wesnoth/utils/ai_test/ai_test.py
2013-08-24 19:55:40 +02:00

184 lines
6.2 KiB
Python
Executable File

#!/usr/bin/env python
from subprocess import Popen,PIPE
from time import clock, time
from pyPgSQL import PgSQL
import ConfigParser
import os
import string
import random
class GameResult:
ai_config1 = ''
ai_config2 = ''
ai_ident1 = ''
ai_ident2 = ''
duration = '0'
faction1 = ''
faction2 = ''
is_success = 'false'
local_modifications = 'false'
map = ''
repo_release = '0'
test = 'default'
end_turn = '0'
version_string = ''
winner_side = '0'
def __init__(self, _ai_config1, _ai_config2, _faction1, _faction2, _map,
_test):
self.ai_config1 = _ai_config1
self.ai_config2 = _ai_config2
self.faction1 = _faction1
self.faction2 = _faction2
self.map = _map
self.test = _test
def filter_non_printable(str):
return ''.join(c for c in str if ord(c) > 31 or ord(c) == 9)
def construct_command_line(cfg, ai1, ai2, f1, f2,map):
wesnoth = cfg.get('default', 'path_to_wesnoth_binary')
options= cfg.get('default', 'arguments_to_wesnoth_binary')
ai_config1= '--ai_config1=' + ai1
ai_config2= '--ai_config2=' +ai2
if not map:
optmap = ''
else:
optmap = '--scenario=' + map
return '%s %s %s %s %s' % (wesnoth, options, optmap, ai_config1, ai_config2)
def do_filter(str, substring):
n = str.find(substring)
if n > -1:
return n, str[n + len(substring):].strip()
return n, ''
def run_game(cfg,game_result):
command_line = construct_command_line(cfg, game_result.ai_config1, game_result.ai_config2, game_result.faction1, game_result.faction2, game_result.map)
print 'Running: ' + command_line
start = time()
p = Popen(command_line, shell=True, bufsize=10000000, stdout=PIPE, stderr=PIPE)
# outlines = p.stdout.readlines()
outerrlines = p.stderr.readlines()
print 'Finished'
for line in outerrlines:
str = filter_non_printable(line.strip())
n,s = do_filter(str, 'info ai/testing: WINNER:')
if n > -1:
#print 'AND THE WINNER IS: '+s
game_result.winner_side = s
game_result.is_success = 'true'
continue
n, s = do_filter(str, 'info ai/testing: VERSION:')
if n > -1:
#print 'AND THE VERSION IS: '+s
game_result.version_string = s
n1 = s.rfind('(')
n2 = s.rfind(')')
if -1 < n1 < n2:
sz = s[n1+1:n2]
#parse local_modifications
n3 = sz.rfind('M')
if n3 > -1:
sz = sz[:n3]
game_result.local_modifications = 1
#parse repo_release
game_result.repo_release = sz
continue
n,s = do_filter(str ,'info ai/testing: GAME_END_TURN:')
if n > -1:
#print 'AND THE VICTORY_TURN IS: '+s
game_result.end_turn = s
continue
n, s = do_filter(str, 'info ai/testing: AI_IDENTIFIER1:')
if n > -1:
#print 'AND THE AI_IDENTIFIER1 IS: '+s
game_result.ai_ident1 = s.strip()
continue
n, s = do_filter(str, 'info ai/testing: AI_IDENTIFIER2:')
if n > -1:
#print 'AND THE AI_IDENTIFIER2 IS: '+s
game_result.ai_ident2 = s.strip()
continue
n, s = do_filter(str, 'info mp/connect: FACTION1:')
if n > -1:
#print 'AND THE FACTION1 IS: '+s
game_result.faction1 = s
continue
n, s = do_filter(str, 'info mp/connect: FACTION2:')
if n > -1:
#print 'AND THE FACTION2 IS: '+s
game_result.faction2 = s
continue
game_result.duration = time() - start
if (game_result.is_success=='false'):
print 'Warning: not success!'
print '===================='
print 'stderr:'
for line in outerrlines:
print filter_non_printable(line.strip())
print '===================='
return game_result
def save_result(cfg,game_result):
print 'Saving to DB....'
query = 'insert into game(ai_config1,ai_config2,ai_ident1,ai_ident2,duration,faction1,faction2,is_success,local_modifications,map,repo_release,test,end_turn,version_string,winner_side) values (%s,%s,%s,%s,cast(%s as double precision),%s,%s,cast(%s as boolean),cast(%s as boolean),%s,cast(%s as int),%s,cast(%s as int),%s,cast(%s as int))'
db_ip = cfg.get('default','db_ip')
db_port = cfg.getint('default','db_port')
db_name = cfg.get('default','db_name')
db_user = cfg.get('default','db_user')
db_pass = cfg.get('default','db_pass')
dbconnection = PgSQL.connect(database=db_name,host=db_ip,port=db_port,user=db_user,password=db_pass)
cu = dbconnection.cursor()
cu.execute(query, game_result.ai_config1, game_result.ai_config2, game_result.ai_ident1, game_result.ai_ident2, game_result.duration, game_result.faction1, game_result.faction2, game_result.is_success, game_result.local_modifications, game_result.map, game_result.repo_release, game_result.test, game_result.end_turn, game_result.version_string, game_result.winner_side)
cu.execute('commit')
dbconnection.close()
print 'Saved to DB'
def maps(cfg):
mp = 1
while 1:
try:
yield cfg.get('default', 'map' + repr(mp))
mp += 1
except:
return
def tests(cfg):
ai1 = cfg.get('default', 'ai_config1').strip()
ai2 = cfg.get('default', 'ai_config2').strip()
f1 = cfg.get('default', 'faction1').strip()
f2 = cfg.get('default', 'faction2').strip()
n = cfg.getint('default', 'number_of_tests')
maplist = []
for map in maps(cfg):
maplist.append(map)
random.seed()
for i in xrange(n):
map = random.choice(maplist)
d = random.randint(0, 1)
print 'TEST: map '+map+' i='+str(i)+' d='+str(d)
if not d:
game_result = GameResult(ai1, ai2, f1, f2, map, 'default')
else:
game_result = GameResult(ai2, ai1, f2, f1, map, 'default')
yield game_result
# main
cfg = ConfigParser.ConfigParser()
cfg.read('ai_test.cfg')
for test in tests(cfg):
game_result = run_game(cfg, test)
save_result(cfg,game_result)