mirror of
https://github.com/wesnoth/wesnoth
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73 lines
2.3 KiB
C++
73 lines
2.3 KiB
C++
/* $Id$ */
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/*
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Copyright (C) 2003 - 2009 by David White <dave@whitevine.net>
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Part of the Battle for Wesnoth Project http://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License version 2
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or at your option any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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/** @file color_range.hpp */
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#ifndef COLOR_RANGE_H_INCLUDED
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#define COLOR_RANGE_H_INCLUDED
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//These macros interfere with MS VC++
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#ifdef _MSC_VER
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#undef max
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#undef min
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#endif
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#include "global.hpp"
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#include <map>
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#include <string>
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#include <vector>
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#include "SDL_types.h"
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/** Convert comma separated string into rgb values. */
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std::vector<Uint32> string2rgb(std::string s);
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class color_range
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{
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public:
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color_range(Uint32 mid , Uint32 max = 0x00FFFFFF , Uint32 min = 0x00000000 , Uint32 rep = 0x00808080):mid_(mid),max_(max),min_(min),rep_(rep){};
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color_range(const std::vector<Uint32>& v)
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: mid_(v.size() ? v[0] : 0x00808080),
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max_(v.size() > 1 ? v[1] : 0x00FFFFFF),
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min_(v.size() > 2 ? v[2] : 0x00000000),
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rep_(v.size() > 3 ? v[3] : mid_)
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{
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};
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color_range() : mid_(0x00808080), max_(0x00FFFFFF), min_(0x00000000), rep_(0x00808080) {};
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Uint32 mid() const{return(mid_);};
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Uint32 max() const{return(max_);};
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Uint32 min() const{return(min_);};
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//note: use mid() instead of rep() unless high contrast is needed over a map or minimap!
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Uint32 rep() const{return(rep_);};
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bool operator<(const color_range& b) const
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{
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if(mid_ != b.mid()) return(mid_ < b.mid());
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if(max_ != b.max()) return(max_ < b.max());
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if(min_ != b.min()) return(min_ < b.min());
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return(rep_ < b.rep());
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}
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bool operator==(const color_range& b) const
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{
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return(mid_ == b.mid() && max_ == b.max() && min_ == b.min() && rep_ == b.rep());
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}
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int index() const; // the default team index for this color, or 0 for none
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private:
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Uint32 mid_ , max_ , min_ , rep_;
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};
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std::vector<Uint32> palette(color_range cr); //return color palette from color range
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std::map<Uint32, Uint32> recolor_range(const color_range& new_rgb, const std::vector<Uint32>& old_rgb);
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std::string rgb2highlight(Uint32 rgb);
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#endif
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