mirror of
https://github.com/wesnoth/wesnoth
synced 2025-05-19 12:19:09 +00:00
97 lines
2.2 KiB
INI
97 lines
2.2 KiB
INI
[unit]
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id=Battle Princess
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name= _ "female^Princess"
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gender=female
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race=human
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image=human-battleprincess.png
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image_defensive=human-battleprincess-defend.png
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image_leading=human-battleprincess-leading.png
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profile=portraits/Heir_To_The_Throne/lisar.png
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hitpoints=52
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movement_type=elusivefoot
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movement=6
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experience=500
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level=3
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alignment=neutral
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advanceto=null
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cost=110
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ability=leadership,skirmisher
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usage=fighter
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unit_description= _ "A noble at birth, the Princess has learnt swordplay with the greatest generals, and battle tactics with the greatest sages, making her both a great combatant and leader. Now battle-hardened and strong of will, she can now aid those around her in the art of combat."
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get_hit_sound=female-hit.wav
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[attack]
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name=sword
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type=blade
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range=short
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damage=13
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number=4
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[frame]
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begin=-100
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end=100
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image=human-battleprincess-attack.png
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[/frame]
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[sound]
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time=-250
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sound=sword-swish.wav
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[/sound]
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[/attack]
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[variation]
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variation_name=scepter
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id=Battle Princess
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name= _ "Princess"
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race=human
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image=human-battleprincess.png
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image_defensive=human-battleprincess-defend.png
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image_leading=human-battleprincess-leading.png
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profile=portraits/Heir_To_The_Throne/lisar.png
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hitpoints=52
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movement_type=elusivefoot
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movement=6
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experience=500
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level=3
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alignment=neutral
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advanceto=null
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cost=110
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ability=leadership,skirmisher
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usage=fighter
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unit_description= _ "A noble at birth, the Princess has learnt swordplay with the greatest generals, and battle tactics with the greatest sages, making her both a great combatant and leader. The units of lower level around the Princess will fight better due to her presence. The Princess is a skilled skirmisher, and ignores enemy zones of control."
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get_hit_sound=female-hit.wav
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[attack]
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name=sword
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type=blade
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range=short
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damage=13
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number=4
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[frame]
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begin=-100
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end=100
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image=human-battleprincess-attack.png
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[/frame]
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[sound]
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time=-250
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sound=sword-swish.wav
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[/sound]
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[/attack]
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[attack]
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name=scepter of fire
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type=fire
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range=long
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special=magical
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damage=16
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number=4
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[sound]
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time=-200
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sound=fire.wav
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[/sound]
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[missile_frame]
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begin=-100
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end=0
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image=projectiles/fireball.png
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image_diagonal=projectiles/fireball.png
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halo=halo/fireball7.png
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[/missile_frame]
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[/attack]
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[/variation]
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[/unit]
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