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![]() There is a new sdl::get_mouse_state() function that should be used in place of SDL_GetMouseState() in every case. It returns coordinates relative to the drawing surface. With this, the pixel scale option seems to be working without issue. |
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.. | ||
boost_unit_tests | ||
campaignd | ||
libwesnoth | ||
libwesnoth_core | ||
libwesnoth_sdl | ||
libwesnoth_widgets | ||
lua | ||
wesnoth | ||
wesnothd |