mirror of
https://github.com/wesnoth/wesnoth
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This involved changing a bunch of formal args in the terrain graphics macros from IMAGE to IMAGESTEM or IMAGELINE to avoid false positives.
370 lines
7.0 KiB
INI
370 lines
7.0 KiB
INI
#textdomain wesnoth
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#define TERRAIN_ADJACENT_VERTICAL_FL TERRAIN ADJACENT IMAGESTEM FLAG
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[terrain_graphics]
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map="
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, 3
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2, 4
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, 1
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., .
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, ."
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[tile]
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pos=1
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type={ADJACENT}
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no_flag={FLAG}-nw,{FLAG}-n,{FLAG}-ne
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set_flag={FLAG}-nw,{FLAG}-n,{FLAG}-ne
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[image]
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base=36,4
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name={IMAGESTEM}-nw-n-ne
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[/image]
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[/tile]
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[tile]
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pos=2
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type={TERRAIN}
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no_flag={FLAG}-se
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set_flag={FLAG}-se
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[/tile]
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[tile]
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pos=3
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type={TERRAIN}
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no_flag={FLAG}-s
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set_flag={FLAG}-s
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[/tile]
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[tile]
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pos=4
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type={TERRAIN}
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no_flag={FLAG}-sw
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set_flag={FLAG}-sw
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[/tile]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, 3
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2, .
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, 1
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., .
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, ."
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[tile]
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pos=1
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type={ADJACENT}
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no_flag={FLAG}-nw,{FLAG}-n
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set_flag={FLAG}-nw,{FLAG}-n
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[image]
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base=36,4
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name={IMAGESTEM}-nw-n
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[/image]
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[/tile]
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[tile]
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pos=2
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type={TERRAIN}
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no_flag={FLAG}-se
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set_flag={FLAG}-se
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[/tile]
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[tile]
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pos=3
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type={TERRAIN}
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no_flag={FLAG}-s
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set_flag={FLAG}-s
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[/tile]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, 3
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., 4
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, 1
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., .
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, ."
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[tile]
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pos=1
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type={ADJACENT}
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no_flag={FLAG}-n,{FLAG}-ne
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set_flag={FLAG}-n,{FLAG}-ne
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[image]
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base=36,4
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name={IMAGESTEM}-n-ne
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[/image]
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[/tile]
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[tile]
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pos=3
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type={TERRAIN}
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no_flag={FLAG}-s
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set_flag={FLAG}-s
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[/tile]
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[tile]
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pos=4
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type={TERRAIN}
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no_flag={FLAG}-sw
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set_flag={FLAG}-sw
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[/tile]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, .
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2, .
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, 1
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., .
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, ."
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[tile]
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pos=1
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type={ADJACENT}
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no_flag={FLAG}-nw
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set_flag={FLAG}-nw
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[image]
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base=36,4
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name={IMAGESTEM}-nw
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[/image]
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[/tile]
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[tile]
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pos=2
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type={TERRAIN}
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no_flag={FLAG}-se
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set_flag={FLAG}-se
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[/tile]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, 2
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., .
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, 1
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., .
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, ."
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[tile]
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pos=1
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type={ADJACENT}
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no_flag={FLAG}-n
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set_flag={FLAG}-n
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[image]
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base=36,4
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name={IMAGESTEM}-n
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[/image]
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[/tile]
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[tile]
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pos=2
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type={TERRAIN}
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no_flag={FLAG}-s
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set_flag={FLAG}-s
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[/tile]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, .
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., 2
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, 1
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., .
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, ."
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[tile]
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pos=1
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type={ADJACENT}
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no_flag={FLAG}-ne
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set_flag={FLAG}-ne
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[image]
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base=36,4
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name={IMAGESTEM}-ne
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[/image]
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[/tile]
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[tile]
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pos=2
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type={TERRAIN}
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no_flag={FLAG}-sw
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set_flag={FLAG}-sw
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[/tile]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, .
