Logo
Explore Help
Register Sign In
upstream/wesnoth
1
0
Fork 0
You've already forked wesnoth
mirror of https://github.com/wesnoth/wesnoth synced 2025-05-13 16:31:19 +00:00
Code Issues Packages Projects Releases Wiki Activity
wesnoth/data
History
Ignacio R. Morelle b65cba6f96 gui2: campaign_difficulty, simple_item_selector:
...Set standard margins for the central listbox widget (looks nicer this way)
2011-06-27 09:36:28 +00:00
..
ai
Added a counter for sticky candidate actions and a comment for Crab
2011-06-26 18:51:43 +00:00
campaigns
LoW::7: Replaced the malfunctioning recruit macro for the orcs.
2011-06-18 16:02:21 +00:00
core
Hide deprecated terrains from the editor palette...
2011-06-27 07:19:40 +00:00
gui
gui2: campaign_difficulty, simple_item_selector:
2011-06-27 09:36:28 +00:00
hardwired
Commented out the font loading code for Junicode,
2011-06-19 17:21:43 +00:00
languages
…
lua
made scenario objectives work even if [objective]description= is empty
2011-06-13 15:58:48 +00:00
multiplayer
wmllint, spelling, and punctuation cleanup.
2011-05-08 15:13:41 +00:00
test
…
themes
…
tools
Updated about_cfg_to_wiki to not require the deprecated python parser...
2011-06-20 19:19:17 +00:00
_main.cfg
…
advanced_preferences.cfg
Moved Animate Map option from Advanced Preferences to Display
2011-06-19 00:05:44 +00:00
COPYING.txt
…
english.cfg
Completed the removal of Liminal.
2011-05-27 21:13:46 +00:00
game_config.cfg
…
lan_server.cfg
…
scenario-formula-recruitment.cfg
…
scenario-formula.cfg
…
scenario-leaders.cfg
…
scenario-poisoning.cfg
…
scenario-test.cfg
Ignore toplevel [tunnel]s rather than failing an assertion (bug #18201)
2011-06-13 16:39:38 +01:00
schema-gui.cfg
…
schema.cfg
…
Powered by Gitea Version: 1.23.7 Page: 1822ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API