wesnoth/SConstruct
2008-03-30 23:21:58 +00:00

1149 lines
40 KiB
Python

#
# SCons build description for the Wesnoth project
#
# Prerequisites are:
# 1. Subversion command-line client programs svnstatus and svnversion.
# 2. Unix file(1), on installation only.
# 3. Unix convert(1), on installation only, if using tinygui.
# 4. gmsgfmt(1) for making builds with i18n support.
#
# To do (list is now exhaustive):
#
# 1. Dummy locales
# 2. Translations handling other than installation (pot-update).
# 3. Making binary and data-only distribution tarballs
import os, sys, commands, shutil, sets, re
from glob import glob
from SCons.Script import *
#
# Build-control options
#
opts = Options('.scons-option-cache')
# These are implemented
opts.Add(PathOption('datadir', 'read-only architecture-independent game data', "share/wesnoth", PathOption.PathAccept))
opts.Add(BoolOption('debug', 'Set to build for debugging', False))
opts.Add(PathOption('fifodir', 'directory for the wesnothd fifo socket file', "/var/run/wesnothd", PathOption.PathAccept))
opts.Add(BoolOption('fribidi','Clear to disable bidirectional-language support', True))
opts.Add(BoolOption('desktop_entry','Clear to disable desktop-entry', True))
opts.Add(PathOption('desktopdir', 'sets the desktop entry directory to a non-default location', "share/applications", PathOption.PathAccept))
opts.Add(PathOption('icondir', 'sets the icons directory to a non-default location', "share/icons", PathOption.PathAccept))
opts.Add(BoolOption('internal_data', 'Set to put data in Mac OS X application fork', False))
opts.Add(PathOption('localedir', 'sets the locale data directory to a non-default location', "translations", PathOption.PathAccept))
opts.Add(BoolOption('lowmem', 'Set to reduce memory usage by removing extra functionality', False))
opts.Add(BoolOption('nls','enable compile/install of gettext message catalogs',True))
opts.Add(PathOption('prefix', 'autotools-style installation prefix', "/usr/local"))
opts.Add(PathOption('prefsdir', 'user preferences directory', ".wesnoth", PathOption.PathAccept))
opts.Add(BoolOption('prereqs','abort if prerequisites cannot be detected',True))
opts.Add(BoolOption('profile', 'Set to build for debugging', False))
opts.Add(BoolOption('python', 'Enable in-game python extensions.', True))
opts.Add(BoolOption('raw_sockets', 'Set to use raw receiving sockets in the multiplayer network layer rather than the SDL_net facilities', False))
opts.Add('server_gid', 'group id of the user who runs wesnothd', "")
opts.Add('server_uid', 'user id of the user who runs wesnothd', "")
opts.Add(BoolOption('smallgui', 'Set for GUI reductions for resolutions down to 800x480 (eeePC, Nokia 8x0), images normal size', False))
opts.Add(BoolOption('static', 'Set to enable static building of Wesnoth', False))
opts.Add(BoolOption('strict', 'Set to strict compilation', False))
opts.Add(BoolOption('tinygui', 'Set for GUI reductions for resolutions down to 320x240 (PDAs), resize images before installing', False))
opts.Add(BoolOption('verbose', 'Emit progress messages during data installation.', False))
# FIXME: These are not yet implemented
opts.Add(BoolOption('dummy_locales','Set to enable Wesnoth private locales', False))
#
# Setup
#
env = Environment(options = opts)
opts.Save('.scons-option-cache', env)
Help("""Arguments may be a mixture of switches and targets an any order.
Switches apply to the entire build regrdless of where they are in the order.
Important switches include:
prefix=/usr probably what you want for production tools
debug=yes enable compiler and linker debugging switches
Available build targets include the individual binaries:
wesnoth wesnoth_editor wesnothd campaignd exploder cutter test
The following special build targets
all = wesnoth wesnoth_editor exploder cutter wesnothd campaignd (*).
TAGS = build tags for Emacs (*).
install-clientside = install 'all' executables + wmlscope/wmllint/wmlindent.
install = synonym for install-clientside
install-wesnothd = install the Wesnoth multiplayer server.
install-campaignd = install the Wesnoth campaign server.
uninstall = uninstall all executables, tools, and servers.
dist = make distribution tarball as wesnoth.tar.bz2 (*).
data-dist = make data tarball as wesnoth-data.tar.bz2 (*).
binary-dist = make data tarball as wesnoth-binaries.tar.bz2 (*).
wesnoth-bundle = make Mac OS application bundle from game (*)
wesnoth-editor-bundle = make Mac OS application bundle from editor (*).
sanity-check = run a pre-release sanity check on the distribution.
manual.en.html = HTML version of the English-language manual.
Files made by targets maked '(*)' are cleaned by cleaned by 'scons -c all'
Options are cached in a file named .scons-option-cache and persist to later
invocations. The file is editable. Delete it to start fresh. Current option
values can be listed with 'scons -h'.
If you set CXXFLAGS and/or LDFLAGS in the environment, the values will
be appended to the appropriate variables within scons. You can use this,
for example, to point scons at non-default library locations.
