wesnoth/data/units/Master_Bowman.cfg

96 lines
2.2 KiB
INI

[unit]
id=Master Bowman
name= _ "Master Bowman"
race=human
gender=male
image="units/human-loyalists/human-masterbowman.png"
[defend]
[frame]
begin=-150
end=150
image="units/human-loyalists/human-masterbowman-defend.png"
[/frame]
[/defend]
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=50
movement_type=smallfoot
movement=5
experience=100
level=3
alignment=lawful
advanceto=null
{AMLA_TOUGH 3}
undead_variation=archer
cost=46
usage=archer
unit_description= _ "Master bowmen have reached the zenith of their art, inasmuch as any man is capable. Armed with both a sword, and a great yew bow, these warriors crown battalions of archers with their presence, bringing down many a foe with their well-aimed shots. Their skill with the sword is also not to be discounted; they are easily as good with it as any novice swordsman. Of the many races in the world, only the elves surpass humanity in archery, and their human counterparts have speculated, perhaps in envy, that this is only by dint of age."
get_hit_sound=groan.wav
[attack]
name=sword
icon=attacks/human-sword.png
type=blade
[animation]
[frame]
begin=-100
end=100
image="units/human-loyalists/human-masterbowman-melee.png"
[/frame]
[sound]
time=-250
sound=sword-swish.wav
[/sound]
[/animation]
range=melee
damage=8
number=3
[/attack]
[attack]
name=bow
type=pierce
range=ranged
damage=11
number=4
[animation]
[frame]
begin=-400
end=-300
image="units/human-loyalists/human-masterbowman-attack-ranged1.png"
[/frame]
[frame]
begin=-300
end=-200
image="units/human-loyalists/human-masterbowman-attack-ranged2.png"
[/frame]
[frame]
begin=-200
end=-100
image="units/human-loyalists/human-masterbowman-attack-ranged3.png"
[/frame]
[frame]
begin=-100
end=0
image="units/human-loyalists/human-masterbowman-attack-ranged4.png"
[/frame]
[sound]
time=-100
sound=firearrow.wav
[/sound]
[sound]
time=0
sound=arrow-hit.wav
sound_miss=arrow-miss.wav
[/sound]
[missile_frame]
begin=-100
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[/animation]
[/attack]
[/unit]