mirror of
https://github.com/wesnoth/wesnoth
synced 2025-04-28 19:32:35 +00:00
128 lines
2.4 KiB
INI
128 lines
2.4 KiB
INI
#textdomain wesnoth
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{themes/}
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{core/}
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#ifdef MULTIPLAYER
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{multiplayer/}
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#endif
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{campaigns/}
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#ifdef EDITOR
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[textdomain]
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name="wesnoth-editor"
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[/textdomain]
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#endif
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{scenario-test.cfg}
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{scenario-formula.cfg}
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{scenario-formula-recruitment.cfg}
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[textdomain]
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name="wesnoth"
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[/textdomain]
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[textdomain]
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name="wesnoth-units"
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[/textdomain]
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[textdomain]
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name="wesnoth-multiplayer"
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[/textdomain]
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# required to wire it in rather early, won't work in the ifdef for the tutorial
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[textdomain]
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name="wesnoth-tutorial"
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[/textdomain]
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# does not work when wired in only in the multiplayer file, do not ask me why...
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[textdomain]
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name="wesnoth-anl"
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[/textdomain]
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# Include the terrain-graphics definitions after the campaigns so campaign specific
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# terrains work properly.
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{core/terrain-graphics.cfg}
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[binary_path]
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path=data/core
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[/binary_path]
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[advanced_preference]
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field=compress_saves
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name=_"Compressed Saves"
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type=boolean
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default=yes
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[/advanced_preference]
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[advanced_preference]
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field=mouse_scrolling
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name=_"Mouse Scrolling"
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type=boolean
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default=yes
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[/advanced_preference]
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[advanced_preference]
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field=middle_click_scrolls
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name=_"Middle-click Scrolling"
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type=boolean
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default=yes
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[/advanced_preference]
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[advanced_preference]
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field=scroll_when_mouse_outside
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name=_"Keep scrolling when mouse leaves window"
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type=boolean
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default=yes
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[/advanced_preference]
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[advanced_preference]
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field=animate_map
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name=_"Animate Map"
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type=boolean
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default=yes
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[/advanced_preference]
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[advanced_preference]
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field=startup_effect
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name=_"Show Titlescreen Animation"
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type=boolean
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default=yes
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[/advanced_preference]
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[advanced_preference]
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field=unit_standing_animations
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name=_"Unit Standing Animations"
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type=boolean
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default=yes
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[/advanced_preference]
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[advanced_preference]
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field=show_combat
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name=_"Show Combat"
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type=boolean
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default=yes
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[/advanced_preference]
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# this can be uncommented once type=int or similar is supported
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#[advanced_preference]
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# field=ping_timeout
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# name=_"Ping Timeout"
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# type=int
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# default=60
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#[/advanced_preference]
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{game_config.cfg}
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[textdomain]
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name="wesnoth-lib"
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[/textdomain]
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#ifdef TUTORIAL
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[binary_path]
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path=data/campaigns/tutorial
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[/binary_path]
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[+units]
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{campaigns/tutorial/units}
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[/units]
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{campaigns/tutorial/scenarios}
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#endif
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