""" + opts.GenerateHelpText(env))
# Omits the 'test' target
all = env.Alias("all", ["wesnoth", "wesnoth_editor", "wesnothd", "campaignd",
"cutter", "exploder"])
env.Default("all")
env.TargetSignatures('content')
#
# Generic pkg-config support is not presentluy used, but might be in the future
#
def CheckPKGConfig(context, version):
context.Message( 'Checking for pkg-config... ' )
ret = context.TryAction('pkg-config --atleast-pkgconfig-version=%s' % version)[0]
context.Result( ret )
return ret
def CheckPKG(context, name):
context.Message( 'Checking for %s... ' % name )
ret = context.TryAction('pkg-config --exists \'%s\'' % name)[0]
context.Result( ret )
return ret
#
# Most of our required runtime support is from Boost SDL.
#
def backup_env(env, vars):
backup = dict()
for var in vars:
backup[var] = env.get(var, [])
return backup
def restore_env(env, backup):
for var in backup.keys():
env[var] = backup[var]
def CheckBoostLib(context, boost_lib, require_version = None):
env = context.env
boostdir = env.get("BOOSTDIR", "/usr/include")
boostlibdir = env.get("BOOSTLIBS", "/usr/lib")
backup = backup_env(env, ["CPPPATH", "LIBPATH", "LIBS"])
boost_headers = { "regex" : "regex/config.hpp",
"iostreams" : "iostreams/stream.hpp" }
header_name = boost_headers.get(boost_lib, boost_lib + ".hpp")
libname = "boost_" + boost_lib + env.get("BOOST_SUFFIX", "")
env.AppendUnique(CPPPATH = [boostdir], LIBPATH = [boostlibdir])
env.AppendUnique(LIBS = [libname])
test_program = """
#include <boost/%s>
\n""" % header_name
if require_version:
version = require_version.split(".", 2)
major = int(version[0])
minor = int(version[1])
try:
sub_minor = int(version[2])
except (ValueError, IndexError):
sub_minor = 0
test_program += "#include <boost/version.hpp>\n"
test_program += \
"#if BOOST_VERSION < %d\n#error Boost version is too old!\n#endif\n" \
% (major * 100000 + minor * 100 + sub_minor)
test_program += """
int main()
{
}
\n"""
if context.TryLink(test_program, ".cpp"):
return True
else:
restore_env(env, backup)
return False
def CheckBoost(context, boost_lib, require_version = None):
if require_version:
context.Message("Checking for Boost %s library version >= %s... " % (boost_lib, require_version))
else:
context.Message("Checking for Boost %s library... " % boost_lib)
check_result = CheckBoostLib(context, boost_lib, require_version)
if not check_result and not context.env.get("BOOST_SUFFIX"):
context.env["BOOST_SUFFIX"] = "-mt"
check_result = CheckBoostLib(context, boost_lib, require_version)
if check_result:
context.Result("yes")
else:
context.Result("no")
return check_result
def CheckSDL(context, sdl_lib = "SDL", require_version = None):
if require_version:
version = require_version.split(".", 2)
major_version = int(version[0])
minor_version = int(version[1])
try:
patchlevel = int(version[2])
except (ValueError, IndexError):
patch_level = 0
sdldir = context.env.get("SDLDIR",
os.path.join(context.env["prefix"], "SDL"))
if sdl_lib == "SDL":
if require_version:
context.Message("Checking for Simple DirectMedia Layer library version >= %d.%d.%d... " % (major_version, minor_version, patchlevel))
else:
context.Message("Checking for Simple DirectMedia Layer library... ")
env = context.env
env.AppendUnique(CPPPATH = [os.path.join(sdldir, "include/SDL")], LIBPATH = [os.path.join(sdldir, "lib")])
if env["PLATFORM"] == "posix" or env["PLATFORM"] == "darwin":
env.ParseConfig("sdl-config --cflags --libs")
if env["PLATFORM"] == "win32":
env.AppendUnique(CCFLAGS = ["-D_GNU_SOURCE"])
env.AppendUnique(LIBS = Split("mingw32 SDLmain SDL"))
env.AppendUnique(LINKFLAGS = ["-mwindows"])
else:
if require_version:
context.Message("Checking for %s library version >= %d.%d.%d... " % (sdl_lib, major_version, minor_version, patchlevel))
else:
context.Message("Checking for %s library... " % sdl_lib)
context.env.AppendUnique(LIBS = [sdl_lib])
test_program = """
#include <%s.h>
\n""" % sdl_lib
if require_version:
test_program += "#if SDL_VERSIONNUM(%s, %s, %s) < SDL_VERSIONNUM(%d, %d, %d)\n#error Library is too old!\n#endif\n" % \
(sdl_lib.upper() + "_MAJOR_VERSION", \
sdl_lib.upper() + "_MINOR_VERSION", \
sdl_lib.upper() + "_PATCHLEVEL", \
major_version, minor_version, patchlevel)
test_program += """
int main(int argc, char** argv)
{
}
\n"""
if context.TryLink(test_program, ".c"):
context.Result("yes")
return True
else:
context.Result("no")
return False
def CheckOgg(context):
test_program = '''
#include <SDL_mixer.h>
#include <stdlib.h>
int main(int argc, char **argv)
{
Mix_Music* music = Mix_LoadMUS("data/core/music/main_menu.ogg");
if (music == NULL)
exit(1);
exit(0);
}
\n
'''
#context.env.AppendUnique(LIBS = "SDL_mixer")
context.Message("Checking for Ogg Vorbis support in SDL... ")
(result, output) = context.TryRun(test_program, ".c")
if result:
context.Result("yes")
return True
else:
context.Result("no")
return False
def CheckPNG(context):
test_program = '''
#include <SDL_image.h>
#include <stdlib.h>
int main(int argc, char **argv)
{
SDL_RWops *src;
char *testimage = "images/buttons/button-pressed.png";
src = SDL_RWFromFile(testimage, "rb");
if (src == NULL) {
exit(2);
}
exit(!IMG_isPNG(src));
}
\n
'''
context.Message("Checking for PNG support in SDL... ")
(result, output) = context.TryRun(test_program, ".c")
if result:
context.Result("yes")
return True
else:
context.Result("no")
return False
#
# Check some preconditions
#
def Die(message):
print message
Exit(1)
def Warning(message):
print message
return False
conf = Configure(env, custom_tests = { 'CheckPKGConfig' : CheckPKGConfig,
'CheckPKG' : CheckPKG,
'CheckSDL' : CheckSDL,
'CheckOgg' : CheckOgg,
'CheckPNG' : CheckPNG,
'CheckBoost' : CheckBoost })
#if env["prereqs"]:
