2005-05-03 12:32:40 +00:00

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[scenario]
[time_area]
help=Specifies a separate day / night schedule for given area
x = MapXRange|Location of area
y = MapYRange|Location of area
{dayschedules}
[/time_area]
[/scenario]
[terrain]
help=Specifies individual terrain tile
gives_income=BOOL|Flag specifying whether this tile generates income
heals=BOOL|Flag specifying whether this tile heals units or not
recruit_from=BOOL|Specifies whether a leader can recruit when standing on this tile
recruit_onto=BOOL|Specifies whether units can be recruited onto this tile
[/terrain]