wesnoth/data/units/Bone_Shooter.cfg
2005-06-28 00:56:55 +00:00

86 lines
1.7 KiB
INI

[unit]
id=Bone Shooter
name= _ "Bone Shooter"
race=undead
image="undead-boneshooter.png"
image_defensive="undead-boneshooter-defend.png"
hitpoints=40
movement_type=undeadfoot
movement=5
experience=90
level=2
alignment=chaotic
advanceto=Soul Shooter
cost=24
unit_description= _ "These, whose masters have found to be more potent creations, have been outfitted with a truly vile arsenal. Their quivers are filled with shafts made not of wood, but of the bones of their victims. Dubbed simply 'Bone-Shooters' by their unfortunate enemies, these abominations are a terror to all who live."
usage=archer
get_hit_sound=skeleton-hit.wav
[death]
[frame]
begin=0
end=200
image="undead-boneshooter-die-1.png"
[/frame]
[frame]
begin=200
end=400
image="undead-boneshooter-die-2.png"
[/frame]
[/death]
[resistance]
blade=60
pierce=40
impact=120
[/resistance]
[attack]
name=stab
icon=attacks/bone-arrow-stab.png
type=blade
range=short
damage=6
number=2
[frame]
begin=-100
end=100
image="undead-boneshooter-attack.png"
[/frame]
[/attack]
[attack]
name=bow
type=pierce
range=long
damage=9
number=3
[frame]
begin=-400
end=-200
image="undead-boneshooter-attack1.png"
[/frame]
[frame]
begin=-200
end=-100
image="undead-boneshooter-attack2.png"
[/frame]
[sound]
time=-100
sound=firearrow.wav
[/sound]
[sound]
time=0
sound=arrow-hit.wav
sound_miss=arrow-miss.wav
[/sound]
[missile_frame]
begin=-100
end=0
image="projectiles/bone-n.png"
image_diagonal="projectiles/bone-ne.png"
[/missile_frame]
[/attack]
[/unit]