Logo
Explore Help
Register Sign In
upstream/wesnoth
1
0
Fork 0
You've already forked wesnoth
mirror of https://github.com/wesnoth/wesnoth synced 2025-05-09 12:53:25 +00:00
Code Issues Packages Projects Releases Wiki Activity
wesnoth/data
History
Iurii Chernyi 374c1f8d83 AI Testing. Adds a command line parameter --ai_config<number>=value...
...(patch #1164 by karlm). This patch allow to specify the exact path
to ai configuration for each of the sides from the command line, which
is very important for batch-testing of various AIs.
2009-04-17 19:11:11 +00:00
..
ai
made preload events in AI arena 'first_time_only=no'
2009-04-14 23:18:58 +00:00
campaigns
Suppress a wmllint message by reordering some code.
2009-04-17 13:05:36 +00:00
core
AI Testing. Adds a command line parameter --ai_config<number>=value...
2009-04-17 19:11:11 +00:00
gui
add some textdomain markers to files that had none,
2009-04-11 22:30:16 +00:00
hardwired
advanced map feature naming in random-maps, patch by eushn
2009-04-03 13:44:16 +00:00
languages
…
lua
…
multiplayer
Change the trannstive verb "stone" (as in "turn to stone") to "petrify",
2009-04-12 00:40:07 +00:00
test
…
themes
wmllint cleanup.
2009-04-16 11:48:31 +00:00
tools
Change the terrain definition tag from [terrain] to [terrain_type].
2009-04-14 20:17:41 +00:00
_main.cfg
…
COPYING.txt
…
game_config.cfg
…
lan_server.cfg
…
scenario-formula-recruitment.cfg
…
scenario-formula.cfg
…
scenario-poisoning.cfg
…
scenario-test.cfg
Added example of custom WML tag.
2009-04-13 11:49:14 +00:00
temp-file_send_data_strings.cfg
…
Powered by Gitea Version: 1.23.7 Page: 1708ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API