mirror of
https://github.com/wesnoth/wesnoth
synced 2025-05-17 10:55:24 +00:00
138 lines
2.6 KiB
INI
138 lines
2.6 KiB
INI
[unit]
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id=Poacher
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name= _ "Poacher"
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race=human
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image="units/human-outlaws/poacher.png"
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hitpoints=32
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movement_type=smallfoot
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movement=5
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experience=29
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level=1
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alignment=chaotic
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advanceto=Trapper
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undead_variation=archer
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cost=14
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usage=archer
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unit_description= _ "Poachers rely on their hunting experience and are most valuable at night and in forests and swamps."
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#Poachers are better than normal units at woods and swamps
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get_hit_sound={SOUND_LIST:HUMAN_HIT}
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die_sound={SOUND_LIST:HUMAN_DIE}
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[defend]
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[frame]
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begin=-150
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end=150
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image="units/human-outlaws/poacher-defend.png"
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[/frame]
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[/defend]
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[movement_costs]
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swamp_water=2
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[/movement_costs]
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[defense]
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forest=40
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swamp_water=50
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[/defense]
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[attack]
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name=dagger
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icon=attacks/human-dagger.png
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type=blade
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range=melee
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damage=3
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number=2
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[animation]
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hits=no
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[frame]
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begin=-250
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end=-150
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image="units/human-outlaws/poacher.png"
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[/frame]
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[frame]
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begin=-150
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end=50
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image="units/human-outlaws/poacher-attack.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[frame]
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begin=50
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end=150
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image="units/human-outlaws/poacher.png"
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[/frame]
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[/animation]
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[animation]
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hits=yes
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[frame]
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begin=-250
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end=-150
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image="units/human-outlaws/poacher.png"
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[/frame]
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[frame]
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begin=-150
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end=50
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image="units/human-outlaws/poacher-attack.png"
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sound=dagger-swish.wav
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[/frame]
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[frame]
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begin=50
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end=150
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image="units/human-outlaws/poacher.png"
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[/frame]
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[/animation]
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[/attack]
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[attack]
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name=bow
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type=pierce
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range=ranged
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damage=4
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number=4
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[animation]
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hits=no
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[missile_frame]
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begin=-150
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end=0
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image="projectiles/missile-n.png"
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image_diagonal="projectiles/missile-ne.png"
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[/missile_frame]
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[frame]
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begin=-400
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end=-250
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image="units/human-outlaws/poacher-attack1.png"
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sound=bow-miss.ogg
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[/frame]
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[frame]
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begin=-250
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end=-50
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image="units/human-outlaws/poacher-attack2.png"
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[/frame]
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[frame]
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begin=-50
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end=0
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image="units/human-outlaws/poacher-attack1.png"
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[/frame]
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[/animation]
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[animation]
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hits=yes
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[missile_frame]
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begin=-150
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end=0
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image="projectiles/missile-n.png"
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image_diagonal="projectiles/missile-ne.png"
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[/missile_frame]
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[frame]
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begin=-400
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end=-250
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image="units/human-outlaws/poacher-attack1.png"
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sound=bow.ogg
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[/frame]
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[frame]
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begin=-250
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end=-50
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image="units/human-outlaws/poacher-attack2.png"
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[/frame]
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[frame]
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begin=-50
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end=0
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image="units/human-outlaws/poacher-attack1.png"
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[/frame]
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[/animation]
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[/attack]
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[/unit]
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