mirror of
https://github.com/wesnoth/wesnoth
synced 2025-04-25 08:09:28 +00:00
1666 lines
35 KiB
INI
1666 lines
35 KiB
INI
# This file contains a WIP set of terrain graphics macros, intended to be as
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# short and simple as possible.
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#define NEW:BASE TERRAIN IMAGESTEM
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# Places {IMAGESTEM}[1-11].png as base tiles. Assumes 72x72 hex-shaped
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# images.
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[terrain_graphics]
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[tile]
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x,y=0,0
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type={TERRAIN}
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set_no_flag=base
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[image]
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name={IMAGESTEM}@V.png
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variations=";2;3;4;5;6;7;8;9;10;11"
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layer=-1000
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[/image]
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[/tile]
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[/terrain_graphics]
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#enddef
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#define NEW:BASE_P TERRAIN PROB IMAGESTEM
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{NEW:BASE {TERRAIN} {IMAGESTEM}}
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[+terrain_graphics]
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probability={PROB}
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# No need to look for variations here...
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[+tile]
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[+image]
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name={IMAGESTEM}.png
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variations=""
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[/image]
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[/tile]
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[/terrain_graphics]
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#enddef
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#define NEW:TRANSITION TERRAINLIST ADJACENT LAYER IMAGESTEM
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[terrain_graphics]
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map="
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, 2
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. , 3
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, 1
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. , 4
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, 5"
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[tile]
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pos=1
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type={ADJACENT}
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set_no_flag=transition-@R0,transition-@R1,transition-@R2,transition-@R3
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[image]
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name={IMAGESTEM}-@R0-@R1-@R2-@R3.png
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layer={LAYER}
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[/image]
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[/tile]
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[tile]
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pos=2
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type={TERRAINLIST}
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set_no_flag=transition-@R3
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[/tile]
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[tile]
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pos=3
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type={TERRAINLIST}
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set_no_flag=transition-@R4
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[/tile]
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[tile]
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pos=4
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type={TERRAINLIST}
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set_no_flag=transition-@R5
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[/tile]
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[tile]
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pos=5
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type={TERRAINLIST}
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set_no_flag=transition-@R0
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[/tile]
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rotations=n,ne,se,s,sw,nw
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, 2
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. , 3
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, 1
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. , 4
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, ."
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[tile]
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pos=1
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type={ADJACENT}
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set_no_flag=transition-@R0,transition-@R1,transition-@R2
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[image]
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name={IMAGESTEM}-@R0-@R1-@R2.png
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layer={LAYER}
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[/image]
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[/tile]
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[tile]
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pos=2
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type={TERRAINLIST}
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set_no_flag=transition-@R3
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[/tile]
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[tile]
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pos=3
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type={TERRAINLIST}
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set_no_flag=transition-@R4
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[/tile]
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[tile]
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pos=4
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type={TERRAINLIST}
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set_no_flag=transition-@R5
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[/tile]
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rotations=n,ne,se,s,sw,nw
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, 2
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. , 3
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, 1
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. , .
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, ."
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[tile]
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pos=1
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type={ADJACENT}
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set_no_flag=transition-@R0,transition-@R1
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[image]
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name={IMAGESTEM}-@R0-@R1.png
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layer={LAYER}
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[/image]
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[/tile]
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[tile]
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pos=2
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type={TERRAINLIST}
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set_no_flag=transition-@R3
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[/tile]
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[tile]
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pos=3
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type={TERRAINLIST}
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set_no_flag=transition-@R4
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[/tile]
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rotations=n,ne,se,s,sw,nw
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, 2
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. , .
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, 1
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. , .
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, ."
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[tile]
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pos=1
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type={ADJACENT}
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set_no_flag=transition-@R0
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[image]
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name={IMAGESTEM}-@R0.png
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layer={LAYER}
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[/image]
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[/tile]
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[tile]
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pos=2
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type={TERRAINLIST}
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set_no_flag=transition-@R3
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[/tile]
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rotations=n,ne,se,s,sw,nw
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[/terrain_graphics]
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#enddef
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#define NEW:GENERIC_CORNER_TRANSITION TERRAINLIST ADJACENT LAYER IMAGESTEM MASKSTEM MASKIPF
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[terrain_graphics]
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map="
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, 2
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2, 2
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, 1
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2, 2
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, 2"
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[tile]
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pos=1
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type={ADJACENT}
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set_no_flag=corner_concave-@R0,corner_concave-@R1,corner_concave-@R2,corner_concave-@R3,corner_concave-@R4,corner_concave-@R5
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[image]
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name={IMAGESTEM}.png~MASK(terrain/{MASKSTEM}-concave-2-@R0.png~BLIT(terrain/{MASKSTEM}-concave-2-@R1.png)~BLIT(terrain/{MASKSTEM}-concave-2-@R2.png)~BLIT(terrain/{MASKSTEM}-concave-2-@R3.png)~BLIT(terrain/{MASKSTEM}-concave-2-@R4.png)~BLIT(terrain/{MASKSTEM}-concave-2-@R5.png){MASKIPF})
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layer={LAYER}
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[/image]
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[/tile]
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[tile]
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pos=2
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type={TERRAINLIST}
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[/tile]
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rotations=tr,r,br,bl,l,tl
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, 2
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., 2
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, 1
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2, 2
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, 2"
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[tile]
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pos=1
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type={ADJACENT}
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set_no_flag=corner_concave-@R0,corner_concave-@R1,corner_concave-@R2,corner_concave-@R3
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[image]
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name={IMAGESTEM}.png~MASK(terrain/{MASKSTEM}-concave-2-@R0.png~BLIT(terrain/{MASKSTEM}-concave-2-@R1.png)~BLIT(terrain/{MASKSTEM}-concave-2-@R2.png)~BLIT(terrain/{MASKSTEM}-concave-2-@R3.png){MASKIPF})
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layer={LAYER}
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[/image]
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[/tile]
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[tile]
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pos=2
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type={TERRAINLIST}
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[/tile]
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rotations=tr,r,br,bl,l,tl
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, 2
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., 2
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, 1
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., 2
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, 2"
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[tile]
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pos=1
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type={ADJACENT}
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set_no_flag=corner_concave-@R0,corner_concave-@R1,corner_concave-@R2
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[image]
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name={IMAGESTEM}.png~MASK(terrain/{MASKSTEM}-concave-2-@R0.png~BLIT(terrain/{MASKSTEM}-concave-2-@R1.png)~BLIT(terrain/{MASKSTEM}-concave-2-@R2.png){MASKIPF})
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layer={LAYER}
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[/image]
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[/tile]
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[tile]
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pos=2
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type={TERRAINLIST}
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[/tile]
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rotations=tr,r,br,bl,l,tl
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, 2
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., 2
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, 1
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., 2
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, ."
