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upstream/wesnoth
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wesnoth/data
History
J.W. Bjerk a7fb70b87e improved 'desert road' terrain and moving it into the 'flat' subdir. step 1.
2010-05-02 05:17:57 +00:00
..
ai
add a workaround to convert old usages of 'fallback to default ai'...
2010-04-29 21:24:50 +00:00
campaigns
Ported 2010-04-29T06:04:33Z!lari.nieminen@iki.fi to trunk.
2010-04-29 06:06:08 +00:00
core
improved 'desert road' terrain and moving it into the 'flat' subdir. step 1.
2010-05-02 05:17:57 +00:00
gui
Readd the upload stastics to gui2.
2010-04-28 19:43:45 +00:00
hardwired
…
languages
…
lua
Moved [unit_worth] to Lua.
2010-04-05 06:00:28 +00:00
multiplayer
minor edit to map description.
2010-04-23 21:07:54 +00:00
test
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themes
Marking this "Wont Fix",
2010-04-16 13:12:52 +00:00
tools
Close the connection before processing the data
2010-04-27 14:35:19 +01:00
_main.cfg
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advanced_preferences.cfg
Add the minimum ping interval to the ping timeout.
2010-04-12 03:44:53 +01:00
COPYING.txt
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game_config.cfg
Add ~DARKEN() counterpart to ~BRIGHTEN(),
2010-04-06 02:02:44 +01:00
lan_server.cfg
…
scenario-formula-recruitment.cfg
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scenario-formula.cfg
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scenario-leaders.cfg
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scenario-poisoning.cfg
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scenario-test.cfg
fix a label in test scenario
2010-04-12 04:30:47 +01:00
schema-gui.cfg
make sure that all textdomains are set correctly...
2010-04-06 19:45:24 +00:00
schema.cfg
make sure that all textdomains are set correctly...
2010-04-06 19:45:24 +00:00
temp-file_send_data_strings.cfg
…
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