mirror of
https://github.com/wesnoth/wesnoth
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218 lines
5.9 KiB
INI
218 lines
5.9 KiB
INI
#textdomain wesnoth-units
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[unit_type]
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id=Dwarvish Fighter
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name= _ "Dwarvish Fighter"
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race=dwarf
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image="units/dwarves/fighter.png"
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profile="portraits/Tristan_Millner/dwarven-fighter.png"
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{MAGENTA_IS_THE_TEAM_COLOR}
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ellipse="misc/ellipse"
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hitpoints=38
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movement_type=dwarvishfoot
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movement=4
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experience=41
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level=1
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alignment=neutral
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advanceto=Dwarvish Steelclad
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undead_variation=dwarf
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cost=16
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usage=fighter
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description= _ "Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close range combat. They are excellent in mountainous terrain or underground. Though not swift, their power and endurance more than compensate."
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die_sound={SOUND_LIST:DWARF_DIE}
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{DEFENSE_ANIM_FILTERED "units/dwarves/fighter-defend-2.png" "units/dwarves/fighter-defend-1.png" {SOUND_LIST:DWARF_HIT} (
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[filter_second_attack]
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name=axe
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[/filter_second_attack]
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)}
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{DEFENSE_ANIM_FILTERED "units/dwarves/fighter-hammer-defend.png" "units/dwarves/fighter-hammer.png" {SOUND_LIST:DWARF_HIT} (
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[filter_second_attack]
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name=hammer
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[/filter_second_attack]
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)}
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{DEFENSE_ANIM_RANGE "units/dwarves/fighter-defend.png" "units/dwarves/fighter.png" {SOUND_LIST:DWARF_HIT} ranged}
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[attack]
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name=axe
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description=_"axe"
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type=blade
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range=melee
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damage=7
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number=3
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[/attack]
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[attack]
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name=hammer
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description=_"hammer"
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type=impact
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range=melee
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damage=8
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number=2
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[/attack]
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#ifdef __UNUSED__
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# Commented out because a dwarf jumping up and down looks nothing but silly.
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[idle_anim]
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{STANDARD_IDLE_FILTER}
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start_time=0
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[frame]
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duration=100
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image="units/dwarves/fighter-idle-1.png"
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[/frame]
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[frame]
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duration=100
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image="units/dwarves/fighter-idle-2.png"
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[/frame]
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[frame]
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duration=100
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image="units/dwarves/fighter-idle-3.png"
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[/frame]
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[frame]
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image="units/dwarves/fighter-idle-4.png"
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[/frame]
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[frame]
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duration=100
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image="units/dwarves/fighter-idle-5.png"
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[/frame]
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[frame]
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duration=100
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image="units/dwarves/fighter-idle-6.png"
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[/frame]
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[frame]
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duration=200
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image="units/dwarves/fighter-idle-7.png"
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[/frame]
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[frame]
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duration=100
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image="units/dwarves/fighter-idle-8.png"
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[/frame]
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[frame]
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duration=200
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image="units/dwarves/fighter-idle-4.png"
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[/frame]
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[frame]
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duration=100
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image="units/dwarves/fighter-idle-5.png"
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[/frame]
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[frame]
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duration=100
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image="units/dwarves/fighter-idle-6.png"
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[/frame]
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[frame]
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image="units/dwarves/fighter-idle-7.png"
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[/frame]
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[frame]
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duration=100
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image="units/dwarves/fighter-idle-8.png"
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[/frame]
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[frame]
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duration=300
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image="units/dwarves/fighter-idle-4.png"
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[/frame]
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[frame]
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duration=100
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image="units/dwarves/fighter-idle-1.png"
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[/frame]
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[/idle_anim]
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#endif
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[attack_anim]
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[filter_attack]
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name=hammer
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[/filter_attack]
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[frame]
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begin=-200
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end=-150
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image="units/dwarves/fighter-hammer.png"
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[/frame]
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[frame]
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begin=-150
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end=-100
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image="units/dwarves/fighter-hammer-1.png"
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[/frame]
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[if]
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hits=yes
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[frame]
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begin=-100
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end=100
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image="units/dwarves/fighter-hammer-2.png"
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sound=mace.wav
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[/frame]
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[/if]
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[else]
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hits=no
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[frame]
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begin=-100
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end=100
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image="units/dwarves/fighter-hammer-2.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[/else]
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[frame]
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begin=100
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end=175
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image="units/dwarves/fighter-hammer-3.png"
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[/frame]
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[frame]
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begin=175
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end=200
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image="units/dwarves/fighter-hammer.png"
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[/frame]
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[/attack_anim]
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[attack_anim]
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[filter_attack]
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name=axe
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[/filter_attack]
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start_time=-350
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offset=0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40
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[frame]
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duration=40
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image="units/dwarves/fighter-axe-1.png"
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[/frame]
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[frame]
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duration=60
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image="units/dwarves/fighter-axe-2.png"
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[/frame]
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[frame]
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duration=60
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image="units/dwarves/fighter-axe-3.png"
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[/frame]
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[frame]
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duration=60
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image="units/dwarves/fighter-axe-4.png"
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[/frame]
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[if]
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hits=yes
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[frame]
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duration=60
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image="units/dwarves/fighter-axe-5.png"
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sound=axe.ogg
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[/frame]
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[/if]
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[else]
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hits=no
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[frame]
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duration=60
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image="units/dwarves/fighter-axe-5.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[/else]
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[frame]
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duration=60
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image="units/dwarves/fighter-axe-6.png"
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[/frame]
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[frame]
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duration=60
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image="units/dwarves/fighter-axe-7.png"
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[/frame]
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[frame]
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duration=60
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image="units/dwarves/fighter-axe-8.png"
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[/frame]
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[frame]
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duration=60
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image="units/dwarves/fighter-axe-9.png"
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[/frame]
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[frame]
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duration=20
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image="units/dwarves/fighter.png"
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[/frame]
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[/attack_anim]
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[/unit_type]
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