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[tile]
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pos=1
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type={ADJACENT}
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set_no_flag=corner_concave-@R0,corner_concave-@R1
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[image]
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name={IMAGESTEM}.png~MASK(terrain/{MASKSTEM}-concave-2-@R0.png~BLIT(terrain/{MASKSTEM}-concave-2-@R1.png){MASKIPF})
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layer={LAYER}
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[/image]
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[/tile]
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[tile]
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pos=2
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type={TERRAINLIST}
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[/tile]
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rotations=tr,r,br,bl,l,tl
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, 2
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., 2
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, 1
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., .
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, ."
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[tile]
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pos=1
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type={ADJACENT}
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set_no_flag=corner_concave-@R0
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[image]
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name={IMAGESTEM}.png~MASK(terrain/{MASKSTEM}-concave-2-@R0.png{MASKIPF})
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layer={LAYER}
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[/image]
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[/tile]
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[tile]
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pos=2
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type={TERRAINLIST}
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[/tile]
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rotations=tr,r,br,bl,l,tl
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, 2
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3, 3
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, 1
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., .
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, ."
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[tile]
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pos=1
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type={TERRAINLIST}
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[/tile]
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[tile]
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pos=2
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type={ADJACENT}
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set_no_flag=corner_convex-@R0-@R5,corner_convex-@R5-@R0
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[image]
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name={IMAGESTEM}.png~MASK(terrain/{MASKSTEM}-convex-@R0-@R5.png~BLIT(terrain/{MASKSTEM}-convex-@R5-@R0.png){MASKIPF})
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layer={LAYER}
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[/image]
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[/tile]
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[tile]
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pos=3
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type=!,{TERRAINLIST}
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[/tile]
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rotations=tr,r,br,bl,l,tl
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, 2
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., 3
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, 1
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., .
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, ."
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[tile]
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pos=1
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type={TERRAINLIST}
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[/tile]
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[tile]
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pos=2
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type={ADJACENT}
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set_no_flag=corner_convex-@R0-@R5
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[image]
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name={IMAGESTEM}.png~MASK(terrain/{MASKSTEM}-convex-@R0-@R5.png{MASKIPF})
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layer={LAYER}
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[/image]
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[/tile]
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[tile]
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pos=3
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type=!,{TERRAINLIST}
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[/tile]
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rotations=tr,r,br,bl,l,tl
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, 2
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., 3
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, 1
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., .
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, ."
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[tile]
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pos=1
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type={TERRAINLIST}
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[/tile]
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[tile]
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pos=2
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type=!,{TERRAINLIST}
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[/tile]
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[tile]
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pos=3
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type={ADJACENT}
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set_no_flag=corner_convex-@R0-@R1
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[image]
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name={IMAGESTEM}.png~MASK(terrain/{MASKSTEM}-convex-@R0-@R1.png{MASKIPF})
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layer={LAYER}
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[/image]
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[/tile]
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rotations=tr,r,br,bl,l,tl
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[/terrain_graphics]
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#enddef
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#define NEW:FOREST TERRAINLIST ADJACENT IMAGESTEM
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# This assumes centered images. Places the images named
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# {IMAGESTEM}-small[1-11].png on all {TERRAIN} adjacent to {ADJACENT}, and
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# {IMAGESTEM}[1-11].png on all others.
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# Note: normally base= coordinates are affected by rotations, but here that
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# causes problems; this is why the rules for setting the flag for a small
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# forest and placing the actual image are separate.
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[terrain_graphics]
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map="
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, 2
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., .
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, 1
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., .
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, ."
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[tile]
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pos=1
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type={TERRAINLIST}
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set_no_flag=smallforest
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[/tile]
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[tile]
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pos=2
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type={ADJACENT}
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[/tile]
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rotations=n,ne,se,s,sw,nw
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, *
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*, *
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, 1
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*, *
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, *"
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[tile]
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pos=1
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type={TERRAINLIST}
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has_flag=smallforest
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set_no_flag=overlay
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[/tile]
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[image]
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name={IMAGESTEM}-small@V.png
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variations=";2;3;4;5;6;7;8;9;10;11"
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layer=0
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base=90,161
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center=90,144
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[/image]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, *
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*, *
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, 1
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*, *
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, *"
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[tile]
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pos=1
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type={TERRAINLIST}
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set_no_flag=overlay
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[/tile]
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[image]
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name={IMAGESTEM}@V.png
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variations=";2;3;4;5;6;7;8;9;10;11"
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layer=0
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base=90,161
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center=90,144
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[/image]
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[/terrain_graphics]
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#enddef
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#define NEW:FENCE TERRAINLIST IMAGESTEM
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[terrain_graphics]
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map="
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, .
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2, 2
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, 1
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2, 2
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, ."
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[tile]
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pos=1
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type={TERRAINLIST}
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no_flag=fence
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set_flag=fence,fence-[ne,se,sw,nw]
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[/tile]
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[tile]
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pos=2
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type={TERRAINLIST}
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[/tile]
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[image]
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name={IMAGESTEM}-ne-se-sw-nw.png
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layer=-80
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base=90,144
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center=90,144
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[/image]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, .
