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wesnoth/data/core/terrain-graphics
History
ln-zookeeper e4c71db719 Improvements to water castles
Makes sunken ruin use cobbles as its base, and improves transitions between various water castles.
2017-03-15 18:51:55 +02:00
..
aquatic.cfg
Improvements to water castles
2017-03-15 18:51:55 +02:00
base.cfg
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borders.cfg
Moves drawing of map borders to WML and improves the fake map border
2017-03-11 20:27:08 +02:00
bridge.cfg
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builder.cfg
Add ANIMATION_08_140 terrain graphics macro
2014-11-13 20:25:12 -03:00
castles.cfg
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editor.cfg
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gates.cfg
Core: wmlindent run
2016-11-05 20:07:04 +11:00
internal-border.cfg
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internal-complex.cfg
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internal-corners.cfg
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internal-generic.cfg
Added an "Animate water" toggle to display preferences
2016-03-02 13:42:11 +02:00
internal-tracks.cfg
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keep.cfg
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Makefile
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misc.cfg
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mountains.cfg
Fixed most remaining layering glitches with mountains
2016-12-29 16:08:28 +02:00
new-macros.cfg
Added an optional FLAG argument to NEW:GENERIC_CORNER_TRANSITION
2017-03-15 18:50:03 +02:00
overlay.cfg
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tracks.cfg
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transitions.cfg
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trash.cfg
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village.cfg
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walls.cfg
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