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wesnoth/data
History
Severin Glöckner c19fd94bf0 ANL: use default AI
main difference: Lvl 2 units are recruited in lategame

[ci skip]
2019-08-17 23:58:31 +02:00
..
ai
ExpAI grab villages CA: fix enemy distance rating under fog
2019-07-10 08:07:11 -07:00
campaigns
Move naga hunter portrait to core
2019-08-17 13:28:21 -04:00
core
units: changing undead representations of some
2019-08-17 19:44:01 +02:00
gui
Display settings: Adjust "Limit FPS" tooltip
2019-08-17 13:12:05 -05:00
hardwired
…
languages
pot-update and regenerate doc files
2019-07-18 16:10:13 +03:00
lua
Make [option]'s message and description attributes equivalent.
2019-08-17 15:17:19 -05:00
multiplayer
ANL: use default AI
2019-08-17 23:58:31 +02:00
schema
Handle unit overlays as modifications, allow [effect] to remove them
2019-08-10 23:25:04 +02:00
shaders
…
test
Dunefolk faction rework by various people
2019-08-11 07:02:58 +11:00
themes
theme: Add optional argument to REPLAY_THEME for the benefit of user-defined themes
2019-08-10 20:09:36 +00:00
tools
campaignd: Assign port 15015 to 1.15.x (#4228)
2019-08-14 21:26:15 +02:00
_main.cfg
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advanced_preferences.cfg
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COPYING.txt
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cores.cfg
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english.cfg
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game_config.cfg
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lan_server.cfg
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scenario-leaders.cfg
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scenario-movethrough.cfg
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scenario-story.cfg
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scenario-test.cfg
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tips.cfg
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