wesnoth/data/campaigns/Descent_Into_Darkness/achievements.cfg
2023-04-12 12:48:24 -07:00

61 lines
3.2 KiB
INI

#textdomain wesnoth-did
# achievements in DiD generally should be based around exploration and trying funny things in the campaign
# these achievements shouldn't be so much about battle challenges, I want to give players another incentive to explore the little details
[achievement_group]
display_name=_"Descent into Darkness"
content_for=descent_into_darkness
[achievement]
id = "did_rat_eater"
name = _"A Big Hunk of Flesh"
#po: the achievements are somewhat written as if from Malin's point of view which is why there's some weird and sometimes quirky flavor in them
description = _"Feed a Ghoul way too many rats."
icon="data/core/images/attacks/fangs-animal.png"
icon_completed="data/core/images/attacks/fangs-animal.png~SCALE(72,72)~BLIT("data/core/images/misc/achievement-frames/frame-8-acid.png",0,0)"
[/achievement]
[achievement]
id = "did_drogan"
#po: you can interpret this as a Harry Potter reference or you can think about it as Malin making fun of Drogan's country accent, or you can take artistic liberty with the translation
name = _"Yer a Ghoul, Drogan"
description = _"Make that arrogant jerk Drogan into just another one of your minions."
icon="data/core/images/attacks/staff-plague.png~SCALE(72,72)~BLIT("data/core/images/misc/achievement-frames/frame-8-acid.png",0,0)"
hidden = yes
[/achievement]
[achievement]
id = "did_sushi"
name = _"High Grade Sushi"
description = _"Upgrade a normal swimmer zombie into a super zombie."
icon="data/core/images/attacks/tail-merman.png"
icon_completed="data/core/images/attacks/tail-merman.png~SCALE(72,72)~BLIT("data/core/images/misc/achievement-frames/frame-8-grey.png",0,0)"
[/achievement]
[achievement]
id = "did_drunk"
name = _"Drunken Fist Style"
description = _"Make the drunken sailor zombie drink some poorly aged rum."
icon="data/core/images/attacks/fist.png"
icon_completed="data/core/images/attacks/fist.png~SCALE(72,72)~BLIT("data/core/images/misc/achievement-frames/frame-8-grey.png",0,0)"
[/achievement]
[achievement]
id = "did_monolith"
name = _"A Monolith of Stone"
description = _"Find and explore all eight unique monoliths in a single playthrough."
icon="data/core/images/attacks/curse.png"
icon_completed="data/core/images/attacks/curse.png~SCALE(72,72)~BLIT("data/core/images/misc/achievement-frames/frame-9-red.png",0,0)"
max_progress = 8
[/achievement]
[achievement]
id = "did_reflection"
name = _"Am I the Bad Guy?"
description = _"Reflect on all of your doings. Did you learn anything from them?"
icon="data/core/images/attacks/wail.png~SCALE(72,72)~BLIT("data/core/images/misc/achievement-frames/frame-7-blue.png",0,0)"
hidden = yes
[/achievement]
[achievement]
id = "did_tentacle"
name = _"Fish are Friends not Food"
description = _"Find and eat Inky in the secret underground squid village."
icon="data/core/images/attacks/tentacle.png~SCALE(72,72)~BLIT("data/core/images/misc/achievement-frames/frame-4-sky.png",0,0)"
hidden = yes
[/achievement]
[/achievement_group]