2008-04-30 15:34:49 +00:00

107 lines
2.9 KiB
INI

#textdomain wesnoth
#
# Macros for single tiles or overlays
#
#define TERRAIN_BASE_PLF TERRAIN PROB LAYER FLAG IMAGE
[terrain_graphics]
[tile]
x=0
y=0
type="{TERRAIN}"
[image]
layer={LAYER}
name={IMAGE}
[/image]
[/tile]
probability={PROB}
no_flag={FLAG}
set_flag={FLAG}
[/terrain_graphics]
#enddef
#meta-macro TERRAIN_BASE TERRAIN P=PROB=100 L=LAYER=-1000 F=FLAG=base IMAGE
#Macro for Single Hex
#define OVERLAY_PLF TYPE PROB LAYER FLAG IMAGE
[terrain_graphics]
map="
, *
* , *
, 1
* , *
, *"
[tile]
pos=1
type={TYPE}
no_flag={FLAG}
set_flag={FLAG}
[/tile]
probability={PROB}
[image]
name={IMAGE}
layer={LAYER}
base=90,144
center=90,144
[/image]
[/terrain_graphics]
#enddef
#meta-macro OVERLAY TYPE P=PROB=100 L=LAYER=0 F=FLAG=overlay IMAGE
#The following code is autogenerated by expand-terrain-macros.py
#generated from: #meta-macro TERRAIN_BASE TERRAIN P=PROB=100 L=LAYER=-1000 F=FLAG=base IMAGE
#Please do not modify
#define TERRAIN_BASE_LF TERRAIN LAYER FLAG IMAGE
{TERRAIN_BASE_PLF ({TERRAIN}) 100 ({LAYER}) ({FLAG}) ({IMAGE})}
#enddef
#define TERRAIN_BASE_PF TERRAIN PROB FLAG IMAGE
{TERRAIN_BASE_PLF ({TERRAIN}) ({PROB}) -1000 ({FLAG}) ({IMAGE})}
#enddef
#define TERRAIN_BASE_F TERRAIN FLAG IMAGE
{TERRAIN_BASE_PLF ({TERRAIN}) 100 -1000 ({FLAG}) ({IMAGE})}
#enddef
#define TERRAIN_BASE_PL TERRAIN PROB LAYER IMAGE
{TERRAIN_BASE_PLF ({TERRAIN}) ({PROB}) ({LAYER}) base ({IMAGE})}
#enddef
#define TERRAIN_BASE_L TERRAIN LAYER IMAGE
{TERRAIN_BASE_PLF ({TERRAIN}) 100 ({LAYER}) base ({IMAGE})}
#enddef
#define TERRAIN_BASE_P TERRAIN PROB IMAGE
{TERRAIN_BASE_PLF ({TERRAIN}) ({PROB}) -1000 base ({IMAGE})}
#enddef
#define TERRAIN_BASE TERRAIN IMAGE
{TERRAIN_BASE_PLF ({TERRAIN}) 100 -1000 base ({IMAGE})}
#enddef
#end of generated code
#The following code is autogenerated by expand-terrain-macros.py
#generated from: #meta-macro OVERLAY TYPE P=PROB=100 L=LAYER=0 F=FLAG=overlay IMAGE
#Please do not modify
#define OVERLAY_LF TYPE LAYER FLAG IMAGE
{OVERLAY_PLF ({TYPE}) 100 ({LAYER}) ({FLAG}) ({IMAGE})}
#enddef
#define OVERLAY_PF TYPE PROB FLAG IMAGE
{OVERLAY_PLF ({TYPE}) ({PROB}) 0 ({FLAG}) ({IMAGE})}
#enddef
#define OVERLAY_F TYPE FLAG IMAGE
{OVERLAY_PLF ({TYPE}) 100 0 ({FLAG}) ({IMAGE})}
#enddef
#define OVERLAY_PL TYPE PROB LAYER IMAGE
{OVERLAY_PLF ({TYPE}) ({PROB}) ({LAYER}) overlay ({IMAGE})}
#enddef
#define OVERLAY_L TYPE LAYER IMAGE
{OVERLAY_PLF ({TYPE}) 100 ({LAYER}) overlay ({IMAGE})}
#enddef
#define OVERLAY_P TYPE PROB IMAGE
{OVERLAY_PLF ({TYPE}) ({PROB}) 0 overlay ({IMAGE})}
#enddef
#define OVERLAY TYPE IMAGE
{OVERLAY_PLF ({TYPE}) 100 0 overlay ({IMAGE})}
#enddef
#end of generated code