mirror of
https://github.com/wesnoth/wesnoth
synced 2024-09-22 19:27:52 +00:00
ba195ecd8a
* Made serialized data be saved as untranslated. To achieve this, added the t_string class, which encapsulates a translatable string. * Completely rewrote the (text) WML parser, making it use a tokenizer / parser architecture. The parser is now much more strict and validates a WML grammar. - Change to the WML syntax: pluses are now ignored, spaces are now forbidden in WML keys * Rewrote the way the variables are interpolated. There is no more default interpolation, however, the vconfig class was added, which provides a variable-interpolating proxy to config objects. * There is still an important known bug: this is impossible to load textmode save games now, because the statistics module saves some WML with spaces in keys, which the parser refuses. I am commiting anyway to respect the string freeze; the fix for this bug will come tomorrow Hoping I do not break everything...
46 lines
910 B
INI
46 lines
910 B
INI
[unit]
|
|
id=Noble Fighter
|
|
name= _ "Noble Fighter"
|
|
race=human
|
|
gender=male
|
|
image="noble-fighter.png"
|
|
image_defensive="noble-fighter-defend.png"
|
|
#ifdef CAMPAIGN_THE_RISE_OF_WESNOTH
|
|
profile=portraits/The_Rise_of_Wesnoth/haldric.png
|
|
#endif
|
|
hitpoints=36
|
|
movement_type=smallfoot
|
|
movement=6
|
|
experience=40
|
|
level=1
|
|
alignment=lawful
|
|
advanceto=Noble Commander
|
|
cost=35
|
|
usage=mixed fighter
|
|
unit_description= _ "Young and brash, Fighters fight with a sword, and are vulnerable to ranged attacks from enemies. However they have the potential to become great Commanders one day."
|
|
get_hit_sound=groan.wav
|
|
[attack]
|
|
name=sword
|
|
type=blade
|
|
range=short
|
|
damage=7
|
|
number=3
|
|
icon=attacks/sword.png
|
|
[frame]
|
|
begin=-200
|
|
end=-75
|
|
image="noble-fighter-attack.png"
|
|
[/frame]
|
|
[frame]
|
|
begin=-75
|
|
end=50
|
|
image="noble-fighter-attack2.png"
|
|
[/frame]
|
|
|
|
[sound]
|
|
time=-250
|
|
sound=sword-swish.wav
|
|
[/sound]
|
|
[/attack]
|
|
[/unit]
|