mirror of
https://github.com/wesnoth/wesnoth
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761 lines
24 KiB
Plaintext
761 lines
24 KiB
Plaintext
msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.3.19+svn\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2008-03-02 14:05+0100\n"
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"PO-Revision-Date: 2008-02-26 16:38+0100\n"
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"Last-Translator: Automatically generated\n"
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"Language-Team: none\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: data/campaigns/Two_Brothers/_main.cfg:12
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msgid "A Tale Of Two Brothers"
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msgstr ""
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#: data/campaigns/Two_Brothers/_main.cfg:13
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msgid "AToTB"
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msgstr ""
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#: data/campaigns/Two_Brothers/_main.cfg:17
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msgid "Horseman"
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msgstr ""
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#: data/campaigns/Two_Brothers/_main.cfg:17
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msgid "(Beginner)"
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msgstr ""
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#: data/campaigns/Two_Brothers/_main.cfg:18
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msgid "(Challenging)"
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msgstr ""
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#: data/campaigns/Two_Brothers/_main.cfg:18
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msgid "Knight"
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msgstr ""
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#: data/campaigns/Two_Brothers/_main.cfg:21
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msgid ""
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"An evil mage is threatening the local village and its inhabitants. When "
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"their leader Bjarn sends for aid from his brother Arne, he is victorious, "
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"but Bjarn himself is kidnapped. Can you rescue him?\n"
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"\n"
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"(Novice level, 4 scenarios; the 'Hard' version may challenge more "
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"experienced players.)"
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msgstr ""
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#: data/campaigns/Two_Brothers/_main.cfg:24
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msgid "Campaign Design"
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msgstr ""
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#: data/campaigns/Two_Brothers/_main.cfg:33
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msgid "Campaign Maintenance"
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msgstr ""
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#: data/campaigns/Two_Brothers/_main.cfg:39
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msgid "Artwork and Graphics Design"
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msgstr ""
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#: data/campaigns/Two_Brothers/_main.cfg:48
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msgid "Miscellaneous"
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msgstr ""
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#: data/campaigns/Two_Brothers/_main.cfg:55
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msgid "And special thanks to everyone else who I forgot to mention."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:4
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msgid "Rooting Out A Mage"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:51
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msgid "Slay Mordak, the evil mage"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:55
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:194
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:636
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:759
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:78
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:323
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:490
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:60
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:207
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msgid "Death of Arne"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:59
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:198
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:640
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:763
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:82
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:327
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:494
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:68
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:215
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msgid "Turns run out"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:74
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:59
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:105
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:90
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msgid "Arne"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:84
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:695
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msgid "Bjarn"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:96
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msgid "Alwyn"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:107
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msgid "Brent"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:118
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msgid "Cadell"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:129
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msgid "Dannen"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:140
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msgid "Efran"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:151
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msgid "Fargus"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:165
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msgid "Erik"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:177
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msgid "Heine"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:189
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msgid "Magnus"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:213
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msgid "Mordak"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:245
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msgid ""
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"In a remote part of Wesnoth, people lived their lives working hard and "
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"caring for each other, but not knowing much about the world outside. But "
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"there came a day when their peaceful world was shattered, as an evil mage "
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"came to the region, spreading havoc and despair."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:250
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msgid ""
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"Bjarn, the local mage of the village, was the man who saw best how to deal "
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"with this threat. He asked the help of his brother Arne, leader of a "
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"mercenary band of horsemen, and outfitted several of the villagers with gear "
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"from the armory."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:254
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msgid "'ello there, Bjarn. So, what's the big fuss?"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:258
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msgid ""
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"Mordak, an evil mage, threatens our lives and livelihoods. He is terrorizing "
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"our countryside. I've already called the village to arms and now it's up to "
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"you to lead them. You'll find him about two days' ride north of here."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:262
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msgid "Very well. We will go there and slay this source of evil. Charge, men!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:266
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msgid ""
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"I will attempt to sneak through the forest. If I can slay the evil one while "
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"he is off his guard, the battle will be over in one stroke!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:277
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msgid ""
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"Bjarn should have been in position by now. I wonder if anything's happened "
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"to him?"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:285
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msgid ""
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"This is worrying. What's happened to Bjarn? I suppose we must slay the dark "
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"sorcerer ourselves."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:300
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msgid "Argh!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:304
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msgid "Good work, men. Now, where is Bjarn?"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:308
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msgid "Worried about him, are you? E-he-he..hergh...gaargh..."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:312
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msgid "Nothing more to be had from him."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:316
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msgid ""
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"Sir, he's been kidnapped! I just saw some men running off with him. They "
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"looked like friends of this one."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:320
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msgid "Damn! I suppose we have to go after him, then."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:333
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msgid ""
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"Ha, so you thought to send a mage around and stab me in the back? Well, I "