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2, 2
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|
, 1
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., 2
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, ."
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[tile]
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pos=1
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type={TERRAINLIST}
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no_flag=fence
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|
set_flag=fence,fence-[ne,se,nw]
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[/tile]
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[tile]
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pos=2
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type={TERRAINLIST}
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[/tile]
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[image]
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name={IMAGESTEM}-ne-se-nw.png
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layer=-80
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|
base=90,144
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center=90,144
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[/image]
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[/terrain_graphics]
|
|
|
|
[terrain_graphics]
|
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map="
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|
, .
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|
2, .
|
|
, 1
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|
2, 2
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|
, ."
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[tile]
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pos=1
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type={TERRAINLIST}
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|
no_flag=fence
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|
set_flag=fence,fence-[se,sw,nw]
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[/tile]
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|
[tile]
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|
pos=2
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|
type={TERRAINLIST}
|
|
[/tile]
|
|
|
|
[image]
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|
name={IMAGESTEM}-se-sw-nw.png
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layer=-80
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|
base=90,144
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center=90,144
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|
[/image]
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[/terrain_graphics]
|
|
|
|
[terrain_graphics]
|
|
map="
|
|
, .
|
|
., 2
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|
, 1
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|
2, 2
|
|
, ."
|
|
[tile]
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|
pos=1
|
|
type={TERRAINLIST}
|
|
no_flag=fence
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|
set_flag=fence,fence-[ne,se,sw]
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|
[/tile]
|
|
|
|
[tile]
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pos=2
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|
type={TERRAINLIST}
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|
[/tile]
|
|
|
|
[image]
|
|
name={IMAGESTEM}-ne-se-sw.png
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|
layer=-80
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|
base=90,144
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center=90,144
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|
[/image]
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|
[/terrain_graphics]
|
|
|
|
[terrain_graphics]
|
|
map="
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|
, .
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|
2, 2
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|
, 1
|
|
2, .
|
|
, ."
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|
[tile]
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|
pos=1
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|
type={TERRAINLIST}
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|
no_flag=fence
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|
set_flag=fence,fence-[ne,sw,nw]
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|
[/tile]
|
|
|
|
[tile]
|
|
pos=2
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type={TERRAINLIST}
|
|
[/tile]
|
|
|
|
[image]
|
|
name={IMAGESTEM}-ne-sw-nw.png
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|
layer=-80
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|
base=90,144
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|
center=90,144
|
|
[/image]
|
|
[/terrain_graphics]
|
|
|
|
[terrain_graphics]
|
|
map="
|
|
, .
|
|
., 2
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|
, 1
|
|
., 2
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|
, ."
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
no_flag=fence
|
|
set_flag=fence,fence-[ne,se]
|
|
[/tile]
|
|
|
|
[tile]
|
|
pos=2
|
|
type={TERRAINLIST}
|
|
[/tile]
|
|
|
|
[image]
|
|
name={IMAGESTEM}-ne-se.png
|
|
layer=-80
|
|
base=90,144
|
|
center=90,144
|
|
[/image]
|
|
[/terrain_graphics]
|
|
|
|
[terrain_graphics]
|
|
map="
|
|
, .
|
|
2, .
|
|
, 1
|
|
2, .
|
|
, ."
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
no_flag=fence
|
|
set_flag=fence,fence-[sw,nw]
|
|
[/tile]
|
|
|
|
[tile]
|
|
pos=2
|
|
type={TERRAINLIST}
|
|
[/tile]
|
|
|
|
[image]
|
|
name={IMAGESTEM}-sw-nw.png
|
|
layer=-80
|
|
base=90,144
|
|
center=90,144
|
|
[/image]
|
|
[/terrain_graphics]
|
|
|
|
[terrain_graphics]
|
|
map="
|
|
, .
|
|
., .
|
|
, 1
|
|
2, 2
|
|
, ."
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
no_flag=fence
|
|
set_flag=fence,fence-[se,sw]
|
|
[/tile]
|
|
|
|
[tile]
|
|
pos=2
|
|
type={TERRAINLIST}
|
|
[/tile]
|
|
|
|
[image]
|
|
name={IMAGESTEM}-se-sw.png
|
|
layer=-80
|
|
base=90,144
|
|
center=90,144
|
|
[/image]
|
|
[/terrain_graphics]
|
|
|
|
[terrain_graphics]
|
|
map="
|
|
, .
|
|
2, 2
|
|
, 1
|
|
., .
|
|
, ."
