wesnoth/data/test/multiplayer/macros/mp_unit_test_macros.cfg
2016-03-20 19:04:33 +01:00

60 lines
1.1 KiB
INI

#textdomain wesnoth
#define RETURN X
[if]
{X}
[then]
[endlevel]
result=victory
linger_mode = yes
[/endlevel]
[/then]
[else]
[endlevel]
result=defeat
linger_mode = yes
[/endlevel]
[/else]
[/if]
#enddef
#define ASSERT X
[if]
{X}
[else]
[endlevel]
result=defeat
linger_mode = yes
[/endlevel]
[/else]
[/if]
#enddef
#define MP_UNIT_TEST NAME CONTENT
[multiplayer]
name = "Multiplayer Unit Test " + {NAME}
map_data = "{test/maps/generic_unit_test.map}"
turns = -1
id = {NAME}
force_lock_settings = no
{DAWN}
[side]
side=1
controller=human
name = "Alice"
type = Elvish Archer
id=alice
[/side]
[side]
side=2
controller=human
name = "Bob"
type = Orcish Grunt
id=bob
[/side]
{CONTENT}
[/multiplayer]
#enddef