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326 B
INI

# Macros for terrains that appear differently (or only) in the editor
#define EDITOR_OVERLAY TYPE IMAGE
#ifdef EDITOR
[terrain_graphics]
[tile]
x,y=0,0
type={TYPE}
[image]
name={IMAGE}.png~O(0.5)
layer=1000
[/image]
[/tile]
[/terrain_graphics]
#endif
#enddef