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韦诺之战
c145812a2a
(Really) Fixes bug#18992. Relatively minor side effects if you plan an action then toggle out of planning mode: - for moves the location that displays the unit in the sidebar will switch from future to current position - for recruit/recall, your real current money will be displayed (could actually be considered a feature, you can switch between real/projected money with tab) |
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attic | ||
cmake | ||
data | ||
doc | ||
fonts | ||
graphincludes/project | ||
icons | ||
images | ||
misc/fortunes | ||
packaging | ||
po | ||
projectfiles | ||
resources | ||
scons | ||
sounds | ||
src | ||
utils | ||
website | ||
.gitignore | ||
changelog | ||
CMakeLists.txt | ||
config.h.cmake | ||
COPYING | ||
copyright | ||
Doxyfile | ||
INSTALL | ||
l10n-spec | ||
l10n-track | ||
players_changelog | ||
py-compile | ||
README | ||
RELEASE_NOTES | ||
SConstruct | ||
wesnoth.kdevelop |
The game's license is described in COPYING. Note that for artwork and music, we interpret "preferred form of the work for making modifications" as the modifiable form that the author chooses to ship us for the source tree. See INSTALL for instructions on how to build the game from source code. A (translated) description of how to play the game can be found in doc/manual/manual.*.html . To be notified of new releases, subscribe to this rss feed: http://feed43.com/wesnoth.xml It does list all news from the Wesnoth frontpage, so you will also have some additional notifications, but at least you should be aware of all releases. Wesnoth User and Developer Forums (with over 390,000 posts from more than 16,000 registered members) can be found at http://forums.wesnoth.org/ For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site: http://www.wesnoth.org/ David White <davidnwhite@verizon.net>