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., .
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, 1
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2, 4
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, 3"
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[tile]
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pos=1
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type={ADJACENT}
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no_flag={FLAG}-sw,{FLAG}-s,{FLAG}-se
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set_flag={FLAG}-sw,{FLAG}-s,{FLAG}-se
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[image]
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base=36,68
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name={IMAGESTEM}-se-s-sw
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[/image]
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[/tile]
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[tile]
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pos=2
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type={TERRAIN}
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no_flag={FLAG}-ne
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set_flag={FLAG}-ne
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[/tile]
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[tile]
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pos=3
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type={TERRAIN}
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no_flag={FLAG}-n
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set_flag={FLAG}-n
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[/tile]
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[tile]
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pos=4
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type={TERRAIN}
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no_flag={FLAG}-nw
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set_flag={FLAG}-nw
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[/tile]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, .
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., .
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, 1
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2, .
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, 3"
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[tile]
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pos=1
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type={ADJACENT}
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no_flag={FLAG}-sw,{FLAG}-s
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set_flag={FLAG}-sw,{FLAG}-s
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[image]
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base=36,68
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name={IMAGESTEM}-s-sw
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[/image]
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[/tile]
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[tile]
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pos=2
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type={TERRAIN}
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no_flag={FLAG}-ne
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set_flag={FLAG}-ne
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[/tile]
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[tile]
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pos=3
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type={TERRAIN}
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no_flag={FLAG}-n
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set_flag={FLAG}-n
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[/tile]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, .
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., .
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, 1
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., 4
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, 3"
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[tile]
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pos=1
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type={ADJACENT}
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no_flag={FLAG}-s,{FLAG}-se
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set_flag={FLAG}-s,{FLAG}-se
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[image]
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base=36,68
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name={IMAGESTEM}-se-s
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[/image]
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[/tile]
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[tile]
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pos=3
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type={TERRAIN}
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no_flag={FLAG}-n
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set_flag={FLAG}-n
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[/tile]
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[tile]
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pos=4
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type={TERRAIN}
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no_flag={FLAG}-nw
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set_flag={FLAG}-nw
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[/tile]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, .
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., .
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, 1
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2, .
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, ."
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[tile]
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pos=1
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type={ADJACENT}
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no_flag={FLAG}-sw
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set_flag={FLAG}-sw
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[image]
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base=36,68
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name={IMAGESTEM}-sw
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[/image]
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[/tile]
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[tile]
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pos=2
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type={TERRAIN}
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no_flag={FLAG}-ne
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set_flag={FLAG}-ne
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[/tile]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, .
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., .
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, 1
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., .
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, 2"
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[tile]
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pos=1
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type={ADJACENT}
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no_flag={FLAG}-s
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set_flag={FLAG}-s
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[image]
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base=36,68
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name={IMAGESTEM}-s
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[/image]
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[/tile]
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[tile]
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pos=2
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type={TERRAIN}
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no_flag={FLAG}-n
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set_flag={FLAG}-n
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[/tile]
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[/terrain_graphics]
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[terrain_graphics]
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map="
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, .
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., .
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, 1
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., 2
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, ."
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[tile]
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pos=1
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type={ADJACENT}
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no_flag={FLAG}-se
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set_flag={FLAG}-se
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[image]
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base=36,68
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name={IMAGESTEM}-se
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[/image]
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[/tile]
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[tile]
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pos=2
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type={TERRAIN}
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no_flag={FLAG}-nw
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set_flag={FLAG}-nw
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[/tile]
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[/terrain_graphics]
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#enddef
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#define TERRAIN_ADJACENT_VERTICAL TERRAIN ADJACENT IMAGESTEM
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{TERRAIN_ADJACENT_VERTICAL_FL ({TERRAIN}) ({ADJACENT}) ({IMAGESTEM}) overlay}
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#enddef
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