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wesnoth/data/core
History
Richard Kettering b3e42016aa Improved defense and attack animations for the royal guard.
2007-12-26 07:14:34 +00:00
..
images
Improved defense and attack animations for the royal guard.
2007-12-26 07:09:32 +00:00
macros
Let {RANDOM} use the new random generator.
2007-12-24 22:32:58 +00:00
music
New elvish theme by Doug Kaufman.
2007-11-30 17:32:35 +00:00
sounds
Converted wardrums.wav to .ogg and moved it to core/sounds/ambient/.
2007-12-17 17:56:26 +00:00
terrain-graphics
Oops, had forgotten to wire in the merman village variation.
2007-12-25 18:02:48 +00:00
units
Improved defense and attack animations for the royal guard.
2007-12-26 07:14:34 +00:00
_main.cfg
…
about.cfg
Fixing a typo
2007-12-13 23:56:52 +00:00
editor-groups.cfg
…
fonts.cfg
font update
2007-12-11 01:31:00 +00:00
help.cfg
Describe linger mode for the in-game help.
2007-12-25 06:27:47 +00:00
hotkeys.cfg
remove the default shortcut for mousescroll
2007-10-20 03:28:35 +00:00
README
…
team-colors.cfg
Brightened orange slightly to make it more distinguishable from brown.
2007-12-13 02:34:24 +00:00
terrain.cfg
Wire in the crude hut village (with one variation).
2007-12-24 11:05:29 +00:00
units.cfg
marked temporary descriptions as untranslateable...
2007-12-24 10:49:36 +00:00

README

This directory contains the core resources usable in WML by all campaigns
and add-on packages.
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