Eric S. Raymond 8a2db11ceb Implement the IMAGE argument type for macros.
This involved changing a bunch of formal args in the terrain graphics
macros from IMAGE to IMAGESTEM or IMAGELINE to avoid false positives.
2008-02-06 19:28:56 +00:00

370 lines
7.0 KiB
INI

#textdomain wesnoth
#define TERRAIN_ADJACENT_VERTICAL_FL TERRAIN ADJACENT IMAGESTEM FLAG
[terrain_graphics]
map="
, 3
2, 4
, 1
., .
, ."
[tile]
pos=1
type={ADJACENT}
no_flag={FLAG}-nw,{FLAG}-n,{FLAG}-ne
set_flag={FLAG}-nw,{FLAG}-n,{FLAG}-ne
[image]
base=36,4
name={IMAGESTEM}-nw-n-ne
[/image]
[/tile]
[tile]
pos=2
type={TERRAIN}
no_flag={FLAG}-se
set_flag={FLAG}-se
[/tile]
[tile]
pos=3
type={TERRAIN}
no_flag={FLAG}-s
set_flag={FLAG}-s
[/tile]
[tile]
pos=4
type={TERRAIN}
no_flag={FLAG}-sw
set_flag={FLAG}-sw
[/tile]
[/terrain_graphics]
[terrain_graphics]
map="
, 3
2, .
, 1
., .
, ."
[tile]
pos=1
type={ADJACENT}
no_flag={FLAG}-nw,{FLAG}-n
set_flag={FLAG}-nw,{FLAG}-n
[image]
base=36,4
name={IMAGESTEM}-nw-n
[/image]
[/tile]
[tile]
pos=2
type={TERRAIN}
no_flag={FLAG}-se
set_flag={FLAG}-se
[/tile]
[tile]
pos=3
type={TERRAIN}
no_flag={FLAG}-s
set_flag={FLAG}-s
[/tile]
[/terrain_graphics]
[terrain_graphics]
map="
, 3
., 4
, 1
., .
, ."
[tile]
pos=1
type={ADJACENT}
no_flag={FLAG}-n,{FLAG}-ne
set_flag={FLAG}-n,{FLAG}-ne
[image]
base=36,4
name={IMAGESTEM}-n-ne
[/image]
[/tile]
[tile]
pos=3
type={TERRAIN}
no_flag={FLAG}-s
set_flag={FLAG}-s
[/tile]
[tile]
pos=4
type={TERRAIN}
no_flag={FLAG}-sw
set_flag={FLAG}-sw
[/tile]
[/terrain_graphics]
[terrain_graphics]
map="
, .
2, .
, 1
., .
, ."
[tile]
pos=1
type={ADJACENT}
no_flag={FLAG}-nw
set_flag={FLAG}-nw
[image]
base=36,4
name={IMAGESTEM}-nw
[/image]
[/tile]
[tile]
pos=2
type={TERRAIN}
no_flag={FLAG}-se
set_flag={FLAG}-se
[/tile]
[/terrain_graphics]
[terrain_graphics]
map="
, 2
., .
, 1
., .
, ."
[tile]
pos=1
type={ADJACENT}
no_flag={FLAG}-n
set_flag={FLAG}-n
[image]
base=36,4
name={IMAGESTEM}-n
[/image]
[/tile]
[tile]
pos=2
type={TERRAIN}
no_flag={FLAG}-s
set_flag={FLAG}-s
[/tile]
[/terrain_graphics]
[terrain_graphics]
map="
, .
., 2
, 1
., .
, ."
[tile]
pos=1
type={ADJACENT}
no_flag={FLAG}-ne
set_flag={FLAG}-ne
[image]
base=36,4
name={IMAGESTEM}-ne
[/image]
[/tile]
[tile]
pos=2
type={TERRAIN}
no_flag={FLAG}-sw
set_flag={FLAG}-sw
[/tile]
[/terrain_graphics]
[terrain_graphics]
map="
, .
., .
, 1
2, 4
, 3"
[tile]
pos=1
type={ADJACENT}
no_flag={FLAG}-sw,{FLAG}-s,{FLAG}-se
set_flag={FLAG}-sw,{FLAG}-s,{FLAG}-se
[image]
base=36,68
name={IMAGESTEM}-se-s-sw
[/image]
[/tile]
[tile]
pos=2
type={TERRAIN}
no_flag={FLAG}-ne
set_flag={FLAG}-ne
[/tile]
[tile]
pos=3
type={TERRAIN}
no_flag={FLAG}-n
set_flag={FLAG}-n
[/tile]
[tile]
pos=4
type={TERRAIN}
no_flag={FLAG}-nw
set_flag={FLAG}-nw
[/tile]
[/terrain_graphics]
[terrain_graphics]
map="
, .
., .
, 1
2, .
, 3"
[tile]
pos=1
type={ADJACENT}
no_flag={FLAG}-sw,{FLAG}-s
set_flag={FLAG}-sw,{FLAG}-s
[image]
base=36,68
name={IMAGESTEM}-s-sw
[/image]
[/tile]
[tile]
pos=2
type={TERRAIN}
no_flag={FLAG}-ne
set_flag={FLAG}-ne
[/tile]
[tile]
pos=3
type={TERRAIN}
no_flag={FLAG}-n
set_flag={FLAG}-n
[/tile]
[/terrain_graphics]
[terrain_graphics]
map="
, .
., .
, 1
., 4
, 3"
[tile]
pos=1
type={ADJACENT}
no_flag={FLAG}-s,{FLAG}-se
set_flag={FLAG}-s,{FLAG}-se
[image]
base=36,68
name={IMAGESTEM}-se-s
[/image]
[/tile]
[tile]
pos=3
type={TERRAIN}
no_flag={FLAG}-n
set_flag={FLAG}-n
[/tile]
[tile]
pos=4
type={TERRAIN}
no_flag={FLAG}-nw
set_flag={FLAG}-nw
[/tile]
[/terrain_graphics]
[terrain_graphics]
map="
, .
., .
, 1
2, .
, ."
[tile]
pos=1
type={ADJACENT}
no_flag={FLAG}-sw
set_flag={FLAG}-sw
[image]
base=36,68
name={IMAGESTEM}-sw
[/image]
[/tile]
[tile]
pos=2
type={TERRAIN}
no_flag={FLAG}-ne
set_flag={FLAG}-ne
[/tile]
[/terrain_graphics]
[terrain_graphics]
map="
, .
., .
, 1
., .
, 2"
[tile]
pos=1
type={ADJACENT}
no_flag={FLAG}-s
set_flag={FLAG}-s
[image]
base=36,68
name={IMAGESTEM}-s
[/image]
[/tile]
[tile]
pos=2
type={TERRAIN}
no_flag={FLAG}-n
set_flag={FLAG}-n
[/tile]
[/terrain_graphics]
[terrain_graphics]
map="
, .
., .
, 1
., 2
, ."
[tile]
pos=1
type={ADJACENT}
no_flag={FLAG}-se
set_flag={FLAG}-se
[image]
base=36,68
name={IMAGESTEM}-se
[/image]
[/tile]
[tile]
pos=2
type={TERRAIN}
no_flag={FLAG}-nw
set_flag={FLAG}-nw
[/tile]
[/terrain_graphics]
#enddef
#define TERRAIN_ADJACENT_VERTICAL TERRAIN ADJACENT IMAGESTEM
{TERRAIN_ADJACENT_VERTICAL_FL ({TERRAIN}) ({ADJACENT}) ({IMAGESTEM}) overlay}
#enddef