
|
[/movement costs]
|
|
|
|
[defense]
|
|
deep water=90
|
|
shallow water=80
|
|
swamp water=80
|
|
grassland=70
|
|
sand=80
|
|
forest=80
|
|
hills=60
|
|
mountains=60
|
|
village=70
|
|
castle=60
|
|
cave=60
|
|
tundra=80
|
|
[/defense]
|
|
|
|
[resistance]
|
|
blade=90
|
|
pierce=110
|
|
impact=80
|
|
fire=50
|
|
cold=150
|
|
holy=80
|
|
[/resistance]
|
|
[/movetype]
|
|
[/units]
|
|
|
|
#ifdef TUTORIAL
|
|
{tutorial.cfg}
|
|
{tutorial2.cfg}
|
|
#endif
|
|
|
|
{scenarios}
|
|
|
|
# XXX Campaigns separation not enabled in 0.7.10-CVS for backward compatibility
|
|
# of savegames. To be enabled sometime in the future...
|
|
# ifdef CAMPAIGN_HEIR_TO_THE_THRONE
|
|
{scenarios/Heir_To_The_Throne}
|
|
# endif
|
|
# ifdef CAMPAIGN_THE_DARK_HORDES
|
|
{scenarios/The_Dark_Hordes}
|
|
# endif
|
|
# ifdef CAMPAIGN_SON_OF_THE_BLACK_EYE
|
|
{scenarios/Son_Of_The_Black_Eye}
|
|
# endif
|
|
# ifdef CAMPAIGN_EASTERN_INVASION
|
|
{scenarios/Eastern_Invasion}
|
|
# endif
|
|
|
|
{scenario-test.cfg}
|