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wesnoth/data/campaigns/World_Conquest
History
Tahsin Jahin Khalid 19b38fe249
[world conquest] [master] [lua] Check for wc2_scenario value before executing wc2_start_units function (#6052)
What this does is just checks the value of wc2_scenario before executing the function, and executes it for the first scenario only as intended.
2021-08-31 10:36:19 -05:00
..
era
[world conquest] replaced khalifate unit types with dunefolk unit types
2021-08-17 17:19:39 -05:00
gui
WC: Player count is now an option in the settings dialog
2021-07-13 14:12:08 -04:00
images
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lua
[world conquest] [master] [lua] Check for wc2_scenario value before executing wc2_start_units function (#6052)
2021-08-31 10:36:19 -05:00
resources
WC: Change it to a campaign so it can use the built-in difficulty selection
2021-07-13 14:12:08 -04:00
scenarios
[world conquest] [master/1.17] add credits, campaign icon(s) and image. (#5959)
2021-07-31 12:15:52 -05:00
sounds
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_main.cfg
[world conquest] [master/1.17] add credits, campaign icon(s) and image. (#5959)
2021-07-31 12:15:52 -05:00
changelog.txt
[world conquest] fix remaining deprecated code usage
2021-05-02 17:06:26 -05:00
config.cfg
fix whitespace
2021-06-27 00:29:24 -04:00
MODDING.txt
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STRUCTURE.txt
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TODO.txt
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