Rusty Russell a6a9cdd652 Fix Segmentation Fault when Show Enemy Moves is off.
Seems like display should be handed around instead of acceleration
parameter and the magic "5"?
2006-03-25 08:33:23 +00:00
2006-02-18 15:21:27 +00:00
2006-01-17 13:11:04 +00:00
2006-03-20 21:30:45 +00:00
2006-03-24 13:03:12 +00:00
2006-03-03 14:43:26 +00:00
2006-03-21 18:01:08 +00:00
2006-03-21 18:01:08 +00:00
2006-03-10 21:25:40 +00:00
2006-02-02 12:43:23 +00:00
2006-03-07 16:50:22 +00:00
2006-03-07 16:50:22 +00:00

The game's license is described in COPYING.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

See ISSUES for an overview of some of the bugs we are aware of.

To be notified of new releases, go to 
    http://freshmeat.net/projects/wesnoth
and 'subscribe to new releases'.

Wesnoth User and Developer Forums (with over 100,000 posts from more
than 2,800 registered members) can be found at
    http://forum.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>
Description
韦诺之战
Readme 9 GiB
Languages
INI 51.6%
C++ 35.9%
Lua 5.7%
Python 4.3%
Emacs Lisp 1%
Other 1.1%