wesnoth/images
walodar 6eb2246eff
Colored attack type icons, resistances and movement costs. Reordered resistances. (#5264)
Using colors to make relevant information stand out at a quick glance.

The six attack type icons are recolored using the six equidistant hues cyan, green, yellow, red, magenta and blue, with the same saturation and lightness as the old icons. The images are optimized with woptipng.

Resistances and movement costs are colored using a gradient from red to green, like the defense values.

The resistance table in the help browser now also shows the attack type icons.

Previously, the resistance table was always ordered alphabetically by their original English names (not their translation, unlike the terrain modifiers). Now, the order is set to blade - pierce - impact - fire - cold - arcane.

These changes are made in all relevant areas, including the help browser, tooltips, the sidebar and dialogs.

Missing icons are handled by replacing them with a blank image scaled to the same size.
2022-08-01 17:57:46 -05:00
..
arrows
buttons gui2: Make dropdown button light source consistent with other buttons 2021-09-25 11:22:06 -03:00
cursors gui2/text_box: Implement I-beam cursor 2019-11-13 00:03:38 -03:00
cursors-bw gui2/text_box: Implement I-beam cursor 2019-11-13 00:03:38 -03:00
dialogs optipng run: ./utils/woptipng.py -d 15 images/ 2019-01-02 19:26:48 +02:00
editor optipng run: ./utils/woptipng.py -d 15 images/ 2019-01-02 19:26:48 +02:00
footsteps
help
icons Colored attack type icons, resistances and movement costs. Reordered resistances. (#5264) 2022-08-01 17:57:46 -05:00
misc Convert images/misc/single-pixel.png to RGB format 2022-07-25 02:16:15 +12:00
tools
whiteboard
README.md

This directory contains image resources used by the C++ UI but not by WML.