wesnoth/data/core/units/dwarves/Fighter.cfg
2008-05-21 06:46:08 +00:00

218 lines
5.9 KiB
INI

#textdomain wesnoth-units
[unit_type]
id=Dwarvish Fighter
name= _ "Dwarvish Fighter"
race=dwarf
image="units/dwarves/fighter.png"
profile="portraits/Tristan_Millner/dwarven-fighter.png"
{MAGENTA_IS_THE_TEAM_COLOR}
ellipse="misc/ellipse"
hitpoints=38
movement_type=dwarvishfoot
movement=4
experience=41
level=1
alignment=neutral
advanceto=Dwarvish Steelclad
undead_variation=dwarf
cost=16
usage=fighter
description= _ "Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close range combat. They are excellent in mountainous terrain or underground. Though not swift, their power and endurance more than compensate."
die_sound={SOUND_LIST:DWARF_DIE}
{DEFENSE_ANIM_FILTERED "units/dwarves/fighter-defend-2.png" "units/dwarves/fighter-defend-1.png" {SOUND_LIST:DWARF_HIT} (
[filter_second_attack]
name=axe
[/filter_second_attack]
)}
{DEFENSE_ANIM_FILTERED "units/dwarves/fighter-hammer-defend.png" "units/dwarves/fighter-hammer.png" {SOUND_LIST:DWARF_HIT} (
[filter_second_attack]
name=hammer
[/filter_second_attack]
)}
{DEFENSE_ANIM_RANGE "units/dwarves/fighter-defend.png" "units/dwarves/fighter.png" {SOUND_LIST:DWARF_HIT} ranged}
[attack]
name=axe
description=_"axe"
type=blade
range=melee
damage=7
number=3
[/attack]
[attack]
name=hammer
description=_"hammer"
type=impact
range=melee
damage=8
number=2
[/attack]
#ifdef __UNUSED__
# Commented out because a dwarf jumping up and down looks nothing but silly.
[idle_anim]
{STANDARD_IDLE_FILTER}
start_time=0
[frame]
duration=100
image="units/dwarves/fighter-idle-1.png"
[/frame]
[frame]
duration=100
image="units/dwarves/fighter-idle-2.png"
[/frame]
[frame]
duration=100
image="units/dwarves/fighter-idle-3.png"
[/frame]
[frame]
image="units/dwarves/fighter-idle-4.png"
[/frame]
[frame]
duration=100
image="units/dwarves/fighter-idle-5.png"
[/frame]
[frame]
duration=100
image="units/dwarves/fighter-idle-6.png"
[/frame]
[frame]
duration=200
image="units/dwarves/fighter-idle-7.png"
[/frame]
[frame]
duration=100
image="units/dwarves/fighter-idle-8.png"
[/frame]
[frame]
duration=200
image="units/dwarves/fighter-idle-4.png"
[/frame]
[frame]
duration=100
image="units/dwarves/fighter-idle-5.png"
[/frame]
[frame]
duration=100
image="units/dwarves/fighter-idle-6.png"
[/frame]
[frame]
image="units/dwarves/fighter-idle-7.png"
[/frame]
[frame]
duration=100
image="units/dwarves/fighter-idle-8.png"
[/frame]
[frame]
duration=300
image="units/dwarves/fighter-idle-4.png"
[/frame]
[frame]
duration=100
image="units/dwarves/fighter-idle-1.png"
[/frame]
[/idle_anim]
#endif
[attack_anim]
[filter_attack]
name=hammer
[/filter_attack]
[frame]
begin=-200
end=-150
image="units/dwarves/fighter-hammer.png"
[/frame]
[frame]
begin=-150
end=-100
image="units/dwarves/fighter-hammer-1.png"
[/frame]
[if]
hits=yes
[frame]
begin=-100
end=100
image="units/dwarves/fighter-hammer-2.png"
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=100
image="units/dwarves/fighter-hammer-2.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=100
end=175
image="units/dwarves/fighter-hammer-3.png"
[/frame]
[frame]
begin=175
end=200
image="units/dwarves/fighter-hammer.png"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=axe
[/filter_attack]
start_time=-350
offset=0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40
[frame]
duration=40
image="units/dwarves/fighter-axe-1.png"
[/frame]
[frame]
duration=60
image="units/dwarves/fighter-axe-2.png"
[/frame]
[frame]
duration=60
image="units/dwarves/fighter-axe-3.png"
[/frame]
[frame]
duration=60
image="units/dwarves/fighter-axe-4.png"
[/frame]
[if]
hits=yes
[frame]
duration=60
image="units/dwarves/fighter-axe-5.png"
sound=axe.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
duration=60
image="units/dwarves/fighter-axe-5.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
duration=60
image="units/dwarves/fighter-axe-6.png"
[/frame]
[frame]
duration=60
image="units/dwarves/fighter-axe-7.png"
[/frame]
[frame]
duration=60
image="units/dwarves/fighter-axe-8.png"
[/frame]
[frame]
duration=60
image="units/dwarves/fighter-axe-9.png"
[/frame]
[frame]
duration=20
image="units/dwarves/fighter.png"
[/frame]
[/attack_anim]
[/unit_type]