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
no_flag=fence
|
|
set_flag=fence,fence-[ne,nw]
|
|
[/tile]
|
|
|
|
[tile]
|
|
pos=2
|
|
type={TERRAINLIST}
|
|
[/tile]
|
|
|
|
[image]
|
|
name={IMAGESTEM}-ne-nw.png
|
|
layer=-80
|
|
base=90,144
|
|
center=90,144
|
|
[/image]
|
|
[/terrain_graphics]
|
|
|
|
[terrain_graphics]
|
|
map="
|
|
, *
|
|
*, 2
|
|
, 1
|
|
*, *
|
|
, *"
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
no_flag=fence
|
|
set_flag=fence,fence-@R4
|
|
[/tile]
|
|
|
|
[tile]
|
|
pos=2
|
|
type={TERRAINLIST}
|
|
has_flag=fence-@R4
|
|
[/tile]
|
|
|
|
rotations=n,ne,se,s,sw,nw
|
|
|
|
[image]
|
|
# wmlscope: start ignoring
|
|
name={IMAGESTEM}-@R1-@R4-@V.png
|
|
# wmlscope: stop ignoring
|
|
variations="01;02"
|
|
layer=-80
|
|
base=90,144
|
|
center=90,144
|
|
[/image]
|
|
[/terrain_graphics]
|
|
|
|
[terrain_graphics]
|
|
map="
|
|
, *
|
|
*, 2
|
|
, 1
|
|
*, *
|
|
, *"
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
no_flag=fence
|
|
set_flag=fence,fence-@R4
|
|
[/tile]
|
|
|
|
[tile]
|
|
pos=2
|
|
type={TERRAINLIST}
|
|
[/tile]
|
|
|
|
rotations=n,ne,se,s,sw,nw
|
|
|
|
[image]
|
|
# wmlscope: start ignoring
|
|
name={IMAGESTEM}-@R1-@R4-@V.png
|
|
# wmlscope: stop ignoring
|
|
variations="01;02"
|
|
layer=-80
|
|
base=90,144
|
|
center=90,144
|
|
[/image]
|
|
[/terrain_graphics]
|
|
|
|
[terrain_graphics]
|
|
map="
|
|
, *
|
|
2, 2
|
|
, 1
|
|
2, 2
|
|
, *"
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
no_flag=fence
|
|
set_flag=fence,fence-[ne,se,sw,nw]
|
|
[/tile]
|
|
|
|
[tile]
|
|
pos=2
|
|
type=!,{TERRAINLIST}
|
|
[/tile]
|
|
|
|
[image]
|
|
name={IMAGESTEM}-ne-se-sw-nw.png
|
|
layer=-80
|
|
base=90,144
|
|
center=90,144
|
|
[/image]
|
|
[/terrain_graphics]
|
|
|
|
[terrain_graphics]
|
|
map="
|
|
, *
|
|
*, 2
|
|
, 1
|
|
*, *
|
|
, *"
|
|
[tile]
|
|
pos=1
|
|
type=!,{TERRAINLIST}
|
|
[/tile]
|
|
|
|
[tile]
|
|
pos=2
|
|
type={TERRAINLIST}
|
|
has_flag=fence-@R4
|
|
[/tile]
|
|
|
|
rotations=n,ne,se,s,sw,nw
|
|
|
|
[image]
|
|
# wmlscope: start ignoring
|
|
name={IMAGESTEM}-@R1.png
|
|
# wmlscope: stop ignoring
|
|
layer=-80
|
|
base=90,144
|
|
center=90,144
|
|
[/image]
|
|
[/terrain_graphics]
|
|
#enddef
|
|
|
|
#define NEW:WALL_P TERRAINLIST ADJACENT PROB IMAGESTEM
|
|
[terrain_graphics]
|
|
map="
|
|
2
|
|
, 3
|
|
1"
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
set_no_flag=wall-@R0
|
|
[/tile]
|
|
[tile]
|
|
pos=2
|
|
type={ADJACENT}
|
|
set_no_flag=wall-@R2
|
|
[/tile]
|
|
[tile]
|
|
pos=3
|
|
type={ADJACENT}
|
|
set_no_flag=wall-@R4
|
|
[/tile]
|
|
|
|
rotations=tr,r,br,bl,l,tl
|
|
probability={PROB}
|
|
|
|
[image]
|
|
layer=0
|
|
base=54,72
|
|
name={IMAGESTEM}@V-convex-@R0.png
|
|
variations=";2;3;4;5;6"
|
|
[/image]
|
|
[/terrain_graphics]
|
|
|
|
[terrain_graphics]
|
|
map="
|
|
2
|
|
, 3
|
|
1"
|
|
[tile]
|
|
pos=1
|
|
type={ADJACENT}
|
|
set_no_flag=wall-@R0
|
|
[/tile]
|
|
[tile]
|
|
pos=2
|
|
type={TERRAINLIST}
|
|
set_no_flag=wall-@R2
|
|
[/tile]
|
|
[tile]
|
|
pos=3
|
|
type={TERRAINLIST}
|
|
set_no_flag=wall-@R4
|
|
[/tile]
|
|
|
|
rotations=tr,r,br,bl,l,tl
|
|
probability={PROB}
|
|
|
|
[image]
|
|
layer=0
|
|
base=54,72
|
|
name={IMAGESTEM}@V-concave-@R0.png
|
|
variations=";2;3;4;5;6"
|
|
[/image]
|
|
[/terrain_graphics]
|
|
#enddef
|
|
|
|
#define NEW:WALL TERRAINLIST ADJACENT IMAGESTEM
|
|
{NEW:WALL_P {TERRAINLIST} {ADJACENT} 100 {IMAGESTEM}}
|
|
#enddef
|
|
|
|
#define NEW:WALL2_P TERRAINLIST ADJACENT1 ADJACENT2 PROB IMAGESTEM
|
|
{NEW:WALL {TERRAINLIST} {ADJACENT1} {IMAGESTEM}}
|
|
|
|
[terrain_graphics]
|
|
map="
|
|
2
|
|
, 3
|
|
1"
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
set_no_flag=wall-@R0
|
|
[/tile]
|
|
[tile]
|
|
pos=2
|
|
type={ADJACENT1}
|
|
set_no_flag=wall-@R2
|
|
[/tile]
|
|
[tile]
|
|
pos=3
|
|
type={ADJACENT2}
|
|
set_no_flag=wall-@R4
|
|
[/tile]
|
|
|
|
rotations=tr,r,br,bl,l,tl
|
|
|
|
[image]
|
|
layer=0
|
|
base=54,72
|
|
name={IMAGESTEM}@V-cw-@R0.png
|
|
variations=";2;3;4;5;6"
|
|
[/image]
|
|
[/terrain_graphics]
|
|
|
|
[terrain_graphics]
|
|
