mirror of
https://github.com/wesnoth/wesnoth
synced 2025-05-20 08:31:35 +00:00
245 lines
4.7 KiB
INI
245 lines
4.7 KiB
INI
[unit]
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id=Cuttle Fish
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name= _ "Cuttle Fish"
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race=monster
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image="units/monsters/cuttlefish.png"
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hitpoints=67
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movement_type=deepsea
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movement=8
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experience=100
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level=2
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alignment=neutral
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advanceto=null
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{AMLA_TOUGH 3}
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cost=40
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usage=fighter
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unit_description= _ "Cuttle Fish are gigantic creatures of the seas. They can grab their opponents with strong tentacles, or spit a poisonous black ink from a distance. The best way to survive an encounter with these monsters is to remain ashore.
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Special Notes:"+{SPECIAL_NOTES_POISON}+{SPECIAL_NOTES_SWARM}
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die_sound=water-blast.wav
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{DEFENSE_ANIM "units/monsters/cuttlefish-defend.png" "units/monsters/cuttlefish.png" squishy-hit.wav }
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[death]
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[frame]
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begin=0
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end=200
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image="units/monsters/cuttlefish-die-1.png"
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[/frame]
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[frame]
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begin=200
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end=400
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image="units/monsters/cuttlefish-die-2.png"
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[/frame]
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[/death]
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[attack]
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name=tentacle
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type=impact
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range=melee
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[specials]
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{WEAPON_SPECIAL_SWARM}
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[/specials]
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damage=3
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number=10
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[animation]
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hits=no
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[frame]
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begin=-200
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end=-150
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image="units/monsters/cuttlefish-defend.png"
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[/frame]
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[frame]
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begin=-150
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end=50
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image="units/monsters/cuttlefish-attack.png"
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sound=squishy-miss.wav
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[/frame]
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[frame]
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begin=50
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end=100
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image="units/monsters/cuttlefish.png"
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[/frame]
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[/animation]
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[animation]
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hits=no
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[frame]
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begin=-200
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end=-150
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image="units/monsters/cuttlefish-defend.png"
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[/frame]
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[frame]
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begin=-150
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end=50
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image="units/monsters/cuttlefish-attack-2.png"
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sound=squishy-miss.wav
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[/frame]
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[frame]
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begin=50
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end=100
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image="units/monsters/cuttlefish.png"
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[/frame]
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[/animation]
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[animation]
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hits=no
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[frame]
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begin=-200
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end=-150
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image="units/monsters/cuttlefish-defend.png"
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[/frame]
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[frame]
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begin=-150
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end=50
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image="units/monsters/cuttlefish-attack-3.png"
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sound=squishy-miss.wav
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[/frame]
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[frame]
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begin=50
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end=100
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image="units/monsters/cuttlefish.png"
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[/frame]
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[/animation]
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[animation]
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hits=no
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[frame]
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begin=-200
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end=-150
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image="units/monsters/cuttlefish-defend.png"
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[/frame]
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[frame]
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begin=-150
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end=50
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image="units/monsters/cuttlefish-attack-4.png"
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sound=squishy-miss.wav
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[/frame]
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[frame]
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begin=50
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end=100
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image="units/monsters/cuttlefish.png"
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[/frame]
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[/animation]
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[animation]
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hits=yes
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[frame]
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begin=-200
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end=-150
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image="units/monsters/cuttlefish-defend.png"
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[/frame]
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[frame]
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begin=-150
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end=50
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image="units/monsters/cuttlefish-attack.png"
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sound=squishy-strike.wav
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[/frame]
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[frame]
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begin=50
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end=100
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image="units/monsters/cuttlefish.png"
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[/frame]
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[/animation]
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[animation]
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hits=yes
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[frame]
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begin=-200
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end=-150
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image="units/monsters/cuttlefish-defend.png"
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[/frame]
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[frame]
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begin=-150
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end=50
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image="units/monsters/cuttlefish-attack-2.png"
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sound=squishy-strike.wav
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[/frame]
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[frame]
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begin=50
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end=100
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image="units/monsters/cuttlefish.png"
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[/frame]
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[/animation]
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[animation]
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hits=yes
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[frame]
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begin=-200
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end=-150
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image="units/monsters/cuttlefish-defend.png"
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[/frame]
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[frame]
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begin=-150
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end=50
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image="units/monsters/cuttlefish-attack-3.png"
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sound=squishy-strike.wav
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[/frame]
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[frame]
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begin=50
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end=100
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image="units/monsters/cuttlefish.png"
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[/frame]
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[/animation]
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[animation]
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hits=yes
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[frame]
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begin=-200
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end=-150
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image="units/monsters/cuttlefish-defend.png"
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[/frame]
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[frame]
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begin=-150
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end=50
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image="units/monsters/cuttlefish-attack-4.png"
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sound=squishy-strike.wav
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[/frame]
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[frame]
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begin=50
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end=100
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image="units/monsters/cuttlefish.png"
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[/frame]
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[/animation]
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[/attack]
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[attack]
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name=ink
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type=pierce
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range=ranged
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damage=6
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number=2
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[specials]
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{WEAPON_SPECIAL_POISON}
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[/specials]
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[animation]
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[missile_frame]
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begin=-200
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end=0
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image="projectiles/ink.png"
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image_diagonal="projectiles/ink.png"
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[/missile_frame]
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[frame]
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begin=-300
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end=-180
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image="units/monsters/cuttlefish-defend.png"
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[/frame]
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[if]
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hits=yes
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[frame]
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begin=-180
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end=-100
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image="units/monsters/cuttlefish-attack-ink.png"
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sound=squishy-strike.wav
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[/frame]
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[/if]
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[else]
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hits=no
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[frame]
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begin=-180
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end=-100
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image="units/monsters/cuttlefish-attack-ink.png"
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sound=squishy-miss.wav
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[/frame]
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[/else]
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{FRAME_ON_POISON (
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[frame]
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begin=-100
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end=0
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image="units/monsters/cuttlefish.png"
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sound=poison.ogg
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[/frame]
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)}
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[/animation]
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[/attack]
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[/unit]
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