wesnoth/data/units/Human_Loyalist_Sergeant.cfg
Lari Nieminen c00d60e29a Tweaked all [missile_frame]s to last a minimum of 150ms
(most used to be 100ms), and did a few minor animation tweaks in the process.
2006-05-30 16:13:40 +00:00

143 lines
2.9 KiB
INI

[unit]
id=Sergeant
name= _ "Sergeant"
race=human
image="units/human-loyalists/sergeant.png"
[leading_anim]
[frame]
begin=-150
end=150
image="units/human-loyalists/sergeant-leading.png"
[/frame]
[/leading_anim]
#ifdef CAMPAIGN_EASTERN_INVASION
profile=portraits/gweddry.png
#endif
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=36
movement_type=smallfoot
movement=6
experience=32
level=1
alignment=lawful
advanceto=Lieutenant
cost=20
usage=fighter
unit_description= _ "The Sergeant is an officer in the ranks of the Royal Army. Though academically trained, he will need some experience in the field before his leadership is sound and acknowledged."
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[defend]
[frame]
begin=-150
end=150
image="units/human-loyalists/sergeant-defend.png"
[/frame]
[/defend]
[abilities]
{ABILITY_LEADERSHIP_LEVEL_1}
[/abilities]
[attack]
name=sword
icon=attacks/human-sword.png
type=blade
range=melee
damage=5
number=3
[animation]
hits=no
[frame]
begin=-200
end=-175
image="units/human-loyalists/sergeant.png"
[/frame]
[frame]
begin=-175
end=-100
image="units/human-loyalists/sergeant-attack-sword-1.png"
[/frame]
[frame]
begin=-100
end=50
image="units/human-loyalists/sergeant-attack-sword-2.png"
sound={SOUND_LIST:MISS}
[/frame]
[frame]
begin=50
end=150
image="units/human-loyalists/sergeant-attack-sword-3.png"
[/frame]
[frame]
begin=150
end=175
image="units/human-loyalists/sergeant.png"
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-200
end=-175
image="units/human-loyalists/sergeant.png"
[/frame]
[frame]
begin=-175
end=-100
image="units/human-loyalists/sergeant-attack-sword-1.png"
[/frame]
[frame]
begin=-100
end=50
image="units/human-loyalists/sergeant-attack-sword-2.png"
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[frame]
begin=50
end=150
image="units/human-loyalists/sergeant-attack-sword-3.png"
[/frame]
[frame]
begin=150
end=175
image="units/human-loyalists/sergeant.png"
[/frame]
[/animation]
[/attack]
[attack]
name=crossbow
type=pierce
range=ranged
damage=4
number=3
[animation]
hits=no
[missile_frame]
begin=-150
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
begin=-350
end=50
image="units/human-loyalists/sergeant-attack-crossbow.png"
sound=crossbow-miss.ogg
[/frame]
[/animation]
[animation]
hits=yes
[missile_frame]
begin=-150
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
begin=-350
end=50
image="units/human-loyalists/sergeant-attack-crossbow.png"
sound=crossbow.ogg
[/frame]
[/animation]
[/attack]
[/unit]