wesnoth/data/core/macros
Dalas121 a08d6f67f9
Improve Resources: stronger_amlas and resource_weather (#9728)
stronger_amlas: move from amlas.cfg to resources/AMLAs

stronger_amlas: Previously, use_stronger_amlas added extra AMLAs to units that match a certain filter. If units didn't match the filter when they were placed, but did later-on, they still wouldn't be eligible for AMLAs. Fix that here.

resource_weather: [terrain_graphics] cannot be assigned or modified mid-scenario, but can be filtered by ToD. To dynamically modify weather mid-scenario (such as in TSG), use these special "noweather" ToDs.

resource_weather: add wind

both: change textdomain to "wesnoth"
2025-01-14 14:41:03 -06:00
..
abilities.cfg Change Human Ranger and Huntsman (#9582) 2024-11-16 15:55:38 -06:00
ai_candidate_actions.cfg
ai_controller.cfg
ai.cfg
amla.cfg Improve Resources: stronger_amlas and resource_weather (#9728) 2025-01-14 14:41:03 -06:00
animation-utils.cfg 1.18 - Sprite updates to Ravens and Ants (#8089) 2023-12-10 18:28:08 -08:00
animation-utils2.cfg
carryover-utils.cfg
conditional-utils.cfg
debug-utils.cfg
deprecated-utils.cfg Sicarius - replace Deflect with Guard (#9532) 2024-11-07 18:26:21 -06:00
event-utils.cfg
image-utils.cfg
interface-utils.cfg
items.cfg
movetypes.cfg
multiplayer.cfg Move Dunefolk to the Default era. (#8688) 2024-04-11 10:43:41 -05:00
names.cfg Ship sprites and units update (#9484) 2024-11-23 16:28:37 -08:00
objective-utils.cfg
optional_unit_advancements.cfg Death Squire optional advancement macro and damage nerf (#9207) 2024-08-24 19:04:17 -05:00
scenario-utils.cfg
schedules.cfg
side-utils.cfg
sound-utils.cfg
special-notes.cfg Fix some multiline po: comments 2024-01-05 10:19:44 +01:00
teleport-utils.cfg
terrain-utils.cfg
traits.cfg
unit-utils.cfg
utils.cfg utils.cfg: typo fix in FULL HEAL macro 2024-04-28 20:45:27 +02:00
weapon_specials.cfg 1.19 - Coastal Raider (new ship) (#9616) 2024-12-25 17:53:26 -08:00