map="
|
|
2
|
|
, 3
|
|
1"
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
set_no_flag=wall-@R0
|
|
[/tile]
|
|
[tile]
|
|
pos=2
|
|
type={ADJACENT2}
|
|
set_no_flag=wall-@R2
|
|
[/tile]
|
|
[tile]
|
|
pos=3
|
|
type={ADJACENT1}
|
|
set_no_flag=wall-@R4
|
|
[/tile]
|
|
|
|
rotations=tr,r,br,bl,l,tl
|
|
|
|
[image]
|
|
layer=0
|
|
base=54,72
|
|
name={IMAGESTEM}@V-ccw-@R0.png
|
|
variations=";2;3;4;5;6"
|
|
[/image]
|
|
[/terrain_graphics]
|
|
#enddef
|
|
|
|
#define NEW:WALL2 TERRAINLIST ADJACENT1 ADJACENT2 IMAGESTEM
|
|
{NEW:WALL2_P {TERRAINLIST} {ADJACENT1} {ADJACENT2} 100 {IMAGESTEM}}
|
|
#enddef
|
|
|
|
#define NEW:WAVES TERRAINLIST ADJACENT LAYER IMAGESTEM
|
|
[terrain_graphics]
|
|
map="
|
|
, 2
|
|
*, 2
|
|
, 1
|
|
*, *
|
|
, *"
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
set_no_flag=waves_convex-@R0-@R5,waves_convex-@R0-@R1
|
|
[/tile]
|
|
[tile]
|
|
pos=2
|
|
type={ADJACENT}
|
|
[/tile]
|
|
|
|
rotations=tr,r,br,bl,l,tl
|
|
|
|
[image]
|
|
name={IMAGESTEM}-convex-A[01~13].png~MASK(terrain/masks/7hex-@R0.png):200
|
|
random_start=no
|
|
layer={LAYER}
|
|
center=90,144
|
|
base=90,144
|
|
is_water=yes
|
|
[/image]
|
|
[/terrain_graphics]
|
|
|
|
[terrain_graphics]
|
|
map="
|
|
, 2
|
|
*, 2
|
|
, 1
|
|
*, *
|
|
, *"
|
|
[tile]
|
|
pos=1
|
|
type={ADJACENT}
|
|
set_no_flag=waves_concave-@R0-@R5,waves_concave-@R0-@R1
|
|
[/tile]
|
|
[tile]
|
|
pos=2
|
|
type={TERRAINLIST}
|
|
[/tile]
|
|
|
|
rotations=tr,r,br,bl,l,tl
|
|
|
|
[image]
|
|
name={IMAGESTEM}-concave-A[01~13].png~MASK(terrain/masks/7hex-@R0.png):200
|
|
random_start=no
|
|
layer={LAYER}
|
|
center=90,144
|
|
base=90,144
|
|
is_water=yes
|
|
[/image]
|
|
[/terrain_graphics]
|
|
|
|
# These 4 rules draw very special convex-concave combination rules in 3-way
|
|
# sand-water-other corners
|
|
[terrain_graphics]
|
|
map="
|
|
, 2
|
|
*, 3
|
|
, 1
|
|
*, *
|
|
, *"
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
no_draw=yes
|
|
[/tile]
|
|
[tile]
|
|
pos=2
|
|
type={ADJACENT}
|
|
[/tile]
|
|
[tile]
|
|
pos=3
|
|
type=!,{TERRAINLIST},{ADJACENT}
|
|
no_draw=yes
|
|
[/tile]
|
|
|
|
rotations=tr,r,br,bl,l,tl
|
|
|
|
[image]
|
|
name={IMAGESTEM}-convex-A[01~13].png~MASK(terrain/masks/7hex-@R0.png):200
|
|
random_start=no
|
|
layer={LAYER}
|
|
center=90,144
|
|
base=90,144
|
|
is_water=yes
|
|
[/image]
|
|
[/terrain_graphics]
|
|
[terrain_graphics]
|
|
map="
|
|
, 2
|
|
*, 3
|
|
, 1
|
|
*, *
|
|
, *"
|
|
[tile]
|
|
pos=1
|
|
type={ADJACENT}
|
|
no_draw=yes
|
|
[/tile]
|
|
[tile]
|
|
pos=2
|
|
type=!,{TERRAINLIST},{ADJACENT}
|
|
no_draw=yes
|
|
[/tile]
|
|
[tile]
|
|
pos=3
|
|
type={TERRAINLIST}
|
|
[/tile]
|
|
|
|
rotations=tr,r,br,bl,l,tl
|
|
|
|
[image]
|
|
name={IMAGESTEM}-concave-A[01~13].png~MASK(terrain/masks/7hex-@R0-@R1.png):200
|
|
random_start=no
|
|
layer={LAYER}
|
|
center=90,144
|
|
base=90,144
|
|
is_water=yes
|
|
[/image]
|
|
[/terrain_graphics]
|
|
[terrain_graphics]
|
|
map="
|
|
, 2
|
|
*, 3
|
|
, 1
|
|
*, *
|
|
, *"
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
no_draw=yes
|
|
[/tile]
|
|
[tile]
|
|
pos=2
|
|
type=!,{TERRAINLIST},{ADJACENT}
|
|
no_draw=yes
|
|
[/tile]
|
|
[tile]
|
|
pos=3
|
|
type={ADJACENT}
|
|
[/tile]
|
|
|
|
rotations=tr,r,br,bl,l,tl
|
|
|
|
[image]
|
|
name={IMAGESTEM}-convex-A[01~13].png~MASK(terrain/masks/7hex-@R0.png):200
|
|
random_start=no
|
|
layer={LAYER}
|
|
center=90,144
|
|
base=90,144
|
|
is_water=yes
|
|
[/image]
|
|
[/terrain_graphics]
|
|
[terrain_graphics]
|
|
map="
|
|
, 2
|
|
*, 3
|
|
, 1
|
|
*, *
|
|
, *"
|
|
[tile]
|
|
pos=1
|
|
type={ADJACENT}
|
|
no_draw=yes
|
|
[/tile]
|
|
[tile]
|
|
pos=2
|
|
type={TERRAINLIST}
|
|
[/tile]
|
|
[tile]
|
|
pos=3
|
|
type=!,{TERRAINLIST},{ADJACENT}
|
|
no_draw=yes
|
|
[/tile]
|
|
|
|
rotations=tr,r,br,bl,l,tl
|
|
|
|
[image]
|
|
name={IMAGESTEM}-concave-A[01~13].png~MASK(terrain/masks/7hex-@R0-@R5.png):200
|
|
random_start=no
|
|
layer={LAYER}
|
|
center=90,144
|
|
base=90,144
|
|
is_water=yes
|
|
[/image]
|
|
[/terrain_graphics]
|
|
#enddef
|
|
|
|
#define NEW:BEACH TERRAINLIST ADJACENT IMAGESTEM
