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wesnoth/data/core/terrain-graphics
History
Simon Forsyth fde98f1884 Reduce animation overhead for animated walls
2012-02-03 02:03:00 +00:00
..
base.cfg
Expand GENERIC_SINGLEHEX_PLFB into TERRAIN_BASE_PLFB and variants
2011-09-23 22:11:59 +00:00
builder.cfg
Wave animations on sand-- concave only for now.
2010-10-18 00:59:54 +00:00
castles.cfg
…
internal-border.cfg
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internal-complex.cfg
Draw fallback small images if large images not available for OVERLAY_COMPLETE.
2012-01-12 00:13:56 +00:00
internal-corners.cfg
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internal-generic.cfg
Remove tags ignored by engine
2012-01-09 03:36:11 +00:00
internal-tracks.cfg
Correct high neighbour count track macros
2011-11-02 01:29:26 +00:00
keep.cfg
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Makefile
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misc.cfg
Reduce animation overhead for animated walls
2012-02-03 02:03:00 +00:00
mountains.cfg
Allow 2x2 mountains/volcanos to be drawn at right map edge. Fixes bug #19024
2011-11-19 17:24:14 +00:00
new-macros.cfg
Moved the fence from layer 0 to -80.
2010-12-08 17:39:12 +00:00
overlay.cfg
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tracks.cfg
…
transitions.cfg
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util.cfg
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village.cfg
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walls.cfg
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