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mirror of https://github.com/wesnoth/wesnoth synced 2025-05-12 02:26:08 +00:00
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wesnoth/data
History
Chris Beck c52e5ed410 add sanity checks for unit test mechanism
also, reorganize the test schedule file
2014-05-11 01:57:49 -04:00
..
ai
Fast MAI: don't target unowned villages if AI side has no leader
2014-05-05 07:23:02 -07:00
campaigns
Merge branch 'mod'
2014-05-09 21:45:17 +02:00
core
Class Theme restoring the 1.12 UI.
2014-05-08 02:14:14 +02:00
gui
Fix tab ---> spaces issue.
2014-05-09 22:05:04 +02:00
hardwired
…
languages
Eliminated unneeded bit from ang@latin's label.
2014-02-21 22:55:13 -05:00
lua
Removed sanity checks for missing variable=, [case] and value= in [switch]
2014-04-12 10:15:28 +02:00
multiplayer
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test
add sanity checks for unit test mechanism
2014-05-11 01:57:49 -04:00
themes
Class Theme restoring the 1.12 UI.
2014-05-08 02:14:14 +02:00
tools
html.py,style.css: use <pre> with no top-margin on all descriptions
2014-05-07 06:09:57 -04:00
_main.cfg
add WML unit test examples, and include the test directory
2014-04-08 18:09:32 -04:00
advanced_preferences.cfg
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COPYING.txt
…
english.cfg
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game_config.cfg
Made the orb and minimap colors configurable by the preferences.
2014-03-15 14:37:16 +01:00
lan_server.cfg
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scenario-formula-recruitment.cfg
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scenario-formula.cfg
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scenario-leaders.cfg
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scenario-movethrough.cfg
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scenario-poisoning.cfg
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scenario-test.cfg
Add a testcase for units with level >9.
2014-03-01 08:13:50 +01:00
schema-gui.cfg
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schema.cfg
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tips.cfg
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