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![]() Using colors to make relevant information stand out at a quick glance. The six attack type icons are recolored using the six equidistant hues cyan, green, yellow, red, magenta and blue, with the same saturation and lightness as the old icons. The images are optimized with woptipng. Resistances and movement costs are colored using a gradient from red to green, like the defense values. The resistance table in the help browser now also shows the attack type icons. Previously, the resistance table was always ordered alphabetically by their original English names (not their translation, unlike the terrain modifiers). Now, the order is set to blade - pierce - impact - fire - cold - arcane. These changes are made in all relevant areas, including the help browser, tooltips, the sidebar and dialogs. Missing icons are handled by replacing them with a blank image scaled to the same size. |
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.. | ||
arrows | ||
buttons | ||
cursors | ||
cursors-bw | ||
dialogs | ||
editor | ||
footsteps | ||
help | ||
icons | ||
misc | ||
tools | ||
whiteboard | ||
README.md |
This directory contains image resources used by the C++ UI but not by WML.