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![]() stronger_amlas: move from amlas.cfg to resources/AMLAs stronger_amlas: Previously, use_stronger_amlas added extra AMLAs to units that match a certain filter. If units didn't match the filter when they were placed, but did later-on, they still wouldn't be eligible for AMLAs. Fix that here. resource_weather: [terrain_graphics] cannot be assigned or modified mid-scenario, but can be filtered by ToD. To dynamically modify weather mid-scenario (such as in TSG), use these special "noweather" ToDs. resource_weather: add wind both: change textdomain to "wesnoth" |
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.. | ||
abilities.cfg | ||
ai_candidate_actions.cfg | ||
ai_controller.cfg | ||
ai.cfg | ||
amla.cfg | ||
animation-utils.cfg | ||
animation-utils2.cfg | ||
carryover-utils.cfg | ||
conditional-utils.cfg | ||
debug-utils.cfg | ||
deprecated-utils.cfg | ||
event-utils.cfg | ||
image-utils.cfg | ||
interface-utils.cfg | ||
items.cfg | ||
movetypes.cfg | ||
multiplayer.cfg | ||
names.cfg | ||
objective-utils.cfg | ||
optional_unit_advancements.cfg | ||
scenario-utils.cfg | ||
schedules.cfg | ||
side-utils.cfg | ||
sound-utils.cfg | ||
special-notes.cfg | ||
teleport-utils.cfg | ||
terrain-utils.cfg | ||
traits.cfg | ||
unit-utils.cfg | ||
utils.cfg | ||
weapon_specials.cfg |