# conf.CheckPKGConfig('0.15.0') or Die("Base prerequisites are not met.")
if env["prereqs"]:
conf.CheckBoost("iostreams") or Die("Boost prerequisites are not met.")
have_client_prereqs = \
conf.CheckSDL(require_version = '1.2.7') and \
conf.CheckSDL("SDL_ttf", require_version = "2.0.8") and \
conf.CheckSDL("SDL_mixer") and \
conf.CheckSDL("SDL_image") and \
conf.CheckOgg() and \
conf.CheckPNG() or Warning("Client prerequisites are not met. wesnoth, wesnoth_editor, cutter and exploder cannot be built.")
have_X = conf.CheckLib('X11') or Warning("wesnoth_editor cannot be built.")
have_fribidi = False
if env['fribidi']:
have_fribidi = conf.CheckLib('fribidi') or Die("Can't find libfribidi, please install it or rebuild with fribidi=no.")
have_server_prereqs = conf.CheckSDL('SDL_net') or Warning("Server prerequisites are not met. wesnothd and campaignd cannot be built.")
if env["python"]:
env["python"] = (float(sys.version[:3]) >= 2.4) and conf.CheckLib('python'+sys.version[:3]) or Warning("Python >= 2.4 not found. Python extensions will be disabled.")
else:
have_client_prereqs = True
have_X = True
have_fribidi = True
have_server_prereqs = True
boost_test_dyn_link = boost_auto_test = False
if 'test' in COMMAND_LINE_TARGETS:
boost_test_dyn_link = conf.CheckCXXHeader('boost/test/unit_test.hpp')
boost_auto_test = conf.CheckCXXHeader('boost/test/unit_test.hpp')
have_gmsgfmt = env.WhereIs("gmsgfmt")
if not have_gmsgfmt:
env["nls"] = False
if not have_gmsgfmt:
print "NLS tools are not present..."
if not env['nls']:
print "NLS catalogue installation is disabled."
env = conf.Finish()
#
# Implement configuration switches
#
extralibs=[]
# FIXME: Unix-specific.
# Link only on demand, so we don't need separate link lists for each binary
env["LINKFLAGS"].append("-Wl,--as-needed")
# Later in the recipe we will guarantee that src/revision.hpp exists
env["CXXFLAGS"].append('-DHAVE_REVISION')
if env["debug"]:
env["CXXFLAGS"] += Split("-O0 -DDEBUG -ggdb3 -W -Wall -ansi")
else:
env["CXXFLAGS"] += Split("-O2 -ansi")
if env['static']:
env["LINKFLAGS"].append("-all-static")
if env['profile']:
env["CXXFLAGS"].append("-pg")
env["LINKFLAGS"].append("-pg")
if env['strict']:
env["CXXFLAGS"] += Split("-Werror -Wno-unused -Wno-sign-compare")
if env['tinygui']:
env["CXXFLAGS"].append("-DUSE_TINY_GUI")
if env['smallgui']:
env["CXXFLAGS"].append("-DUSE_SMALL_GUI")
if env['lowmem']:
env["CXXFLAGS"].append("-DLOW_MEM")
if env['fribidi']:
env["CXXFLAGS"].append("-DHAVE_FRIBIDI")
extralibs.append("fribidi")
if env['raw_sockets']:
env["CXXFLAGS"].append("-DNETWORK_USE_RAW_SOCKETS")
if env['internal_data']:
env["CXXFLAGS"].append("-DUSE_INTERNAL_DATA")
if env['prefsdir']:
env["CXXFLAGS"].append("-DPREFERENCES_DIR='\"%s\"'" % env['prefsdir'])
if env['fifodir']:
env["CXXFLAGS"].append("-DFIFODIR='\"%s\"'" % env['fifodir'])
if env['python']:
env["CXXFLAGS"].append("-DHAVE_PYTHON")
if env['localedir']:
env["CXXFLAGS"].append("-DLOCALEDIR='\"%s\"'" % env['localedir'])
if not os.path.isabs(env['localedir']):
env["CXXFLAGS"].append("-DHAS_RELATIVE_LOCALEDIR")
# Simulate autools-like behavior of prefix on various paths
for d in ("datadir", "fifodir", "icondir", "desktopdir"):
if not os.path.isabs(env[d]):
env[d] = os.path.join(env["prefix"], env[d])
env["CXXFLAGS"].append("-DWESNOTH_PATH='\"%s\"'" % env['datadir'])
if 'CXXFLAGS' in os.environ:
env.Append(CXXFLAGS = os.environ['CXXFLAGS'])
if 'LDFLAGS' in os.environ:
env.Append(LINKFLAGS = os.environ['LDFLAGS'])
test_env = env.Clone()
if boost_test_dyn_link:
env["CXXFLAGS"].append("-DBOOST_TEST_DYN_LINK")
if boost_auto_test:
test_env["CXXFLAGS"].append("-DWESNOTH_BOOST_AUTO_TEST_MAIN")
else:
test_env["CXXFLAGS"].append("-DWESNOTH_BOOST_TEST_MAIN")
cc_version = env["CCVERSION"]
if env["CC"] == "gcc":
(major, minor, rev) = map(int, cc_version.split("."))