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"have news for you. We've kidnapped him!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:337
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msgid "What? Bjarn kidnapped? And the evil mage still ravages the land? Noooo!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:352
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msgid "I hear these creatures are near immune to our weapons, let us see!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:364
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msgid "That wasn't so hard!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:375
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:507
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msgid "All is lost now that I am dead..."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:4
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msgid "The Chase"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:74
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msgid "Fight your way through the woods before the kidnappers escape"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:126
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msgid "Nil-Galion"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:222
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msgid ""
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"The kidnappers fled north through the forest, and Arne made to follow them, "
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"although his horsemen would be at a disadvantage."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:227
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msgid "Sounds of a scuffle were heard from the forest."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:231
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msgid "Come on men. A bracing walk in the woods never hurt anyone, did it?"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:235
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msgid "You there! Halt and explain yourself."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:239
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msgid "We're chasing after some men who kidnapped my brother!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:243
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msgid ""
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"Those men had some great arguments persuading me to not allow you to enter "
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"this forest. Any further, and you will die."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:247
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msgid "A glorious combat at last, against mounted enemies!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:262
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msgid "Muff Toras"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:310
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msgid "I see them! There they are!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:314
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msgid "Curses! I hope the reinforcements get here so I can escape soon."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:319
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msgid "Kill the Dark Adept before his reinforcements arrive"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:337
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msgid "Come on, men, let's catch those kidnappers!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:348
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msgid ""
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"Hah! You got me alright, but what does that help? No harm telling you now, I "
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"suppose. Your precious mage is safely locked away in our dungeons. I was set "
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"up to be a decoy."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:352
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msgid ""
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"Nooo! Tricked again. Tell us where he is and we shall spare your miserable "
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"life."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:355
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msgid "Sithrak"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:356
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msgid "Eleben"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:357
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msgid "Jarlom"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:358
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msgid "Hamik"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:361
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msgid "Akranbral"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:362
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msgid "Drakanal"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:363
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msgid "Xaskanat"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:364
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msgid "Katklagad"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:369
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msgid ""
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"Three days ride to the northeast, in a deserted castle. The passwords to the "
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"guards are $first_password_$first_password_number and $second_password_"
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"$second_password_number|."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:373
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msgid "Thank you. Leave him, men, we ride East."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:385
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msgid "Brena"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:397
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msgid ""
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"Greetings, I am Brena. I saw you fighting the foul undead. I like nothing "
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"better than smashing those foul skeletons and their ilk. Though I came too "
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"late to help in this fight, I would like to aid you in your forthcoming "
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"endeavors."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:401
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msgid "He would only slow us down!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:405
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msgid "I am the one to decide."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:408
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msgid "Oh, all right then. Come along with us."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:412
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msgid "Thank you. My comrades and I will help you on your noble quest."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:421
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msgid "I am sorry. We have not the time to spare."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:425
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msgid ""
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"Take this, then, for I see that you are on a quest. My comrades will help "
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"you whenever you call for them."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:442
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msgid "You receive 70 pieces of gold!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:462
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msgid "My reinforcements are here!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:466
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msgid "He escaped us..."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:477
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msgid ""
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"You foolish human, you killed me but you won't be able to reach the undead. "
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"I fulfilled the pact and will be reanimated soon to be a Lord of their "
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"armies."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:481
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msgid ""
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"Hurry, we have to track them down. Maybe we can still get them. They have to "
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"be in the north!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:486
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msgid "Hurry to the north and stop the kidnappers"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:6
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msgid "Irongate"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:17
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msgid "Guarded Castle"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:79
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msgid "Rotharik"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:100
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:108
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:117
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:125
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:390
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:398
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:406
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:415
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:506
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:514
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:522
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:531
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msgid "Guard"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:142
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msgid "Knago-Brek"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:151
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:159
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:168
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:176
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msgid "Castle Guard"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:190
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msgid "Rescue Bjarn"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:293
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msgid ""
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"Arne arrived at the castle and was immediately challenged by some guards."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:297
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msgid "Halt! Friend or foe? Give the password."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:302
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msgid "The password is"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:304
