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For whatever reason the existing limit of 200MB is no longer enough, resulting in a significant number of cache misses, which results in partial rebuilds taking far longer than they should.
This is a directory of miscellaneous developer tools for Battle for Wesnoth, mostly to support packaging, code integrity checks, and control of the Wesnoth servers.
Tools that work on data (WML, maps, images, sounds) no longer belong here. Go to data/tools for those.