if major*10+minor < 33:
print "Your compiler version is too old"
Exit(1)
#
# Libraries and source groups
#
# The png library specification is not needed everywhere. Some versions of
# (probably) SDL_image must carry it internally.
boost_libs = Split("boost_iostreams boost_regex")
SDL_libs = Split("SDL_net SDL_ttf SDL_mixer SDL_image SDL")
commonlibs = SDL_libs + boost_libs + ["pthread", "png", "-lpython"+sys.version[:3]]
wesnothdlibs = ["SDL_net", "boost_iostreams-mt", "pthread"]
commonpath = ['src', '/usr/include/SDL', '/usr/include/python%s' % sys.version[:3]]
env.Append(LIBPATH = ".")
# Platform-specific support, straight from configure.ac
if sys.platform == 'win32': # Microsoft Windows
commonlibs.append("unicows") # Windows Unicode lib
elif sys.platform == 'darwin': # Mac OS X
env["CXXFLAGS"].append("-framework Carbon") # Carbon GUI
#color_range.cpp should be removed, but game_config depends on it.
#game_config has very few things that are needed elsewhere, it should be
#removed. Requires moving path and version at least to other files.
libwesnoth_core_sources = [
"src/color_range.cpp",
"src/config.cpp",
"src/filesystem.cpp",
"src/game_config.cpp",
"src/gettext.cpp",
"src/log.cpp",
"src/map.cpp",
"src/network.cpp",
"src/network_worker.cpp",
"src/thread.cpp",
"src/tstring.cpp",
"src/util.cpp",
"src/serialization/binary_or_text.cpp",
"src/serialization/binary_wml.cpp",
"src/serialization/parser.cpp",
"src/serialization/preprocessor.cpp",
"src/serialization/string_utils.cpp",
"src/serialization/tokenizer.cpp",
]
env.Library("wesnoth_core", libwesnoth_core_sources,
CPPPATH = commonpath + ['src/serialization'])
libwesnoth_sources = [
"src/astarnode.cpp",
"src/astarsearch.cpp",
"src/builder.cpp",
"src/cavegen.cpp",
"src/clipboard.cpp",
"src/construct_dialog.cpp",
"src/cursor.cpp",
"src/display.cpp",
"src/events.cpp",
"src/filechooser.cpp",
"src/font.cpp",
"src/generic_event.cpp",
"src/hotkeys.cpp",
"src/image.cpp",
"src/key.cpp",
"src/language.cpp",
"src/loadscreen.cpp",
"src/map_create.cpp",
"src/map_label.cpp",
"src/mapgen.cpp",
"src/mapgen_dialog.cpp",
"src/marked-up_text.cpp",
"src/minimap.cpp",
"src/pathutils.cpp",
"src/preferences.cpp",
"src/preferences_display.cpp",
"src/race.cpp",
"src/random.cpp",
"src/reports.cpp",
"src/show_dialog.cpp",
"src/sound.cpp",
"src/soundsource.cpp",
"src/terrain.cpp",
"src/terrain_translation.cpp",
"src/tooltips.cpp",
"src/video.cpp",
"src/theme.cpp",
"src/widgets/button.cpp",
"src/widgets/file_menu.cpp",
"src/widgets/label.cpp",
"src/widgets/menu.cpp",
"src/widgets/menu_style.cpp",
"src/widgets/progressbar.cpp",
"src/widgets/scrollarea.cpp",
"src/widgets/scrollbar.cpp",
"src/widgets/slider.cpp",
"src/widgets/textbox.cpp",
"src/widgets/widget.cpp",
"src/wml_exception.cpp",
]
env.Library("wesnoth", libwesnoth_sources,
CPPPATH = commonpath + ['src/serialization'])
libwesnothd_sources = [
"src/loadscreen_empty.cpp",
"src/tools/dummy_video.cpp",
]
env.Library("wesnothd", libwesnothd_sources,
CPPPATH = ['src', '/usr/include/SDL'])
libcampaignd_sources = [
"src/publish_campaign.cpp",
]
env.Library("campaignd", libcampaignd_sources,
CPPPATH = commonpath)
libwesnoth_sdl_sources = [
"src/sdl_utils.cpp",
]
env.Library("wesnoth_sdl", libwesnoth_sdl_sources,
CPPPATH = commonpath)
libcutter_sources = [
"src/tools/exploder_utils.cpp",
"src/tools/exploder_cutter.cpp",
]
env.Library("cutter", libcutter_sources,
CPPPATH = commonpath)
# Used by both 'wesnoth' and 'test' targets
wesnoth_sources = [
"src/about.cpp",
"src/actions.cpp",