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msgid "$first_password_1|!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:310
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msgid "$first_password_2|!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:316
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msgid "$first_password_3|!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:322
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msgid "$first_password_4|!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:338
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msgid "Pass, friend."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:356
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msgid "Wrong! Die!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:370
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msgid ""
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"Haha! We not kill people for long time. Weapon wants blood. We now kill "
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"humans!!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:374
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msgid ""
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"I knew that we had to fight to free my brother! Come on men, lets kill some "
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"orcs."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:423
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:539
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msgid "Are you our relief arriving? Does this mean we get to leave here now?"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:427
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:543
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msgid "Um, yes. Fine. You can go."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:431
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:547
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msgid "Um, you're supposed to give the password."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:435
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:551
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msgid "Oh, of course. I had nearly forgotten."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:437
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:553
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msgid "$second_password_1|!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:443
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:559
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msgid "$second_password_2|!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:449
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:565
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msgid "$second_password_3|!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:455
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:571
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msgid "$second_password_4|!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:470
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:586
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msgid "Thanks! Irritating little formality, isn't it?"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:483
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:599
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msgid "That's the wrong password! These aren't our relief! Get them!"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:489
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:605
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msgid ""
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"I think I should better support my men at the front to make sure we can free "
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"my brother."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:618
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msgid "Nooo! This is the end..."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:622
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msgid "There's a key in his robes."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:626
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msgid ""
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"It must be the key to the cell they're holding Bjarn in! I will take the "
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"key. I can't wait to see my brother. Come on, let's free him."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:632
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msgid "Move Arne to the cell with his brother to free him"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:662
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msgid "Look what I have found in here! I can count a hundred pieces of gold."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:675
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msgid "Look what I have found in here! I can count fifty pieces of gold."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:722
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msgid "I found Bjarn. He is in this cell."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:732
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msgid "Good to see you, Arne. Please help me get out of this dungeon."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:738
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msgid "You must be one of Arne's men. Please help me get out of this dungeon."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:744
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msgid ""
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|
"The damn Dark Sorcerer Rotharik has imprisoned me behind this magical "
|
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"enhanced iron gate. It can only be opened with the correct key. You must get "
|
|
"it from him to free me."
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|
msgstr ""
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|
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:755
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msgid "Kill the dark sorcerer to get the cellkey"
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:796
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msgid "Thank you for saving me. I had almost given up hope you would free me."
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msgstr ""
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:800
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msgid ""
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|
"Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs "
|
|
"and some undead. Really just a day's work for us mercenaries."
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|
msgstr ""
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|
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:804
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msgid "Thank you for coming to my aid. Let us return to the village."
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msgstr ""
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|
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:829
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:258
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msgid "Everything is lost now that I am dead..."
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|
msgstr ""
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|
|
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:840
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msgid "You are too late! Your brother is already dead! Muhahahaha..."
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msgstr ""
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|
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:844
|
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msgid "Argh!!!"
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|
msgstr ""
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|
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:4
|
|
msgid "Return to the Village"
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msgstr ""
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|
|
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:56
|
|
msgid "Find out what is happening in the village"
|
|
msgstr ""
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|
|
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:64
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:211
|
|
msgid "Death of Bjarn"
|
|
msgstr ""
|
|
|
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:103
|
|
msgid "Tairach"
|
|
msgstr ""
|
|
|
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:130
|
|
msgid "Councillor Hoban"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:159
|
|
msgid ""
|
|
"There. Your village is just across those hills, and already I see men coming "
|
|
"to greet us!"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:163
|
|
msgid ""
|
|
"No. They are fleeing from something. We have to find out what is happening "
|
|
"over here!"
|
|
msgstr ""
|
|
|
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:167
|
|
msgid "I think your village is protected well, though."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:171
|
|
msgid ""
|
|
"We should go there and talk to Councillor Hoban. Maybe he knows what is "
|
|
"going on here."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:182
|
|
msgid "I am glad to see you back again."
|
|
msgstr ""
|
|
|
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:186
|
|
msgid "So am I. But what is happening to our village?"
|
|
msgstr ""
|
|
|
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:190
|
|
msgid ""
|
|
"In the time you have been away a looting band of orcs took over this region. "
|
|
"There was noone here to stop them."
|
|
msgstr ""
|
|
|
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:194
|
|
msgid ""
|
|
"The orcish Warlord wants to enslave us. We will not be able to hold out for "
|
|
"long."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:198
|
|
msgid ""
|
|
"Be careful, he is responsible for the deaths of many of us. Very few remain "
|
|
"who can bear arms, but I will send them to aid you in battle."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:203
|
|
msgid "Slay the orcish Warlord to free the village"
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:225
|
|
msgid "Finally the orc is killed. Now you can go back to your village."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:229
|
|
msgid ""
|
|
"So much has been destroyed. We will have a hard time fixing the damage the "
|
|
"orcs and the undead caused. I hope this does not happen again."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:233
|
|
msgid ""
|
|
"I have to leave you now. My men and I are needed by others, too. But should "
|
|
"you ever face another grim foe, send me a messenger. I'll come as fast as I "
|
|
"can, little brother."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:244
|
|
msgid "It is over, I am vanquished."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:269
|
|
msgid "I don't think we can rescue anyone from these villages. It is too late."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:273
|
|
msgid "I was too weak to protect these people. Oh why did this happen to me?!?"
|
|
msgstr ""
|