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...after reloading a game, "Create Unit" crashes To reproduce it: start test-scenario, save, reload, create unit, then crash at dialogs.cpp:995 because the first selected unit is not build. So I remove the "dummy_unit" from the create unit list. YogiHH, please review this because I don't know why this "dummy_unit" is created by reloading game (be we certainly must remove it from this list)
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The game's license is described in COPYING. See INSTALL for instructions on how to build the game from source code. A description of how to play the game can be found in MANUAL. To be notified of new releases, go to http://freshmeat.net/projects/wesnoth and 'subscribe to new releases'. Wesnoth User and Developer Forums (with over 100,000 posts from more than 2,800 registered members) can be found at http://forum.wesnoth.org/ For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site: http://www.wesnoth.org/ David White <davidnwhite@verizon.net>
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