"src/ai.cpp",
"src/ai_dfool.cpp",
"src/ai_attack.cpp",
"src/ai_move.cpp",
"src/ai_python.cpp",
"src/ai_village.cpp",
"src/animated_game.cpp",
"src/attack_prediction.cpp",
"src/callable_objects.cpp",
"src/config_adapter.cpp",
"src/dialogs.cpp",
"src/floating_textbox.cpp",
"src/formula.cpp",
"src/formula_ai.cpp",
"src/formula_function.cpp",
"src/formula_tokenizer.cpp",
"src/game_display.cpp",
"src/game_events.cpp",
"src/game_preferences.cpp",
"src/game_preferences_display.cpp",
"src/gamestatus.cpp",
"src/generate_report.cpp",
"src/halo.cpp",
"src/help.cpp",
"src/intro.cpp",
"src/leader_list.cpp",
"src/menu_events.cpp",
"src/mouse_events.cpp",
"src/multiplayer.cpp",
"src/multiplayer_ui.cpp",
"src/multiplayer_wait.cpp",
"src/multiplayer_connect.cpp",
"src/multiplayer_create.cpp",
"src/multiplayer_lobby.cpp",
"src/pathfind.cpp",
"src/playcampaign.cpp",
"src/play_controller.cpp",
"src/playmp_controller.cpp",
"src/playsingle_controller.cpp",
"src/playturn.cpp",
"src/replay.cpp",
"src/replay_controller.cpp",
"src/sha1.cpp",
"src/settings.cpp",
"src/statistics.cpp",
"src/team.cpp",
"src/terrain_filter.cpp",
"src/titlescreen.cpp",
"src/unit.cpp",
"src/unit_abilities.cpp",
"src/unit_animation.cpp",
"src/unit_display.cpp",
"src/unit_frame.cpp",
"src/unit_map.cpp",
"src/unit_types.cpp",
"src/upload_log.cpp",
"src/variable.cpp",
"src/variant.cpp",
"src/widgets/combo.cpp",
"src/widgets/scrollpane.cpp",
]
#
# Target declarations
#
if have_client_prereqs:
wesnoth = env.Program("wesnoth", ["src/game.cpp"] + wesnoth_sources,
CPPPATH = commonpath + ['src/server'],
LIBS = ['wesnoth_core', 'wesnoth_sdl', 'wesnoth', 'campaignd'] + commonlibs + extralibs)
else:
wesnoth = None
wesnoth_editor_sources = [
"src/editor/editor.cpp",
"src/editor/editor_layout.cpp",
"src/editor/map_manip.cpp",
"src/editor/editor_display.cpp",
"src/editor/editor_palettes.cpp",
"src/editor/editor_main.cpp",
"src/editor/editor_dialogs.cpp",
"src/editor/editor_undo.cpp",
"src/animated_editor.cpp",
"src/gamestatus_editor.cpp",
]
if have_client_prereqs and have_X:
wesnoth_editor = env.Program("wesnoth_editor", wesnoth_editor_sources,
CPPPATH = commonpath,
LIBS = ['wesnoth_core', 'wesnoth_sdl', 'wesnoth'] + commonlibs + extralibs)
else:
wesnoth_editor = None
campaignd_sources = [
"src/campaign_server/campaign_server.cpp",
]
if have_server_prereqs:
campaignd = env.Program("campaignd", campaignd_sources,
CPPPATH = ['src', 'src/server', '/usr/include/SDL', '/usr/include/python%s' % sys.version[:3]],
LIBS = ['wesnoth_core', 'wesnothd', 'campaignd', 'wesnoth'] + commonlibs)
else:
campaignd = None
wesnothd_sources = [
"src/server/game.cpp",
"src/server/input_stream.cpp",
"src/server/metrics.cpp",
"src/server/player.cpp",
"src/server/proxy.cpp",
"src/server/server.cpp",
"src/server/simple_wml.cpp",
]
if have_server_prereqs:
wesnothd = env.Program("wesnothd", wesnothd_sources,
CPPPATH = ['src', 'src/server', '/usr/include/SDL'],
LIBS = ['wesnoth_core', 'wesnothd'] + wesnothdlibs)
else:
wesnothd = None
cutter_sources = [
"src/tools/cutter.cpp",
]
if have_client_prereqs:
cutter = env.Program("cutter", cutter_sources,
CPPPATH = commonpath,
LIBS = ['cutter', 'wesnoth_core', 'wesnoth_sdl', 'wesnothd', 'wesnoth'] + commonlibs)
else:
cutter = None
exploder_sources = [
"src/tools/exploder.cpp",
"src/tools/exploder_composer.cpp",
]
if have_client_prereqs:
exploder = env.Program("exploder", exploder_sources,
CPPPATH = commonpath,
LIBS = ['cutter', 'wesnoth_core', 'wesnoth_sdl', 'wesnothd', 'wesnoth'] + commonlibs)
else:
exploder = None
# FIXME: test build presently fails at link time.
test_env = env.Clone()
test_sources = [
"src/tests/main.cpp",
"src/tests/test_util.cpp",
]
test_env.Program("test", test_sources,
CPPPATH = commonpath + ['/usr/include'],
LIBS = ['wesnoth_core', 'wesnoth_sdl', 'wesnothd'] + commonlibs + ['boost_unit_test_framework'])
# FIXME: Currently this will only work under Linux
env["svnrev"] = commands.getoutput("svnversion -n . 2>/dev/null")
env.Depends('src/game_config.o', 'src/revision.hpp')
r = env.Command("src/revision.hpp", [],
lambda target, source, env: open(str(target[0]), "w").write("#define REVISION \"%s\"\n" % env["svnrev"]))
env.AlwaysBuild(r)
env.TargetSignatures('content')
env.Clean(all, "src/revision.hpp")
#
# File inventory, for archive makes abd analysis tools
#
headers = [
"src/tools/exploder_composer.hpp",
"src/tools/exploder_utils.hpp",
"src/tools/exploder_cutter.hpp",
"src/serialization/tokenizer.hpp",
"src/serialization/parser.hpp",
"src/serialization/binary_or_text.hpp",
"src/serialization/binary_wml.hpp",
"src/serialization/preprocessor.hpp",
"src/serialization/string_utils.hpp",
"src/widgets/progressbar.hpp",
"src/widgets/textbox.hpp",
"src/widgets/combo.hpp",
"src/widgets/file_menu.hpp",
"src/widgets/scrollpane.hpp",
"src/widgets/menu.hpp",
"src/widgets/button.hpp",
"src/widgets/label.hpp",
"src/widgets/slider.hpp",
"src/widgets/scrollbar.hpp",
"src/widgets/widget.hpp",
"src/widgets/scrollarea.hpp",
"src/server/player.hpp",
"src/server/game.hpp",
"src/server/input_stream.hpp",
"src/server/proxy.hpp",
"src/server/metrics.hpp",
"src/editor/editor_undo.hpp",
"src/editor/map_manip.hpp",
"src/editor/editor_layout.hpp",
"src/editor/editor.hpp",
"src/editor/editor_palettes.hpp",
"src/editor/editor_dialogs.hpp",
"src/about.hpp",
"src/actions.hpp",
"src/ai.hpp",
"src/ai2.hpp",
"src/ai_dfool.hpp",
"src/ai_interface.hpp",
"src/ai_python.hpp",
"src/animated.hpp",
"src/animated.i",
"src/array.hpp",
"src/astarnode.hpp",
"src/attack_prediction.hpp",
"src/builder.hpp",
"src/cavegen.hpp",
"src/clipboard.hpp",
"src/color_range.hpp",
"src/config.hpp",
"src/config_adapter.hpp",
"src/construct_dialog.hpp",
"src/cursor.hpp",
"src/dialogs.hpp",
"src/display.hpp",
"src/events.hpp",
"src/file_chooser.hpp",
"src/filesystem.hpp",
"src/floating_textbox.hpp",
"src/font.hpp",
"src/game_config.hpp",
"src/game_display.hpp",
"src/game_errors.hpp",
"src/game_events.hpp",
"src/game_preferences.hpp",
"src/gamestatus.hpp",
"src/generic_event.hpp",
"src/gettext.hpp",
"src/global.hpp",
"src/halo.hpp",
"src/help.hpp",
"src/hotkeys.hpp",
"src/image.hpp",
"src/intro.hpp",
"src/key.hpp",
"src/language.hpp",
"src/leader_list.hpp",
"src/loadscreen.hpp",
"src/log.hpp",
"src/map.hpp",
"src/map_create.hpp",
"src/map_label.hpp",
"src/mapgen.hpp",
"src/mapgen_dialog.hpp",
"src/marked-up_text.hpp",
"src/menu_events.hpp",
"src/minimap.hpp",
"src/mouse_events.hpp",
"src/multiplayer.hpp",
"src/multiplayer_connect.hpp",
"src/multiplayer_create.hpp",
"src/multiplayer_lobby.hpp",
"src/multiplayer_ui.hpp",
"src/multiplayer_wait.hpp",
"src/network.hpp",
"src/network_worker.hpp",
"src/pathfind.hpp",
"src/pathutils.hpp",
"src/play_controller.hpp",
"src/playcampaign.hpp",
"src/playmp_controller.hpp",
"src/playsingle_controller.hpp",
"src/playturn.hpp",
"src/preferences.hpp",
"src/preferences_display.hpp",
"src/publish_campaign.hpp",
"src/race.hpp",
"src/random.hpp",
"src/replay.hpp",
"src/replay_controller.hpp",
"src/reports.hpp",
"src/scoped_resource.hpp",
"src/sha1.hpp",
"src/settings.hpp",
"src/sdl_utils.hpp",
"src/show_dialog.hpp",
"src/sound.hpp",
"src/soundsource.hpp",
"src/statistics.hpp",
"src/team.hpp",
"src/terrain.hpp",
"src/terrain_filter.hpp",
"src/terrain_translation.hpp",
"src/theme.hpp",
"src/thread.hpp",
"src/titlescreen.hpp",
"src/tooltips.hpp",
"src/tstring.hpp",
"src/unit.hpp",
"src/unit_abilities.hpp",
"src/unit_animation.hpp",
"src/unit_display.hpp",
"src/unit_frame.hpp",
"src/unit_map.hpp",
"src/unit_types.hpp",
"src/upload_log.hpp",
"src/util.hpp",
"src/variable.hpp",
"src/video.hpp",
"src/wml_separators.hpp",
"src/wesconfig.h",
"src/wml_exception.hpp",
]
sources = libwesnoth_sources + libwesnoth_core_sources + \
libwesnothd_sources + libcampaignd_sources + \
libwesnoth_sdl_sources + libcutter_sources + \
wesnoth_editor_sources + campaignd_sources + wesnothd_sources + \
cutter_sources + exploder_sources + test_sources
#
# Utility productions (Unix-like systems only)
#
# Make a tags file for Emacs
env.Command("TAGS", sources, 'etags -l c++ $SOURCES')
env.Clean(all, 'TAGS')