|
|
[terrain_graphics]
|
|
map="
|
|
, 2
|
|
*, 3
|
|
, 1
|
|
*, *
|
|
, *"
|
|
[tile]
|
|
pos=1
|
|
type={ADJACENT}
|
|
set_no_flag=beach-@R0-[@R5,@R1]
|
|
[/tile]
|
|
[tile]
|
|
pos=2
|
|
type={TERRAINLIST}
|
|
set_no_flag=beach-@R2-@R3
|
|
[/tile]
|
|
[tile]
|
|
pos=3
|
|
type={TERRAINLIST}
|
|
set_no_flag=beach-@R4-@R3
|
|
[/tile]
|
|
|
|
rotations=tr,r,br,bl,l,tl
|
|
|
|
[image]
|
|
# wmlscope: start ignoring
|
|
name={IMAGESTEM}-concave-@R0-@R5.png
|
|
# wmlscope: stop ignoring
|
|
layer=-500
|
|
center=90,144
|
|
base=90,144
|
|
[/image]
|
|
[image]
|
|
# wmlscope: start ignoring
|
|
name={IMAGESTEM}-concave-@R0-@R1.png
|
|
# wmlscope: stop ignoring
|
|
layer=-500
|
|
center=90,144
|
|
base=90,144
|
|
[/image]
|
|
[/terrain_graphics]
|
|
|
|
[terrain_graphics]
|
|
map="
|
|
, 2
|
|
*, 3
|
|
, 1
|
|
*, *
|
|
, *"
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
set_no_flag=beach-@R0-[@R5,@R1]
|
|
[/tile]
|
|
[tile]
|
|
pos=2
|
|
type={ADJACENT}
|
|
set_no_flag=beach-@R2-@R3
|
|
[/tile]
|
|
[tile]
|
|
pos=3
|
|
type={ADJACENT}
|
|
set_no_flag=beach-@R4-@R3
|
|
[/tile]
|
|
|
|
rotations=tr,r,br,bl,l,tl
|
|
|
|
[image]
|
|
# wmlscope: start ignoring
|
|
name={IMAGESTEM}-convex-@R0-@R5.png
|
|
# wmlscope: stop ignoring
|
|
layer=-500
|
|
center=90,144
|
|
base=90,144
|
|
[/image]
|
|
[image]
|
|
# wmlscope: start ignoring
|
|
name={IMAGESTEM}-convex-@R0-@R1.png
|
|
# wmlscope: stop ignoring
|
|
layer=-500
|
|
center=90,144
|
|
base=90,144
|
|
[/image]
|
|
[/terrain_graphics]
|
|
|
|
[terrain_graphics]
|
|
map="
|
|
, 2
|
|
*, 3
|
|
, 1
|
|
*, *
|
|
, *"
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
set_no_flag=beach-@R0-@R5
|
|
[/tile]
|
|
[tile]
|
|
pos=2
|
|
type={ADJACENT}
|
|
set_no_flag=beach-@R2-@R3
|
|
[/tile]
|
|
[tile]
|
|
pos=3
|
|
type=!,{TERRAINLIST},{ADJACENT}
|
|
[/tile]
|
|
|
|
rotations=tr,r,br,bl,l,tl
|
|
|
|
[image]
|
|
# wmlscope: start ignoring
|
|
name={IMAGESTEM}-convex-@R0-@R5.png
|
|
# wmlscope: stop ignoring
|
|
layer=-500
|
|
center=90,144
|
|
base=90,144
|
|
[/image]
|
|
[/terrain_graphics]
|
|
|
|
[terrain_graphics]
|
|
map="
|
|
, 2
|
|
*, 3
|
|
, 1
|
|
*, *
|
|
, *"
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
set_no_flag=beach-@R0-@R1
|
|
[/tile]
|
|
[tile]
|
|
pos=2
|
|
type=!,{TERRAINLIST},{ADJACENT}
|
|
[/tile]
|
|
[tile]
|
|
pos=3
|
|
type={ADJACENT}
|
|
set_no_flag=beach-@R4-@R3
|
|
[/tile]
|
|
|
|
rotations=tr,r,br,bl,l,tl
|
|
|
|
[image]
|
|
# wmlscope: start ignoring
|
|
name={IMAGESTEM}-convex-@R0-@R1.png
|
|
# wmlscope: stop ignoring
|
|
layer=-500
|
|
center=90,144
|
|
base=90,144
|
|
[/image]
|
|
[/terrain_graphics]
|
|
#enddef
|
|
|
|
#define NEW:VILLAGE TERRAINLIST IMAGESTEM
|
|
[terrain_graphics]
|
|
map="
|
|
, *
|
|
* , *
|
|
, 1
|
|
* , *
|
|
, *"
|
|
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
set_no_flag=village
|
|
[/tile]
|
|
|
|
[image]
|
|
name={IMAGESTEM}@V.png
|
|
variations=";2;3;4;5;6;7"
|
|
layer=0
|
|
base=90,144
|
|
center=90,144
|
|
[/image]
|
|
[/terrain_graphics]
|
|
#enddef
|
|
|
|
#define NEW:VILLAGE_A3 TERRAINLIST TIME IMAGESTEM
|
|
[terrain_graphics]
|
|
map="
|
|
, *
|
|
* , *
|
|
, 1
|
|
* , *
|
|
, *"
|
|
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
set_no_flag=village
|
|
[/tile]
|
|
|
|
[image]
|
|
name={IMAGESTEM}[01~03].png:{TIME}
|
|
layer=0
|
|
base=90,144
|
|
center=90,144
|
|
[/image]
|
|
[/terrain_graphics]
|
|
#enddef
|
|
|
|
#define NEW:VILLAGE_A4 TERRAINLIST TIME IMAGESTEM
|
|
[terrain_graphics]
|
|
map="
|
|
, *
|
|
* , *
|
|
, 1
|
|
* , *
|
|
, *"
|
|
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
set_no_flag=village
|
|
[/tile]
|
|
|
|
[image]
|
|
name={IMAGESTEM}[01~04].png:{TIME}
|
|
layer=0
|
|
base=90,144
|
|
center=90,144
|
|
[/image]
|
|
[/terrain_graphics]
|
|
#enddef
|
|
|
|
# This hacky macro will hopefully be replaced with a more elegant way of passing
|
|
# variation-specific probabilities sometime
|
|
#define VILLAGE_PROBABILITY PROB
|
|
[+terrain_graphics]
|
|
probability={PROB}
|
|
[/terrain_graphics]
