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Changes: * CHECK_STRIKES macro now takes a comma-delimited list of strike counts for when units have a different number of strikes for different weapons, and updates the existing usage in the attacks tests * Fixed a typo in the attacks_zero test * Adds tests for berserk as a weapon special ability. Berserk's handling differs from attacks as a weapon special ability: * A value less than 1 is treated as effectively infinite rounds of combat (undocumented) * The cumulative attribute is handled differently - in some cases it sums the values instead of using the highest single value whereas for attacks it always uses the highest single value Also now exclude data/tests/ from scons pot-update since it was hitting the argument limit for number of arguments to a script.