Greg Copeland a034005355 Hotshot has been removed. It's not safe. Functools is now available.
Has been added to safe.py. KeyboardInterrupt has been removed available
exceptions. Exceptions can now be raised by user code. The list of
allowed, builtin attributes has been expanded to include: __call__,
__doc__, __name__, __repr__, and __str__ as these are all commonly
used in non-trivial code. From imports are now allowed, but only
from the whitelisted imports. A new string restriction has been added,
_STR_NOT_END, which expands the existing validation idioms. User
code can now have variables which start with "__"; which means they
can now have pseudo private attributes.
2008-06-25 16:23:28 +00:00
2008-06-12 17:38:46 +00:00
2008-05-21 11:04:08 +00:00
2008-05-24 01:06:27 +00:00
2008-05-31 12:07:06 +00:00
2008-06-23 21:03:35 +00:00
2008-06-24 09:53:16 +00:00
2008-06-18 21:00:59 +00:00
2008-06-23 21:03:35 +00:00
2008-06-24 20:43:09 +00:00
2008-06-24 09:53:16 +00:00
2008-06-24 09:53:16 +00:00

The game's license is described in COPYING.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

To be notified of new releases, go to
    http://freshmeat.net/projects/wesnoth
and 'subscribe to new releases'.

Wesnoth User and Developer Forums (with over 100,000 posts from more
than 2,800 registered members) can be found at
    http://forum.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>
Description
韦诺之战
Readme 10 GiB
Languages
INI 51.6%
C++ 35.9%
Lua 5.7%
Python 4.3%
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Other 1.1%