|
|
#enddef
|
|
|
|
# This needs to be called only once, to set the flags used by all 12-hex 324x180
|
|
# water animations.
|
|
#define NEW:WATER_342_180_TILE_FLAGS
|
|
[terrain_graphics]
|
|
mod_x=6
|
|
mod_y=2
|
|
|
|
[tile]
|
|
x,y=0,0
|
|
set_no_flag=342x180_water01
|
|
[/tile]
|
|
[/terrain_graphics]
|
|
[terrain_graphics]
|
|
mod_x=6
|
|
mod_y=2
|
|
|
|
[tile]
|
|
x,y=1,0
|
|
set_no_flag=342x180_water02
|
|
[/tile]
|
|
[/terrain_graphics]
|
|
[terrain_graphics]
|
|
mod_x=6
|
|
mod_y=2
|
|
|
|
[tile]
|
|
x,y=2,0
|
|
set_no_flag=342x180_water03
|
|
[/tile]
|
|
[/terrain_graphics]
|
|
[terrain_graphics]
|
|
mod_x=6
|
|
mod_y=2
|
|
|
|
[tile]
|
|
x,y=3,0
|
|
set_no_flag=342x180_water04
|
|
[/tile]
|
|
[/terrain_graphics]
|
|
[terrain_graphics]
|
|
mod_x=6
|
|
mod_y=2
|
|
|
|
[tile]
|
|
x,y=4,0
|
|
set_no_flag=342x180_water05
|
|
[/tile]
|
|
[/terrain_graphics]
|
|
[terrain_graphics]
|
|
mod_x=6
|
|
mod_y=2
|
|
|
|
[tile]
|
|
x,y=5,0
|
|
set_no_flag=342x180_water06
|
|
[/tile]
|
|
[/terrain_graphics]
|
|
[terrain_graphics]
|
|
mod_x=6
|
|
mod_y=2
|
|
|
|
[tile]
|
|
x,y=0,1
|
|
set_no_flag=342x180_water07
|
|
[/tile]
|
|
[/terrain_graphics]
|
|
[terrain_graphics]
|
|
mod_x=6
|
|
mod_y=2
|
|
|
|
[tile]
|
|
x,y=1,1
|
|
set_no_flag=342x180_water08
|
|
[/tile]
|
|
[/terrain_graphics]
|
|
[terrain_graphics]
|
|
mod_x=6
|
|
mod_y=2
|
|
|
|
[tile]
|
|
x,y=2,1
|
|
set_no_flag=342x180_water09
|
|
[/tile]
|
|
[/terrain_graphics]
|
|
[terrain_graphics]
|
|
mod_x=6
|
|
mod_y=2
|
|
|
|
[tile]
|
|
x,y=3,1
|
|
set_no_flag=342x180_water10
|
|
[/tile]
|
|
[/terrain_graphics]
|
|
[terrain_graphics]
|
|
mod_x=6
|
|
mod_y=2
|
|
|
|
[tile]
|
|
x,y=4,1
|
|
set_no_flag=342x180_water11
|
|
[/tile]
|
|
[/terrain_graphics]
|
|
[terrain_graphics]
|
|
mod_x=6
|
|
mod_y=2
|
|
|
|
[tile]
|
|
x,y=5,1
|
|
set_no_flag=342x180_water12
|
|
[/tile]
|
|
[/terrain_graphics]
|
|
#enddef
|
|
|
|
#define WATER_342_180_TILE_VARIANTS MASKIPF LAYER IPF IMAGESTEM FRAMES
|
|
[image]
|
|
layer={LAYER}
|
|
name={IMAGESTEM}[01~{FRAMES}].png~CROP(0,0,72,72){MASKIPF}{IPF}:100
|
|
random_start=no
|
|
is_water=yes
|
|
|
|
[variant]
|
|
has_flag=342x180_water02
|
|
layer={LAYER}
|
|
name={IMAGESTEM}[01~{FRAMES}].png~CROP(54,36,72,72){MASKIPF}{IPF}:100
|
|
random_start=no
|
|
[/variant]
|
|
[variant]
|
|
has_flag=342x180_water03
|
|
layer={LAYER}
|
|
name={IMAGESTEM}[01~{FRAMES}].png~CROP(108,0,72,72){MASKIPF}{IPF}:100
|
|
random_start=no
|
|
[/variant]
|
|
[variant]
|
|
has_flag=342x180_water04
|
|
layer={LAYER}
|
|
name={IMAGESTEM}[01~{FRAMES}].png~CROP(162,36,72,72){MASKIPF}{IPF}:100
|
|
random_start=no
|
|
[/variant]
|
|
[variant]
|
|
has_flag=342x180_water05
|
|
layer={LAYER}
|
|
name={IMAGESTEM}[01~{FRAMES}].png~CROP(216,0,72,72){MASKIPF}{IPF}:100
|
|
random_start=no
|
|
[/variant]
|
|
[variant]
|
|
has_flag=342x180_water06
|
|
layer={LAYER}
|
|
name={IMAGESTEM}[01~{FRAMES}].png~CROP(270,36,72,72){MASKIPF}{IPF}:100
|
|
random_start=no
|
|
[/variant]
|
|
[variant]
|
|
has_flag=342x180_water07
|
|
layer={LAYER}
|
|