#
# Unix installation productions
#
# These will not be portable to Windows or Mac. They assume a Unix-like
# directory structure and FreeDesktop standard locations foicon, app,
# and doc files.
#
bindir = os.path.normpath(os.path.join(env['prefix'], "bin"))
pythonlib = os.path.join(env['prefix'] + "/lib/python/site-packages/wesnoth")
datadir = env['datadir']
docdir = os.path.join(env['prefix'], "share/doc/wesnoth")
installable_subdirs = Split('data fonts icons images sounds')
if env['nls']:
installable_subdirs.append("translations")
fifodir = env['fifodir']
mandir = os.path.join(env["prefix"], "share/man")
clientside = filter(lambda x : x, [wesnoth, wesnoth_editor, cutter, exploder])
daemons = filter(lambda x : x, [wesnothd, campaignd])
pythontools = Split("wmlscope wmllint wmlindent")
pythonmodules = Split("wmltools.py wmlparser.py wmldata.py wmliterator.py campaignserver_client.py libsvn.py __init__.py")
def CopyFilter(fn):
"Filter out data-tree things that shouldn't be installed."
return not ".svn" in str(fn) and not "Makefile" in str(fn)
def InstallFilteredHook(target, source, env):
if type(target) == type([]):
target = target[0]
target = str(target)
if type(source) == type([]):
map(lambda f: InstallFilteredHook(target, f, env), source)
elif os.path.isdir(str(source)):
if CopyFilter(source):
target = os.path.join(target, os.path.basename(str(source)))
if not os.path.exists(target):
if env["verbose"]:
print "Make directory", target
os.makedirs(target)
map(lambda f: InstallFilteredHook(target, os.path.join(str(source), f), env), os.listdir(str(source)))
elif CopyFilter(source):
if env["tinygui"] and source.endswith("jpg") or source.endswith("png"):
(status, output) = commands.getstatusoutput("file "+ source)
output = output.replace(" x ", "x")
target = os.path.join(target, os.path.basename(source))
if "RGBA" in output or "alpha" in output:
command = "convert -filter point -resize %s %s %s"
else:
command = "convert -filter point -resize %s %s %s"
if status == 0:
for (large, small) in (("1024x768","320x240"),
("640x480","240x180"),
("205x205","240x180")):
if large in output:
command = command % (small, source, target)
break
else:
command = command % ("50%", source, target)
if env["verbose"]:
print command
os.system(command)
return None
# Just copy non-images, and images if tinygui is off
if env["verbose"]:
print "cp %s %s" % (str(source), target)
shutil.copy2(str(source), target)
return None
env.Append(BUILDERS={'InstallFiltered':Builder(action=InstallFilteredHook)})
# Client install
clientside_env = env.Clone()
# TargetSignatures('content') causes a crash in the install
# production, at least in scons 0.97, right after the actions finish
# (thus, probably, at target-signature generation time).
clientside_env.TargetSignatures('build')
# Install binaries, Python modules, data, and English-language man pages
env.Alias('install-clientside', [
clientside_env.Install(bindir, clientside),
clientside_env.Install(bindir, map(lambda tool : 'data/tools/' + tool, pythontools)),
clientside_env.Install(pythonlib, map(lambda module : 'data/tools/wesnoth/' + module, pythonmodules)),
clientside_env.InstallFiltered(Dir(datadir), map(Dir, installable_subdirs)),
clientside_env.InstallFiltered(Dir(docdir), Dir("doc/manual")),
clientside_env.Install(os.path.join(mandir, "man6"), "doc/man/wesnoth.6"),
clientside_env.Install(os.path.join(mandir, "man6"), "doc/man/wesnoth_editor.6"),
])
# Localized man pages
localized_man_dirs = []
for lang in filter(CopyFilter, os.listdir("doc/man")):
sourcedir = os.path.join("doc/man", lang)
if os.path.isdir(sourcedir):
targetdir = os.path.join(mandir, lang, "man6")
localized_man_dirs.append(targetdir)
env.Alias('install-clientside',
clientside_env.Install(targetdir, [
os.path.join(sourcedir, "wesnoth.6"),
os.path.join(sourcedir, "wesnoth_editor.6"),
]))
# Icon and desktop files
if have_client_prereqs and have_X and env["desktop_entry"]:
if sys.platform == "darwin":
env.Alias('install-clientside',
clientside_env.Install(env["icondir"],
"icons/wesnoth-icon-Mac.png"))
else:
env.Alias('install-clientside',
clientside_env.Install(env["icondir"],
"icons/wesnoth-icon.png"))
if sys.platform == "darwin":
env.Alias('install-clientside',
clientside_env.Install(env["icondir"],
"icons/wesnoth_editor-icon-Mac.png"))
else:
env.Alias('install-clientside',
clientside_env.Install(env["icondir"],
"icons/wesnoth_editor-icon.png"))
env.Alias('install-clientside',
clientside_env.Install(env["desktopdir"],
["icons/wesnoth.desktop",
"icons/wesnoth_editor.desktop",
]))
env.Alias('install', 'install-clientside')
# Wesnoth server install
wesnothd_env = env.Clone()
wesnothd_env.TargetSignatures('build')
from os import access, F_OK
install_wesnothd = wesnothd_env.Install(bindir, wesnothd)
env.Alias("install-wesnothd", install_wesnothd)
wesnothd_env.Install(os.path.join(mandir, "man6"), "doc/man/wesnothd.6"),
for lang in filter(CopyFilter, os.listdir("doc/man")):
sourcedir = os.path.join("doc/man", lang)
if os.path.isdir(sourcedir):
targetdir = os.path.join(mandir, lang, "man6")
env.Alias('install-wesnothd',
wesnothd_env.Install(targetdir, [
os.path.join(sourcedir, "wesnothd.6"),
]))
if not access(fifodir, F_OK):
wesnothd_env.AddPostAction(install_wesnothd, [
Mkdir(fifodir),
Chmod(fifodir, 0700),
Action("chown %s:%s %s" %
(env["server_uid"], env["server_gid"], fifodir)),
])
env.Alias("install-campaignd", env.Clone().Install(bindir, campaignd))
