2005-05-03 12:32:40 +00:00

25 lines
785 B
Objective-C

#import "Wesnoth_Scenario_Editor_Prefix.h"
#import "WNVictoryList.h"
@implementation WNVictoryList
- (int)numberOfRowsInTableView:(NSTableView *)tableView
{
return [[[WNCampaign getActiveScenario] getVictoryConditionsFor: [WNCampaign getDifficulty]] count];
}
- (id)tableView:(NSTableView *)tableView objectValueForTableColumn:(NSTableColumn *)tableColumn row:(int)row
{
return [[[WNCampaign getActiveScenario] getVictoryConditionsFor: [WNCampaign getDifficulty]] objectAtIndex: row];
}
- (void)tableView:(NSTableView *)aTableView
setObjectValue:(id)anObject forTableColumn:(NSTableColumn *)tableColumn row:(int)rowIndex
{
[[[[WNCampaign getActiveScenario] getVictoryConditionsFor: [WNCampaign getDifficulty]] objectAtIndex: rowIndex] setString: anObject];
}
@end