name={IMAGESTEM}[01~{FRAMES}].png~CROP(0,72,72,72){MASKIPF}{IPF}:100
|
|
random_start=no
|
|
[/variant]
|
|
[variant]
|
|
has_flag=342x180_water08
|
|
layer={LAYER}
|
|
name={IMAGESTEM}[01~{FRAMES}].png~CROP(54,108,72,72){MASKIPF}{IPF}:100
|
|
random_start=no
|
|
[/variant]
|
|
[variant]
|
|
has_flag=342x180_water09
|
|
layer={LAYER}
|
|
name={IMAGESTEM}[01~{FRAMES}].png~CROP(108,72,72,72){MASKIPF}{IPF}:100
|
|
random_start=no
|
|
[/variant]
|
|
[variant]
|
|
has_flag=342x180_water10
|
|
layer={LAYER}
|
|
name={IMAGESTEM}[01~{FRAMES}].png~CROP(162,108,72,72){MASKIPF}{IPF}:100
|
|
random_start=no
|
|
[/variant]
|
|
[variant]
|
|
has_flag=342x180_water11
|
|
layer={LAYER}
|
|
name={IMAGESTEM}[01~{FRAMES}].png~CROP(216,72,72,72){MASKIPF}{IPF}:100
|
|
random_start=no
|
|
[/variant]
|
|
[variant]
|
|
has_flag=342x180_water12
|
|
layer={LAYER}
|
|
name={IMAGESTEM}[01~{FRAMES}].png~CROP(270,108,72,72){MASKIPF}{IPF}:100
|
|
random_start=no
|
|
[/variant]
|
|
[/image]
|
|
#enddef
|
|
|
|
#define NEW:WATER_342_180 TERRAINLIST IMAGESTEM FRAMES
|
|
[terrain_graphics]
|
|
[tile]
|
|
x,y=0,0
|
|
type={TERRAINLIST}
|
|
set_no_flag=base
|
|
|
|
{WATER_342_180_TILE_VARIANTS "" -1000 "" {IMAGESTEM} {FRAMES}}
|
|
[/tile]
|
|
[/terrain_graphics]
|
|
#enddef
|
|
|
|
#define NEW:WATER_342_180_OVERLAY TERRAINLIST COLOROVERLAY LAYER
|
|
[terrain_graphics]
|
|
[tile]
|
|
x,y=0,0
|
|
type={TERRAINLIST}
|
|
[image]
|
|
name={COLOROVERLAY}.png
|
|
layer={LAYER}
|
|
[/image]
|
|
[/tile]
|
|
[/terrain_graphics]
|
|
#enddef
|
|
|
|
#define NEW:WATER_342_180_OVERLAY_TRANSITION TERRAINLIST ADJACENT LAYER IMAGESTEM OPACITY
|
|
{NEW:GENERIC_CORNER_TRANSITION {TERRAINLIST} {ADJACENT} {LAYER} {IMAGESTEM} "masks/long" "~O({OPACITY})"}
|
|
#enddef
|
|
|
|
#define NEW:WATER_342_180_TRANSITION TERRAINLIST ADJACENT LAYER IPF IMAGESTEM FRAMES
|
|
[terrain_graphics]
|
|
map="
|
|
, 2
|
|
., 2
|
|
, 1
|
|
., .
|
|
, ."
|
|
[tile]
|
|
pos=1
|
|
type={ADJACENT}
|
|
{WATER_342_180_TILE_VARIANTS "~MASK(terrain/masks/long-concave-2-@R0.png)" {LAYER} {IPF} {IMAGESTEM} {FRAMES}}
|
|
[/tile]
|
|
[tile]
|
|
pos=2
|
|
type={TERRAINLIST}
|
|
[/tile]
|
|
|
|
rotations=tr,r,br,bl,l,tl
|
|
[/terrain_graphics]
|
|
|
|
[terrain_graphics]
|
|
map="
|
|
, 2
|
|
., 3
|
|
, 1
|
|
., .
|
|
, ."
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
[/tile]
|
|
[tile]
|
|
pos=2
|
|
type={ADJACENT}
|
|
{WATER_342_180_TILE_VARIANTS "~MASK(terrain/masks/long-convex-@R0-@R5.png)" {LAYER} {IPF} {IMAGESTEM} {FRAMES}}
|
|
[/tile]
|
|
[tile]
|
|
pos=3
|
|
type=!,{TERRAINLIST}
|
|
[/tile]
|
|
|
|
rotations=tr,r,br,bl,l,tl
|
|
[/terrain_graphics]
|
|
[terrain_graphics]
|
|
map="
|
|
, 2
|
|
., 3
|
|
, 1
|
|
., .
|
|
, ."
|
|
[tile]
|
|
pos=1
|
|
type={TERRAINLIST}
|
|
[/tile]
|
|
[tile]
|
|
pos=2
|
|
type=!,{TERRAINLIST}
|
|
[/tile]
|
|
[tile]
|
|
pos=3
|
|
type={ADJACENT}
|
|
{WATER_342_180_TILE_VARIANTS "~MASK(terrain/masks/long-convex-@R0-@R1.png)" {LAYER} {IPF} {IMAGESTEM} {FRAMES}}
|
|
[/tile]
|
|
|
|
rotations=tr,r,br,bl,l,tl
|
|
[/terrain_graphics]
|
|
#enddef
|