#
# If we have the right tool in place, create targets to invoke msgfmt to
# compile message catalogs to binary format at installation time.
# Without this step, the i18n support won't work.
#
if env["nls"]:
translation_dirs = os.listdir("po")
translation_dirs.remove(".svn")
translation_dirs.remove("wesnoth-manpages")
translation_dirs.remove("wesnoth-manual")
translation_dirs = map(lambda dir: os.path.join("po", dir),
translation_dirs)
translation_dirs = filter(os.path.isdir, translation_dirs)
lingua_re = re.compile(r"po/.*/(.*)\.po")
for dir in translation_dirs:
pos = glob(os.path.join(dir, "*.po"))
linguas = map(lingua_re.findall, pos)
for lingua in linguas:
lingua = lingua[0]
name = os.path.basename(dir)
env.Command(
os.path.join("translations", lingua, "LC_MESSAGES", name+".mo"),
os.path.join("po", name, lingua + ".po"),
"msgfmt -c --statistics -o $TARGET $SOURCE"
)
#
# Un-installation
#
deletions = map(lambda x: Delete(os.path.join(bindir, str(x[0]))), clientside + daemons) \
+ [Delete(datadir), Delete(pythonlib), Delete(fifodir), Delete(docdir)] \
+ map(lambda x: Delete(os.path.join(mandir, "man6", x)), [ "wesnoth.6", "wesnoth_editor.6" ]) \
+ Flatten(map(lambda mandir : map(lambda x: Delete(os.path.join(mandir, x)), [ "wesnoth.6", "wesnoth_editor.6" ]), localized_man_dirs))
uninstall = env.Command('uninstall', '', deletions)
env.AlwaysBuild(uninstall)
env.Precious(uninstall)
#
# Making the manual
#
env.Command("manual.en.xml", "doc/manual/manual.txt",
"asciidoc -b docbook -d book -n -a toc -o ${TARGET} ${SOURCE}")
env.Command("manual.en.html", "manual.en.xml",
'xsltproc --nonet /etc/asciidoc/docbook-xsl/xhtml.xsl "${SOURCE}" >"${TARGET}"')
#
# Making a distribution tarball.
#
if 'dist' in COMMAND_LINE_TARGETS: # Speedup, the manifest is expensive
def dist_manifest():
"Get an argument list suitable for passing to a distribution archiver."
# Start by getting a list of all files under version control
lst = commands.getoutput("svn -v status | awk '/^[^?]/ {print $4;}'")
# Omit everything with a data/ prefix to cut the list length below the
# shell argument limit, otherwise the archiver command will blow up.
lst = filter(lambda f: os.path.isfile(f) and not f.startswith("data/"),
lst.split())
# Add data/ back to the end of the list. This is safe only because we
# assume there will be no junk under data/. But we'll filter out
# filenames with tildes in them (Emacs backup files) just in case.
lst.append("data/")
return lst
dist_env = env.Clone()
dist_tarball = env.Tar('wesnoth.tar.bz2',
dist_manifest()+["src/revision.hpp"])
dist_env.Append(TARFLAGS='-j --exclude=".svn" --exclude="~"',
TARCOMSTR="Making distribution tarball...")
env.Clean(all, 'wesnoth.tar.bz2')
env.Alias('dist', dist_tarball)
#
# Making Mac OS X application bundles
#
env.Alias("wesnoth-bundle",
env.Command("Battle For Wesnoth.app", "wesnoth", [
Mkdir("${TARGET}/Contents"),
Mkdir("${TARGET}/Contents/MacOS"),
Mkdir("${TARGET}/Contents/Resources"),
Action('echo "APPL????" > "${TARGET}/Contents/PkgInfo"'),
Copy("${TARGET}/Contents/MacOS/wesnoth", "wesnoth"),
]))
env.Clean(all, "Battle For Wesnoth.app")
env.Alias("wesnoth-editor-bundle",
env.Command("Battle For Wesnoth Editor.app", "wesnoth_editor", [
Mkdir("${TARGET}/Contents"),
Mkdir("${TARGET}/Contents/MacOS"),
Mkdir("${TARGET}/Contents/Resources"),
Action('echo "APPL????" > "${TARGET}/Contents/PkgInfo"'),
Copy("${TARGET}/Contents/MacOS/wesnoth_editor", "wesnoth_editor"),
]))
env.Clean(all, "Battle For Wesnoth Editor.app")
#
# Sanity checking
#
sanity_check = env.Command('sanity-check', '', [
Action("cd utils; ./sanity_check"),
Action("cd data/tools; make sanity-check"),
])
env.AlwaysBuild(sanity_check)
env.Precious(sanity_check)
# Local variables:
# mode: python
# end: