wesnoth/data/units/Dwarvish_Guardsman.cfg
Karen Baskins bc01e2d33c Adding idling animation for dwarvish guardsman.
For inclusion in trunk only.
2006-10-13 05:39:25 +00:00

192 lines
3.6 KiB
INI

[unit]
id=Dwarvish Guardsman
name= _ "Dwarvish Guardsman"
race=dwarf
image="units/dwarves/guard.png"
ellipse="misc/ellipse"
profile=portraits/James_Woo/dwarf-guard.png
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=42
movement_type=dwarvishfoot
movement=4
experience=42
level=1
alignment=neutral
advanceto=Dwarvish Stalwart
cost=19
usage=fighter
unit_description= _ "The most resilient dwarves sometimes join the Dwarvish army as Guardsmen. Slow and without a strong attack, they guard the Army's flank, soaking up a lot of damage, and hurling heavy spears for defense.
Special Notes:"+{SPECIAL_NOTES_STEADFAST}
die_sound={SOUND_LIST:DWARF_DIE}
[defense]
mountains=40
hills=50
[/defense]
[abilities]
{ABILITY_STEADFAST}
[/abilities]
[attack]
name=spear
icon=attacks/spear.png
type=pierce
range=melee
damage=5
number=3
[animation]
hits=no
[frame]
begin=-200
end=-150
image="units/dwarves/guard.png"
[/frame]
[frame]
begin=-150
end=-100
image="units/dwarves/guard-defend.png"
[/frame]
[frame]
begin=-100
end=50
image="units/dwarves/guard-attack.png"
sound=spear-miss.ogg
[/frame]
[frame]
begin=50
end=75
image="units/dwarves/guard-defend.png"
[/frame]
[frame]
begin=75
end=150
image="units/dwarves/guard.png"
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-200
end=-150
image="units/dwarves/guard.png"
[/frame]
[frame]
begin=-150
end=-100
image="units/dwarves/guard-defend.png"
[/frame]
[frame]
begin=-100
end=50
image="units/dwarves/guard-attack.png"
sound=spear.ogg
[/frame]
[frame]
begin=50
end=75
image="units/dwarves/guard-defend.png"
[/frame]
[frame]
begin=75
end=150
image="units/dwarves/guard.png"
[/frame]
[/animation]
[/attack]
[attack]
name=javelin
icon=attacks/javelin-human.png
type=pierce
range=ranged
damage=5
number=1
[animation]
hits=no
[missile_frame]
begin=-150
end=0
image="projectiles/spear-n.png"
image_diagonal="projectiles/spear-ne.png"
[/missile_frame]
[frame]
begin=-300
end=-200
image="units/dwarves/guard-defend.png"
[/frame]
[frame]
begin=-200
end=-100
image="units/dwarves/guard-attack.png"
sound={SOUND_LIST:MISS}
[/frame]
[frame]
begin=-100
end=0
image="units/dwarves/guard.png"
[/frame]
[/animation]
[animation]
hits=yes
[missile_frame]
begin=-150
end=0
image="projectiles/spear-n.png"
image_diagonal="projectiles/spear-ne.png"
[/missile_frame]
[frame]
begin=-300
end=-200
image="units/dwarves/guard-defend.png"
[/frame]
[frame]
begin=-200
end=-100
image="units/dwarves/guard-attack.png"
sound=spear.wav
[/frame]
[frame]
begin=-100
end=0
image="units/dwarves/guard.png"
[/frame]
[/animation]
[/attack]
{DEFENSE_ANIM "units/dwarves/guard-defend.png" "units/dwarves/guard.png" {SOUND_LIST:DWARF_HIT} }
[idle_anim]
[frame]
begin=0
end=100
image="units/dwarves/guard-idle-1.png"
[/frame]
[frame]
begin=100
end=600
image="units/dwarves/guard-idle-2.png"
[/frame]
[frame]
begin=600
end=700
image="units/dwarves/guard-idle-3.png"
[/frame]
[frame]
begin=700
end=800
image="units/dwarves/guard-idle-4.png"
[/frame]
[frame]
begin=800
end=1200
image="units/dwarves/guard-idle-5.png"
[/frame]
[frame]
begin=1200
end=1700
image="units/dwarves/guard-idle-6.png"
[/frame]
[frame]
begin=1700
end=1800
image="units/dwarves/guard-idle-1.png"
[/frame]
[/idle_anim]
[/unit]