mirror of
https://github.com/wesnoth/wesnoth
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166 lines
6.6 KiB
C++
166 lines
6.6 KiB
C++
/*
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Copyright (C) 2008 - 2023
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by Iris Morelle <shadowm2006@gmail.com>
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Copyright (C) 2003 - 2008 by David White <dave@whitevine.net>
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Part of the Battle for Wesnoth Project https://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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#pragma once
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#include <vector>
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#include <string>
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class config;
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/**
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* Default port number for the addon server.
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*
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* @note This might not be the best place to declare the variable, but it's
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* one of the few files shared by the server and the game.
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*/
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extern const unsigned short default_campaignd_port;
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enum class ADDON_CHECK_STATUS : unsigned int
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{
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//
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// General errors
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//
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SUCCESS = 0x0, /**< No error */
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UNAUTHORIZED = 0x1, /**< Authentication failed */
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DENIED = 0x2, /**< Upload denied */
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USER_DOES_NOT_EXIST = 0x3, /**< Requested forum authentication for a user that doesn't exist on the forums */
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UNEXPECTED_DELTA = 0xD, /**< Delta for a non-existent add-on */
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//
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// Structure errors
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//
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EMPTY_PACK = 0x100, /**< Empty pack */
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BAD_DELTA = 0x101, /**< Bad delta pack */
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BAD_NAME = 0x102, /**< Bad add-on name */
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NAME_HAS_MARKUP = 0x104, /**< Markup in add-on name */
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ILLEGAL_FILENAME = 0x10A, /**< Bad filename */
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FILENAME_CASE_CONFLICT = 0x10B, /**< Filename case conflict */
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INVALID_UTF8_NAME = 0x1FF, /**< Invalid UTF-8 sequence in add-on name */
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//
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// .pbl errors
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//
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NO_TITLE = 0x200, /**< No title specified */
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NO_AUTHOR = 0x201, /**< No author specified */
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NO_VERSION = 0x202, /**< No version specified */
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NO_DESCRIPTION = 0x203, /**< No description specified */
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NO_EMAIL = 0x204, /**< No email specified */
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NO_PASSPHRASE = 0x205, /**< No passphrase specified */
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TITLE_HAS_MARKUP = 0x206, /**< Markup in add-on title */
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BAD_TYPE = 0x207, /**< Bad add-on type */
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VERSION_NOT_INCREMENTED = 0x208, /**< Version number is not an increment */
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INVALID_UTF8_ATTRIBUTE = 0x2FF, /**< Invalid UTF-8 sequence in add-on metadata */
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BAD_FEEDBACK_TOPIC_ID = 0x209, /**< The provided topic ID for the addon's feedback forum thread is invalid */
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FEEDBACK_TOPIC_ID_NOT_FOUND = 0x2A0, /**< The provided topic ID for the addon's feedback forum thread wasn't found in the forum database */
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AUTH_TYPE_MISMATCH = 0x2B0, /**< The addon's forum_auth value does not match its previously set value */
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//
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// Server errors
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//
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SERVER_UNSPECIFIED = 0xF000, /**< Unspecified server error */
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SERVER_READ_ONLY = 0xF001, /**< Server read-only mode on */
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SERVER_ADDONS_LIST = 0xF002, /**< Corrupted server add-ons list */
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SERVER_DELTA_NO_VERSIONS = 0xF003, /**< No versions to deltify against */
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SERVER_FORUM_AUTH_DISABLED = 0xF004, /**< The remote add-ons server does not support forum authorization */
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};
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std::string addon_check_status_desc(unsigned int code);
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inline std::string addon_check_status_desc(ADDON_CHECK_STATUS code)
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{
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return addon_check_status_desc(static_cast<unsigned int>(code));
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}
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std::string translated_addon_check_status(unsigned int code);
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inline std::string translated_addon_check_status(ADDON_CHECK_STATUS code)
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{
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return translated_addon_check_status(static_cast<unsigned int>(code));
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}
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/**
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* Values used for add-on classification; UI-only
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* at the moment, in the future it could be used for
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* directory allocation too, removing the need for
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* the ADDON_GROUP constants (TODO).
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*
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* @note If you change the order or content of these, you'll also need
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* to update the @a addon_type_strings table found in validation.cpp.
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*/
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enum ADDON_TYPE {
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ADDON_UNKNOWN, /**< a.k.a. anything. */
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ADDON_CORE, /**< Total Conversion Core. */
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ADDON_SP_CAMPAIGN, /**< Single-player campaign. */
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ADDON_SP_SCENARIO, /**< Single-player scenario. */
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ADDON_SP_MP_CAMPAIGN, /**< Hybrid campaign. */
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ADDON_MP_CAMPAIGN, /**< Multiplayer campaign. */
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ADDON_MP_SCENARIO, /**< Multiplayer scenario. */
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ADDON_MP_MAPS, /**< Multiplayer plain (no WML) map pack. */
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ADDON_MP_ERA, /**< Multiplayer era. */
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ADDON_MP_FACTION, /**< Multiplayer faction. */
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// NOTE: following two still require proper engine support
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ADDON_MOD, /**< Modification of the game. */
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//ADDON_GUI, // GUI add-ons/themes.
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ADDON_MEDIA, /**< Miscellaneous content/media (unit packs, terrain packs, music packs, etc.). */
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ADDON_OTHER, /**< an add-on that fits in no other category */
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ADDON_TYPES_COUNT
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};
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ADDON_TYPE get_addon_type(const std::string& str);
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std::string get_addon_type_string(ADDON_TYPE type);
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/** Checks whether an add-on id/name is legal or not. */
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bool addon_name_legal(const std::string& name);
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/** Checks whether an add-on file name is legal or not. */
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bool addon_filename_legal(const std::string& name);
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/**
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* Scans an add-on archive for illegal names.
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*
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* @param dir The WML container for the root [dir] node where the search
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* should begin.
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* @param badlist If provided and not null, any illegal names encountered will
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* be added to this list. This also makes the archive scan more
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* thorough instead of returning on the first illegal name
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* encountered.
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*
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* @returns True if no illegal names were found.
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*/
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bool check_names_legal(const config& dir, std::vector<std::string>* badlist = nullptr);
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/**
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* Scans an add-on archive for case-conflicts.
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*
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* Case conflicts may cause trouble on case-insensitive filesystems.
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*
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* @param dir The WML container for the root [dir] node where the search
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* should begin.
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* @param badlist If provided and not null, any case conflicts encountered will
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* be added to this list. This also makes the archive scan more
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* thorough instead of returning on the first conflict
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* encountered.
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*
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* @returns True if no conflicts were found.
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*/
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bool check_case_insensitive_duplicates(const config& dir, std::vector<std::string>* badlist = nullptr);
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std::string encode_binary(const std::string& str);
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std::string unencode_binary(const std::string& str);
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bool needs_escaping(char c);
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std::string file_hash(const config& file);
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bool comp_file_hash(const config& file_a, const config& file_b);
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void write_hashlist(config& hashlist, const config& data);
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bool contains_hashlist(const config& from, const config& to);
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void make_updatepack(config& pack, const config& from, const config& to);
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