Jyrki Vesterinen 3b5880f5fb Fix #1980: [modify_unit] makes the unit disappear for a frame or two
Regression from commit d40a9e930b9fdf1095edf45f25885773654d0a4c.

In that commit I removed a redraw after the death animation of a killed
unit has been played, but just to be safe, I then added a redraw after the
unit has been erased from the map. Turns out it's not a good idea because
[modify_unit] operates by killing and recreating the unit.

This commit simply removes the redraw after erasing. Hopefully we aren't
relying on [kill] triggering a redraw somewhere.

[ci skip]
2017-09-12 21:36:40 +03:00
..
2017-05-11 16:00:52 -04:00
2017-06-21 20:45:21 -05:00